- 9,056
- 1,802
- Thread starter
- #241
At least Void Spirit remembers his significance to the loreI doubt they'd make him relevant to the lore anytime soon, considering he's like... the least picked hero in the entire game.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
At least Void Spirit remembers his significance to the loreI doubt they'd make him relevant to the lore anytime soon, considering he's like... the least picked hero in the entire game.
Feats from the animated series:
AP
*Adult earth dragon displacing rocks when they tunnel into the ground
*Possessed and undead Uldorak making a fissure by slamming his hand. It's also implied that Uldorak created the giant hole in the cave that we see in episode 1
*Slyrak burning the city of Leathsham in a flashback
*Lirrak (the female water eldwurm) making a wall of ice spikes with her breath
*Luna's Lucent Beam attack (doubles as a speed feat due to it coming from the second moon)
*Slyvion making a shockwave upon landing
Speed
*Mirana summoning arrows from the second moon (only scales to her powers during nighttime)
*Air dragon's flight speed
Lifting Strength
*Invoker lifting a massive tower from the ground (only scales to his telekinesis)
*Slyrak's weight (scales to him and the eldwurms only)
Miscellaneous
*Amount of people Terrorblade mindhaxxed (should be useful in determining his mindhax potency)
That's all I can remember from the top of my head, the rest you can try finding for yourself. Feats from the games are very appreciated too
Also, I found some more feats that I overlooked from the anime.
- Mirana shattering a cave's ceiling using Davion's glowing arm blade
- The clash between Slyrak and Kaden shattering a mountain top (both survived this, but Slyrak was completely unharmed by it)
- Luna's Lucent Beam twists the clouds into a spiral formation
Why not? His punches and kicks somehow deal more damage than the ice shards, not to mention he can harm people who can tank the shards.(definitely doesn't scale to his physicals though)
This might be one of the few feats we can actually calc. Compare the destroyed ship to a ship of similar models, see how big Mael's kid is compared to said ship, and badda bing badda boom we might actually have something for Kunkka and Tidehunter. As for the "split sea" thing we know that the planet the game takes place in is incredibly similar to Earth, so maybe it has somewhat the same geography? I dunno.
IIRC ice calcs don't scale to the character's physicals, it has something about heat revisions in this wiki.Why not? His punches and kicks somehow deal more damage than the ice shards, not to mention he can harm people who can tank the shards.
This might be one of the few feats we can actually calc. Compare the destroyed ship to a ship of similar models, see how big Mael's kid is compared to said ship, and badda bing badda boom we might actually have something for Kunkka and Tidehunter. As for the "split sea" thing we know that the planet the game takes place in is incredibly similar to Earth, so maybe it has somewhat the same geography? I dunno.
Despite all of these feats being way too vague to be calced, maybe we can get the characters to tier 7 with them? After all, we have plenty of evidence of characters destroying entire cities and mountains at this point.
Relatable.Soul Manipulation (adjawddoaa)
The Ancients are like eldritch beings that can mind control heroes and lesser beings to their will. Compared to the ethereal force in Lovecraft's book, the Ancients have a greater effect which will be shown later.I see the influence of the Ancients working something like the cosmic radiation in H.P. Lovecraft's The Colour Out of Space...except with two warring influences that have exerted their effect over countless generations.
All heroes have resistance to the Ancients' corruption/transmutation. But it's important to note that the Ancients that we see are actually not powerful enough because they ended being separated in shards, dispersing their overall power into having lesser influence than what they were in the beginning of the universe.Another element to play with is the idea of what sets Heroes apart. A Hero is not only an intense and striking character from a particular culture, but they are so intense that they resist being warped entirely by the Ancients...so even though they operate under the Ancient's influence, they don't convert to creeps, they retain their personality and personal motivations. One thing about the earlier idea that the world is simply peppered with fragments of the weird ore is that these would be fairly small background influences on a culture, sort of like magical radon. Not enough to completely take over a society, but enough to create affinities in those who grow up in the influence. And much as we embrace or reject our own cultures, some heroes might simply reject the influences they were exposed to early on...and be drawn to the opposite. Trying to get away from good/evil conflict and show a universe where these things operate more as physical properties...so that even though this cosmology is full of gods and demons and sentient forces, it remains fundamentally impersonal...and yet these impersonal forces are themselves a kind of intelligence.
The dev says that the stones containing the Ancients emit an influence in every realm of existence (the dev mentions Spectre's realm as an example), even beings from another universe get pulled by the power of these stones. Interesting to note that he mentioned multiple planes of existence and he compared it to the Tree of Life of the Kabbalah, which I need to read more about it.People are perhaps rightfully confused about how all these different cultures can exist without being neatly tied together; there is a natural impulse to organize and codify everything, especially in the context of games, where it so often comes down to numbers and stats. The universe of Dota 2 is in a crazy growth mode at the moment; the time will come when the landscapers move in and cut everything back and start trimming and pruning. Meanwhile, if you think of it as a typical two dimensional map of fantastic kingdoms, also add in a Z-axis involving the influence of other maps and other planes of existence. It's more like the Tree of Life of the Kabbalah, with different spheres of existence interpenetrating. The Dire and Radiant stones emit an influence in all these realms, which is why they are of concern to beings like Spectre...although it seems like some beings from outside the Dota universe might be pulled into the struggle involuntarily, simply due to the power of the stones.
I don't remember talking about that at all tbhI'm pretty sure we had this discussion already, but it just got swept under the rug for no apparent reason. How about adding all the items you can buy from the shopkeepersand the other neat stuff like the roshan dropsas optional equipment for all the heroes?
I think Io and Phoenix would like a "WORD" with her.
Not bad