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As well as Skill and AP. Don't disrespect JerichoI guess it’s a good case study to show that immortality was the best ability to have in this tournament
Yeah but skill and AP don’t get you wins if your opponent cannot be killed permanently unless under specific circumstances you cannot achieveAs well as Skill and AP. Don't disrespect Jericho
And having Immortaltiy won't get you wins if you can't hit or damage your opponent.Yeah but skill and AP don’t get you wins if your opponent cannot be killed permanently unless under specific circumstances you cannot achieve
Apparently his spirit will live on unless quite literally purged by the fires of hell lmao, luckily for him Burnscar got eliminated quite a while ago lolSo is it impossible to KO Springtrap here?
Honestly, without regeneration, Sprintrap at some point just ends up too broken to be an actual threat. And at that point Kenny can just disassemble him until he wins via incap.Yeah but skill and AP don’t get you wins if your opponent cannot be killed permanently unless under specific circumstances you cannot achieve
half of Afton's character is that he is a cowardHonestly, if my estimation of the nature of Sprintrap's character and being is even remotely accurate I find it hard to believe that he would ever tag out instead of relentlessly chasing and assaulting his target.
And, I mean, nothing prevents Junko from tagging out again and for her tagging out is in-character.
For the record, I also think that Kenny beats Sprintrap. Sprintraps skills are suited to give him a good starting position, but once punches start flying Kenny has the upper hand here.
Yeah I’ve been meaning to ask this a while, every time I link my profile it shows up in redjust for a noob, how do you add yourself as a supporter on a verse?
just for a noob, how do you add yourself as a supporter on a verse?
I forgorYeah I’ve been meaning to ask this a while, every time I link my profile it shows up in red
That was before he got the suit. How is it afterwards?half of Afton's character is that he is a coward
before he got the suit he used sneak attacks on children and hid in rooms that the animatronics were physically unable to see in their programming, so he could get a jump on them. we know that he can put faith in others because of vanny, i don't see why he wouldn't tag out if things got rough
just for a noob, how do you add yourself as a supporter on a verse?
Just go in the supporter section of the verse page and add your name with a link to your profile. You can match the codes of the other supporters for that.Yeah I’ve been meaning to ask this a while, every time I link my profile it shows up in red
Despite what you might think, Afton is surprisingly smart and sane.That was before he got the suit. How is it afterwards?
Is he sane enough to stop murdering someone once he selected them as a target? Because that what it would mean to tap out.
I mean, nothing stops Springtrap from tagging out eitherHuh, I see.
Well, my second point still stands. Junko will tap out if things go bad for her, so even if the tap out happens Sprintrap ultimately will have to fight again if Junko doesn't win.
Hive five competition it is. Junko wins, she can hive five faster due to speed boostI mean, nothing stops Springtrap from tagging out either
Then we incon I guesswhat happens if both teams end up having a tag in slap fight in the corners?
Junko has nigh-instantanous regeneration. She wins in a chip damage fight.i think that springtrap could survive kenny for a bit, and the undertaker will beat junko, so even if she tags out again it can be a chip damage fight
Junko is not outskilling Taker, plus, aside from getting a bruise, how is Junko regenerating from a Chokeslam or Tombstone Piledriver? The latter is a KO move, despite no visible damage being done.Junko has nigh-instantanous regeneration. She wins in a chip damage fight.
(Also don't think Undertaker necessarily wins, but we all know the Junko vs wrestler arguments by now, right?)
Junko shrugged off a technique that aimed at screwing up her brain, which I assume is how those techniques would K.O.Junko is not outskilling Taker, plus, aside from getting a bruise, how is Junko regenerating from a Chokeslam or Tombstone Piledriver? The latter is a KO move, despite no visible damage being done.
Tombstone focuses more on the neck than the head honestlyJunko shrugged off a technique that aimed at screwing up her brain, which I assume is how those techniques would K.O.
