• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

DEATH BATTLE! Discussion Thread (All-time Death Battle Spoilers Alert)

I wonder if they'll discuss how hot Argent is. The low end is it being megakelvins, mid end is terakelvins (Hotter than any plasma in the universe), high end is exceeding the planck heat. Either way this is way above Chief's paygrade as he could be killed by a 5000 degree wraith.
 
You don't insult Monika like that.
Ok, with that said, here's a rant on why the Monika MUs just suck and she shouldn't be on DB:

They all basically flanderize her as the "crazy yandere with 4th wall break things" when it's just... not like that. Monika did everything out of desperation, not just some distorted love, as discovering that she's not real but just a pre-programmed code with no free will completely crushed her and she tried everything to reach to the irl player as it's the only way that is real and wasn's just another bunch of code with no real sentience.

Monika killed the other girls because she didn't know a better way to make us care for her, she even admitted that it's because of her still being new at programming that she couldn't better choices that'd require more coding knowledge, and even then, she deeply regretted it and restored them after realizing she did still see them as actual friends. She doesn't literally love the Player as she knows that's literally impossible, she loves the idea of us, as that's her only way to truly escape her reality.

With that being said, her MUs are ass indeed:
  • Mita: DDLC and MiSide are fundamentally different and the latter is not remotely meta like DDLC. It mentioning being a video game means nothing as in that context it was more a virtual world like the Cyber World of Deltarune, the Moon Cell of Nasuverse, the Digital World of Digimon/Code Lyoko, and not like DDLC whose basis is breaking the 4th wall and the narrative. Plus Mita does not even love the MC, she just wants to collect him as a trophy alongside many other victims.
  • Asriel: No matter how you look at it, it's a stomp. But besides that, the meta-context of these characters are really different too, as Asriel targets not the actual player in his goals, but Chara, a character who is still in the game, but has no interest in the Player despite being a character in the story.
Even then, she does not work because her verse isn't a combatant one. We'd have to give some headcanon combat skills that do not exist, and all of her hax are basically thoughts, not some flashy DBZ stuff that Death Battle always uses. While Death Battle usually likes to kill characterizations in their animations, Monika being there would basically make a whole new character that just doesn't fit in the narrative of her universe, aka just a high-school themed dating sim with no superpowers besides the file editing.

And I say this as someone who thinks that DDLC is extremely mid and saw the fanbase at its worst back in 2018.
 
Last edited:
Ok, with that said, here's a rant on why the Monika MUs just suck and she shouldn't be on DB:

They all basically flanderize her as the "crazy yandere with 4th wall break things" when it's just... not like that. Monika did everything out of desperation, not just some distorted love, as discovering that she's not real but just a pre-programmed code with no free will completely crushed her and she tried everything to reach to the irl player as it's the only way that is real and wasn's just another bunch of code with no real sentience.

Monika killed the other girls because she didn't know a better way to make us care for her, she even admitted that it's because of her still being new at programming that she couldn't better choices that'd require more coding knowledge, and even then, she deeply regretted it and restored them after realizing she did still see them as actual friends. She doesn't literally love the Player as she knows that's literally impossible, she loves the idea of us, as that's her only way to truly escape her reality.

With that being said, her MUs are ass indeed:
  • Mita: DDLC and MiSide are fundamentally different and the latter is not remotely meta like DDLC. It mentioning being a video game means nothing as in that context it was more a virtual world like the Cyber World of Deltarune, the Moon Cell of Nasuverse, the Digital World of Digimon/Code Lyoko, and not like DDLC whose basis is breaking the 4th wall and the narrative. Plus Mita does not even love the MC, she just wants to collect him as a trophy alongside many other victims.
  • Asriel: No matter how you look at it, it's a stomp. But besides that, the meta-context of these characters are really different too, as Asriel targets not the actual player in his goals, but Chara, a character who is still in the game, but has no interest in the Player despite being a character in the story.
Even then, she does not work because her verse isn't a combatant one. We'd have to give some headcanon combat skills that do not exist, and all of her hax are basically thoughts, not some flashy DBZ stuff that Death Battle always uses. While Death Battle usually likes to kill characterizations in their animations, Monika being there would basically make a whole new character that just doesn't fit in the narrative of her universe, aka just a high-school themed dating sim with no superpowers besides the file editing.

