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Remake of these two threads...
Agree: @ZespeonGalaxy, @StretchSebe
Neutral: @Mephistus
Disagree:
Summary
After the recent CRT for High 4-C Super Mario characters with Power Star keys was accepted, I decided to create another thread discussing the number of Power Stars from a few games. For this CRT, I'll be using multipliers to explain why I believe the cast of The Mario Bros deserves to be 4-B for their Power Star keys. Without further ado, let's delve into the CRT.Going by the games
Super Mario 64
In this game, the stars provide power to Peach's castle, which is proven:- By King Bomb-omb stating Power Stars hold the power of the castle in their glow
- From instances where Toad says the Castle is recovering its energy due to Mario collecting power stars and says that life is returning to the castle thanks to the power of the stars
- And later confirmed at the end of the game where Peach tells Mario the stars' power is restored to the castle.
Mario Party
Throughout this series, characters are able to hold up to a max of 99 stars in the first installment and 999 in the later installments. Taking the first number and multiplying it by the calculation's result, we get 754.38 FOE (Solar System level), and if we multiplied the calculation's result by the latter, we get 7,612.38 FOE (Solar System level)Super Mario Galaxy 1 & 2
There are about 242 stars in total for these games, with Mario and Luigi collecting 121 each. If we took 121 and multiplied it by 7.52 FOE, we'd get 922.02 FOE, which is Solar System level.Super Mario 3D World
In this game, there are about 380 green stars the Mario Bros can have on themselves. These green stars look identical to Power Stars and have no contradictions to them. If we take the value from the High 4-C calculation and multiply it by 380, we get a combined amount of 2,895.6 FOE, which is Solar System level.Super Mario Odyssey
Excluding the amount of Power Moons in the game, there are about 104 Power Stars that can be found in the Mushroom Kingdom stage. Assuming Mario has these 104 Power Stars, if we multiplied 7.62 FOE by this number, we'd get 792.48 FOE, bringing us to Solar System level.Conclusion
Seeing as how the goal of a few Super Mario games is to collect as many Power Stars as possible in order to advance to the next level, I'd argue that these multipliers are pretty consistent to warrant Mario and the cast of the "High 4-C, possibly/likely 4-B with enough Power Stars". Of course, this is not going to scale to EVERY character in the series if it passes, but rather the playable ones who collect these Power Stars throughout the listed games, such as the Mario Bros as well as Yoshi and Wario from the DS version of Super Mario 64. I will be using 70 Power Stars for the lowest end since that's how many it takes to beat Bowser in the final battle of Super Mario 64. Here are the changes if it gets accepted.Agree: @ZespeonGalaxy, @StretchSebe
Neutral: @Mephistus
Disagree:
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