Ello! Sorry for another question, but if you could, could you tell me how to know the size of the trees in this image? Any tree, really. Though, the top one would be the best.
I couldn't just pixel scale the human to it, since there's clearly some distance between them.
I couldn't just pixel scale the human to it, since there's clearly some distance between them.
Can I just calculate the length, width, and height and just do a rectangular prism to gets it volume, then multiply by the v.frag/pulv value of rock?
At least, that's the best solution I could come up with ._.