They can sometimes, but it’s rareIIRC from past matches, those techniques can't take out a fully healthy opponent with a stat advantage anyways.
I’m ngl I don’t get this Aimdodge light stuff, is that not just a speed feat?to the high speed regen.
Additionally, those techniques need to land first and, as we all know at this point, Junko can aimdodge even light. So that's not easy.
Because WWE finishers do far more damage than normal moves. It doesn't matter what move it is. John Cena's Attitude Adjustment and Brock Lesnar's F-5 don't focus on the head, yet it still KO's opponents. Wrestlers are only able to kick out via Instinctive Reactions.Junko shrugged off a technique that aimed at screwing up her brain, which I assume is how those techniques would K.O.
Like Pika said, it can KO an opponent, but it happens rarely. However, using your finisher on an opponent in the beginning of the match leaves your opponent extremely vulnerable. A nearly 2x AP edge ain't gonna do much against someone who's significantly more skilled than you. Once again, when wrestlers take attacks from the opponent, there's no visible damage done most of the time. Other than regenerating a bruise, I highly doubt Junko's regeneration would be of use here.IIRC from past matches, those techniques can't take out a fully healthy opponent with a stat advantage anyways. Junko is nearly two times stronger, so for those techniques to K.O. Undertaker would have to damage her first, which he doesn't really manage due to the high speed regen.
The Undertaker, like many other wrestlers, has dealt with having disadvantages in AP, Skill/Experience, Speed, LS, Range, and many more. That's nothing new.Additionally, those techniques need to land first and, as we all know at this point, Junko can aimdodge even light. So that's not easy.
Taker is legit the best pure striker in Sports Entertainment history. This is going to cause tons of trouble for someone who's significantly less skilled than that opponent. Junko is outmatched here by a solid margin.What skill is concerned: Yeah, as we know from the last Junko vs. wrestler matches Junko indeed is at a disadvantage. Although she also quickly learns opponent's moves and is pretty skilled in her own right, so it's not like she is completely outmatched either.
AP and Dura won't help much here tbh. Speed amps are cool, but like I said before, Taker has experience dealing with speed disadvantages, so this won't be that big of an issue.To make up for the skill, she has speed amp and AP+Dura advantage.
Like I said, range is something that Taker has experience in dealing with.Additionally, she has better range game than Undertaker given that his lightning is restricted. (His range is unknown anyway, so...)
So, how does it K.O.? He surely won't be breaking her neck.Tombstone focuses more on the neck than the head honestly
I have my doubts that it will work with this AP gap. And, well, if it's rare it's not really a wincon that would make him likely win anyway.They can sometimes, but it’s rare
Nope, just predicted where the light beams were going. Lightspeed is far beyond her paygrade, powerscaling wise.I’m ngl I don’t get this Aimdodge light stuff, is that not just a speed feat?
The Jericho debate just ended when this tourney started. She had no loss against him, so you can't really argue anything via transitive property here.Honestly, if Junko cannot beat Jericho, she certainly can’t keep Taker down. Not to mention his immortality, though it’s success rate in a time period as low as 24 hours is admittedly very inconsistent, he could strike it rich and have a second go at Junko
The Undertaker has resurrected more times than I can count, and it’s not always been through lightningHis resurrection works via getting hit by lightning? Yeah, don't think that's gonna happen any time soon. If it even works at all with the kind of injuries Junko would leave him with when he gets killed
So, how does it K.O.? He surely won't be breaking her neck
Yeah. Explaining how WWE finishers knocks people out is kinda hard.
Idk the science of it, but it sure does like knocking people the hell out
Slamming entire body weight onto the head and more importantly neck. Doesn't actually tend to K.O at all. Paralyzes if you screw it up, maybe breaks neck like Heart did that one time. Probably wouldn't do much to her if the goal is a K.O.So, how does it K.O.? He surely won't be breaking her neck.
