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The TOS Enterprise has multiple continent and moon-level feats with phasers, and the TNG Enterprise (as shown) has both moon and planet level feats. The statement that the Enterprise only generates. In addition, the line is taken out of context:Supreme-Emperor-Over said:Yeah, the enterprise as it is its death star level. Way too overpowered. Town Level for Phasers Large City Level For Photon Torpedoes. That should be more than enough. Enterprise D has 12.75 Billion Gigawatts of power per TNG.
AMANDA: It's hard to imagine how much energy is being harnessed in there.
DATA: Imagination is not necessary. The scale is readily quantifiable. We are presently generating twelve point seven five billion gigawatts per (an alarm goes off)
Per what, exactly? No context was given, but assuming that the ships' output is 12.75 Billion Gigawatts at absolute maximum effectively contradicts almost every actual feat the series has, as I have shown both here and elsewhere.
That, and OBD lists the Enterprise as 5-A: http://www.outskirtsbattledomewiki....1301-vessel-profile-uss-enterprise-ncc-1701-d
So, if the OBD denied the feat, why is it listed as that tier on the page? Based on the information at hand, we can only conclude that the OBD accepted the feat.
That's not a "consistent guide", that's from the Star Trek Voyager technical manual. We already discussed here why Voyager, in particular, isn't a good source for lore. More than that, The TOS Enterprise was able to travel from the edge of the galaxy to Earth in only "years" in TOS, the first time Impulse was explicitly mentioned in any context. The fact that it has other FTL feats is not an outlier for that reason.ByAsura said:Anyway, the profile could use with a little touch up besides the AP. One thing, FTL for Impulse is based on a faulty blackhole calc, Impulse is actually consistently sub-light speeds (consistent guide for reference).
Compared to before, I'm seeing less actual feats being discussed and compared on this thread, and more assumptions attempting to reach a general consensus of lower AP and other calcs, regardless of feats. This wiki is about feats. In case anyone claims bias on my part, even I wasn't in favor of putting the Enterprise-D at 5-A until I was convinced to. See:
https://vsbattles.com/vsbattles/1692385#18 <- My first response. If you scroll down, you'll see I said of the Neutron Star feat: "It's not an AP feat unless it affects their Attack Potency: the tractor beam is not a dedicated weapon any more than a tow cable is."
https://vsbattles.com/vsbattles/1692385#19 <- The argument that convinced me to change my tune:
The comment after that on that thread reflects my changed opinion. Overall, the feats speak for themselves, and I'm not down with the idea of ignoring multiple canonical feats and calculations to lower an AP: especially not to BELOW the canon abilities of it's predecessor, which was made with more primitive technology and could unambiguously destroy a continent.Aeyu said:On the second part, it *does* affect their AP; moving stellar objects still qualifies for the total AP of the ship. Obviously, this wouldn't scale to phasers, photon torpedoes and quantum torpedoes, which would have a different AP value, but it's still usable and valid since it is a utility. Said tow cable would be at the least 5-A were it capable of moving objects with a near-stellar mass. The fact that it can be repurposed into a weapon only increases the validity of this.