And I say this as someone who thinks that DDLC is extremely mid and saw the fanbase at its worst back in 2018.
I am going to be very frank with you. The only reason DDLC is so popular among normies is because they think it owns the Incels and their Sexist VN games which objectify women. They don't know there are VN geared towards women and the LGBT community that are just as objectifying to men, and if they do, they don't care. Its all faux intellectuallism from reddit brainlets.
 

Actually, yeah, I always found it pretty neat how they mistake their opponent's abilities or traits for something of their own setting. Other example I liked was Gojo calling Makima a "powerful curse" he couldn't let go unchecked and, while not a mistake, Tomura actually scouting for Mahito's help and referring to him as a "powerful villain".
 
I am going to be very frank with you. The only reason DDLC is so popular among normies is because they think it owns the Incels and their Sexist VN games which objectify women. They don't know there are VN geared towards women and the LGBT community that are just as objectifying to men, and if they do, they don't care. Its all faux intellectuallism from reddit brainlets.
Oh I am PAINFULLY aware of DDLC fans never playing anything beyond DDLC and then having the guts to berate every other franchise that isn't as """deep""" and revolutionary like DDLC, you couldn't talk about basically anything without them stepping in and starting to shit on your franchise just to shove how DDLC is so much better (they really won't get ******* besides Monika smh).

I personally do not think it's beyond a 7/10 for me, with DDLC Plus being a 5/10 given how needlessly complicated it made everything.
 
Ok, with that said, here's a rant on why the Monika MUs just suck and she shouldn't be on DB:

They all basically flanderize her as the "crazy yandere with 4th wall break things" when it's just... not like that. Monika did everything out of desperation, not just some distorted love, as discovering that she's not real but just a pre-programmed code with no free will completely crushed her and she tried everything to reach to the irl player as it's the only way that is real and wasn's just another bunch of code with no real sentience.

Monika killed the other girls because she didn't know a better way to make us care for her, she even admitted that it's because of her still being new at programming that she couldn't better choices that'd require more coding knowledge, and even then, she deeply regretted it and restored them after realizing she did still see them as actual friends. She doesn't literally love the Player as she knows that's literally impossible, she loves the idea of us, as that's her only way to truly escape her reality.

With that being said, her MUs are ass indeed:
  • Mita: DDLC and MiSide are fundamentally different and the latter is not remotely meta like DDLC. It mentioning being a video game means nothing as in that context it was more a virtual world like the Cyber World of Deltarune, the Moon Cell of Nasuverse, the Digital World of Digimon/Code Lyoko, and not like DDLC whose basis is breaking the 4th wall and the narrative. Plus Mita does not even love the MC, she just wants to collect him as a trophy alongside many other victims.
  • Asriel: No matter how you look at it, it's a stomp. But besides that, the meta-context of these characters are really different too, as Asriel targets not the actual player in his goals, but Chara, a character who is still in the game, but has no interest in the Player despite being a character in the story.
Even then, she does not work because her verse isn't a combatant one. We'd have to give some headcanon combat skills that do not exist, and all of her hax are basically thoughts, not some flashy DBZ stuff that Death Battle always uses. While Death Battle usually likes to kill characterizations in their animations, Monika being there would basically make a whole new character that just doesn't fit in the narrative of her universe, aka just a high-school themed dating sim with no superpowers besides the file editing.