It does KO. That's literally what all finishers do.Slamming entire body weight onto the head and more importantly neck. Doesn't actually tend to K.O at all. Paralyzes if you screw it up, maybe breaks neck like Heart did that one time. Probably wouldn't do much to her if the goal is a K.O.
Honestly, unless you want to argue the move is above the tournaments AP limit I don't see how that would work. I don't think these moves deal too much damage to a perfectly healthy Junko regardless.Because WWE finishers do far more damage than normal moves. It doesn't matter what move it is. John Cena's Attitude Adjustment and Brock Lesnar's F-5 don't focus on the head, yet it still KO's opponents. Wrestlers are only able to kick out via Instinctive Reactions.
If the move deals no damage, then it will also not leave Junko vulnerable. Can't have your cake and eat it too. It's not like Junko can just regenerate bruises. She can regenerate anything that can be naturally recovered from. Her healing is based on speeding up her bodies natural recovery, by using the fact that she can consciously control every biological function of her body via bioelectricity.Like Pika said, it can KO an opponent, but it happens rarely. However, using your finisher on an opponent in the beginning of the match leaves your opponent extremely vulnerable. A nearly 2x AP edge ain't gonna do much against someone who's significantly more skilled than you. Once again, when wrestlers take attacks from the opponent, there's no visible damage done most of the time. Other than regenerating a bruise, I highly doubt Junko's regeneration would be of use here.
That also doesn't negate the advantages, unless you can tell me how he actually got around those things. If you're worse in everything it is almost certainly circumstantial.The Undertaker, like many other wrestlers, has dealt with having disadvantages in AP, Skill/Experience, Speed, LS, Range, and many more. That's nothing new.
Nah, because she has stats to make up for the gap. Being faster in particular is a huge advantage against skill.Taker is legit the best pure striker in Sports Entertainment history. This is going to cause tons of trouble for someone who's significantly less skilled than that opponent. Junko is outmatched here by a solid margin.
Nah, stat advantages help a lot. Being twice as strong is more than enough to completely dominate an otherwise equal fight, so they will still do a lot in this fight.AP and Dura won't help much here tbh. Speed amps are cool, but like I said before, Taker has experience dealing with speed disadvantages, so this won't be that big of an issue.
And how does he deal with it? You're incredibly vague.Like I said, range is something that Taker has experience in dealing with.
Junko's enhanced senses make the light manip useless. The teleportation doesn't look spammable, so I don't think it's very abusable mid-combat. Any showing of him using it to dodge an attack or something?Junko has abilities that will temporarily help her. Taker's skill and experience is just too much for her. Taker can use his Light Manip + Teleportation to get an upper hand here as well (though he won't hesitate to attack like in the one I showed).
His profile says something else. And how badly damaged can he do it?The Undertaker has resurrected more times than I can count, and it’s not always been through lightning
Yeah, don't think it will break the neck with Junko's dura advantage. Body weight really doesn't add much at this AP range, unless you drop it from 100m up or something.Slamming entire body weight onto the head and more importantly neck. Doesn't actually tend to K.O at all. Paralyzes if you screw it up, maybe breaks neck like Heart did that one time. Probably wouldn't do much to her if the goal is a K.O.
Yeah, under those circumstances I'm gonna say that it is damage Junko can heal in lack of evidence against that.Yeah. Explaining how WWE finishers knocks people out is kinda hard.
We do know that it does far more damage than normal moves, so that's the best we can give you.
Not in reality.It does KO. That's literally what all finishers do.
Mid ranged weapons are rather prominently used in WWE, so the general consensus is unless an opponent is of ridiculous skill using ranged attacks/weapons, the God Tiers of the verse are capable of circumventing these disadvantages through skill aloneAnd how does he deal with it? You're incredibly vague
A; Sometimes he just wakes up while in a casket, no lightning needed. Lightning to casket is just a very famous example of his resurrectionA: His profile says something else.
B: And how badly damaged can he do it?