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Spicyhttps://vsbattles.fandom.com/wiki/User_blog:Mephistus/Super_Mario_Bros._Series_Cosmology
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Going from what I can see with the many worlds interpretations there's stuff starting from relatively the beginning with the SMB1 ending resetting to a parallel timeline according to the Japanese localized version of this guide which is originally in English (pages 110 & 111).
And that being supposedly possible to jump to a new timeline as many times as Mario keeps on playing and saving "alternate Peaches" since each "new" Peach says its a "new" quest, even at the end of the first iteration saving Peach in that different version of the Mushroom Kingdom.
Not entirely sure the whole all possibilities are alternate timelines since time travel apparently doesn't cause paradoxes for the verse, it seems like someone needs to actually time travel in order for a timeline to be made rather than jumping to a pre-existing one. There's the whole thing about seeing other gamers interactions too, providing support that these interactions would mean parallel universes exist in tandem.
And two Luigis in Galaxy (same as in JP version), which match up with how ScareScraper can happen.
1 ups also are another thing to add to the mix and they would influence # of dreams too if those are treated as potential clones, which even the Japanese version of Smash Bros treats it as in a trophy description.
I'm aware of the infinite space filled with dreams quote in Super Paper Mario that is identical in the Japanese version, but because the alien in question says it figuratively / flowery (hopes and dreams aren't physical stuff in actuality and metaphysical) I can see people's hesitation for even a possibly rating with it in mind for how dream worlds work.
With this in mind tier 2-A Mario is very possible right ?https://vsbattles.fandom.com/wiki/User_blog:Mephistus/Super_Mario_Bros._Series_Cosmology
_________________________________________________
Going from what I can see with the many worlds interpretations there's stuff starting from relatively the beginning with the SMB1 ending resetting to a parallel timeline according to the Japanese localized version of this guide which is originally in English (pages 110 & 111).
And that being supposedly possible to jump to a new timeline as many times as Mario keeps on playing and saving "alternate Peaches" since each "new" Peach says its a "new" quest, even at the end of the first iteration saving Peach in that different version of the Mushroom Kingdom.
Not entirely sure the whole all possibilities are alternate timelines since time travel apparently doesn't cause paradoxes for the verse, it seems like someone needs to actually time travel in order for a timeline to be made rather than jumping to a pre-existing one. There's the whole thing about seeing other gamers interactions too, providing support that these interactions would mean parallel universes exist in tandem.
And two Luigis in Galaxy (same as in JP version), which match up with how ScareScraper can happen.
1 ups also are another thing to add to the mix and they would influence # of dreams too if those are treated as potential clones, which even the Japanese version of Smash Bros treats it as in a trophy description.
I'm aware of the infinite space filled with dreams quote in Super Paper Mario that is identical in the Japanese version, but because the alien in question says it figuratively / flowery (hopes and dreams aren't physical stuff in actuality and metaphysical) I can see people's hesitation for even a possibly rating with it in mind for how dream worlds work.
any updates?Well, I will be fully describing Everything in a new CRT for a 2-A to 2-B rating next year.
I would want nothing more than for this to be possible, but this should probably be saved for its own threadWith this in mind tier 2-A Mario is very possible right ?
What about paint quantifies for 2A? I've heard concept manipulation for paint be brought up but never 2A. I'm interested because I'm looking into what Paper Mario's cosmology would qualify as just on its own, if you were to only utilize what's within Paper Mario itself.Basically.
Do you count the english localization orrrrWhat about paint quantifies for 2A? I've heard concept manipulation for paint be brought up but never 2A. I'm interested because I'm looking into what Paper Mario's cosmology would qualify as just on its own, if you were to only utilize what's within Paper Mario itself.
I think Japanese Localization should take priority when it comes to cosmology stuff (for most franchises if they're Japanese based, but especially Mario). If something only exists in the English version, and isn't in the Japanese at all, then it should really get tossed. That's an issue this franchise has had.Do you count the english localization orrrr
That would make sense.well, with the Mario Party 5 and Dream Team statements, I found out that even ghosts from Luigi's Mansion 2 retain the capability to sleep
if even the dead can sleep, this should be applicable to the denizens of Underwhere and Overthere, no?
For the record and although the dreams paper beings have should be real in all localizations, this occurrence isn't in the Japanese version of Color Splash and gets treated as the Toad just thinking he had a nightmare. Wart's mention is entirely removed. My mistake.parallel Wart existing and messing in dreams in Color Splash