Here is for base abilities. I added some abilities I found as of now. Correct me if I'm incorrect.
Superhuman Physical Characteristics,
Enhanced Senses (Capable of navigating through completely dark areas),
Elemental Manipulation (
Fire,
Water,
Ice,
Air,
Earth,
Electricity,
Light, and
Darkness),
Skilled Martial Artist (Skilled in wresting, grappling, Kung Fu, ninja and military techniques),
Skilled in the usage of a variety of different weapons (Expert at using sabres, daggers, axes, spears, guns, bow and arrows, staffs, knuckles, music instruments and katanas, capable of wielding even a literal fish with finesse),
Curse Manipulation (Capable of cursing the opponent to take damage over time, drop their strength and speed, creating various status effects, etc),
Resistance Negation (Capable of dropping all resistance to debuff and status effects),
Status Effect Inducement (Capable of inducing various status effects with mere hand signs),
Statistics Amplification (Capable of increasing speed, power, etc),
Statistics Reduction (Capable of reducing opponent's strength and speed),
Chi Manipulation (Can use his chi to restore health and increase defense), Limited
Gravity Manipulation (Capable of binding using gravitational force that also delays their abilities from being available),
Summoning (Capable of summoning various characters for both offensive and defensive purposes),
Invulnerability (Capable of becoming invulnerable to physical harm for limited period of time),
Forcefield Creation (Capable of creating forcefield that can take limited amount of damage before it breaks),
Healing (Can heal herself and others),
Resurrection (Can resurrects others by herself and summons and can automatically resurrects herself for once depending on the viable summons),
Power Nullification (Capable of nullifying any negative or positive ailments),
Magic (Expert at using various magic),
Life-Force Absorption (Capable of healing himself by absorbing it from the opponent),
Transmutation,
Empathic Manipulation (Capable of manipulating emotions of his own allies or opponents),
Explosion Manipulation (Capable of creating explosions with bombs),
Illusion Creation and
Smoke Manipulation (Capable of dropping smokes, creating illusions),
Preparation (Needed for the Assassin Branch),
Perception Manipulation (Capable of forcing others to focus on him, blinding them or lower his own perceivability to
conceal his presence),
Poison Manipulation (Capable of inducing poison with Venom),
Damage Boost (Capable of increasing his ability's damage with Aether Bane and Elemental Focus),
Probability Manipulation (Can increase the chance of a target to drop a rare item),
Technology Manipulation (With Mechanic skills),
Holy Manipulation (Capable of blessing his own teammates and has holy weapons, can also attack with holy light),
Energy Manipulation,
Body Puppetry (Capable of causing his ally to copy his own moves),
Acrobatics,
Biological Manipulation,
Creation,
Durability Negation (Capable of negating opponent's armor and defenses),
Damage Reduction (Capable of cutting down damage that will be taken),
Attack Reflection (Capable of reflecting percentage of the damage taken back to the opponent),
Power Modification (Capable of cursing weapons to make them to heal his health instead of reducing it, capable of turning harmful effects to helpful ones),
Non-Physical Interaction (Capable of hitting souls, such as will-o'-the-wisps),
Sound Manipulation (Capable of creating various melodies that will have various effects on himself and opponents),
Willpower Manipulation (Capable of reducing their will to fight by using his melodies),
Sleep Manipulation (Capable of inducing his opponents to sleep using Sheep Song),
Resistance to
Heat (Capable of fighting in the places with extreme heat),
Mind,
Soul and
Matter Manipulation