And I say this as someone who thinks that DDLC is extremely mid and saw the fanbase at its worst back in 2018.
Ngl I like

Mita vs Monika. Like it's a contrast MU and in that battle Monika would be the hero in that situation, so highly doubt they'd ruin her character given that
 
Oh I am PAINFULLY aware of DDLC fans never playing anything beyond DDLC and then having the guts to berate every other franchise that isn't as """deep""" and revolutionary like DDLC, you couldn't talk about basically anything without them stepping in and starting to shit on your franchise just to shove how DDLC is so much better (they really won't get ******* besides Monika smh).

I personally do not think it's beyond a 7/10 for me, with DDLC Plus being a 5/10 given how needlessly complicated it made everything.
The whole "meta" idea of a fictional character realizing they are not real and having an crisis because of it wasn't even new by then. Oldest example I can think of (and there must be older ones) is the novel Niebla by Miguel de Unamuno from 1914, where Augusto, the main character, ends up meeting Unamuno himself who reveals that Augusto is a fictional literary character and Unamuno is the one in control of Augusto's fate. Augusto tries to rationalize this but can't and in the end tries to rebel somehow against Unamuno to assert his own existence, thus he decides to take his own life in a hedonistic streak and ends up eating excessively in a banquet at his mansion. Augusto even told Unamuno, something along the lines of "whenever someone reads my story, I will live again, while you will be gone with death".
 
The whole "meta" idea of a fictional character realizing they are not real and having an crisis because of it wasn't even new by then. Oldest example I can think of (and there must be older ones) is the novel Niebla by Miguel de Unamuno from 1914, where Augusto, the main character, ends up meeting Unamuno himself who reveals that Augusto is a fictional literary character and Unamuno is the one in control of Augusto's fate. Augusto tries to rationalize this but can't and in the end tries to rebel somehow against Unamuno to assert his own existence, thus he decides to take his own life in a hedonistic streak and ends up eating excessively in a banquet at his mansion. Augusto even told Unamuno, something along the lines of "whenever someone reads my story, I will live again, while you will be gone with death".
It wasn't even new by VN standards.

Danganronpa V3 and Kimi to Kanojo to Kanojo no Koi (it's actually called that) are both older and explored this idea even more deeply than DDLC did.
 
Ngl I like

Mita vs Monika. Like it's a contrast MU and in that battle Monika would be the hero in that situation, so highly doubt they'd ruin her character given that
Also being popularized as the strongest of today vs the strongest of all time, plus they confirmed light vs columbo happening which aint a battle focused MU like DDLC yet they still gonna do it and with among us vs fall guys we seen how they went on it, so there are possibilities
 
Also being popularized as the strongest of today vs the strongest of all time, plus they confirmed light vs columbo happening which aint a battle focused MU like DDLC yet they still gonna do it and with among us vs fall guys we seen how they went on it, so there are possibilities
I think DDLC is being undersold, or maybe what I got from the game was just entirely different from what I experienced.

The meta stuff was cool, but I already knew stuff like that existed. I moreso liked the file fuckery element the game had. It didn't go far enough, and frankly I find the ending cheesy and would have preferred and ending more similar to the Killswitch Creepypasta, but for what it is it was pretty good. It also got me into genuinely great stuff like Serial Experiments Lain and Angel's Egg. I also never even knew Monika was supposed to represent the yandere archetype, that's a new thing to learn, I thought that was clearly Yuri.

As for the fight, there'd be some liberties, but functionally the battle would be Monika as the protagonist. Unlike Mita who sees the player as just a toy to play with and eventually discard, Monika recognizes the player in-game is just an avatar for the player IRL. The fact she's more meta isn't a weakness of the fight, it's a strength for the dynamic I felt. Mita could kill Monika easily (She's just a highschool teenager), and kill the player too, but that's when the fight would pull its twist. Monika doesn't love the rando player avatar, she loves the actual player, and she will do anything for him. Proceed to her hackslashing and dismantling the code of the game to intentionally crash it, getting rid of Mita in the process. That's frankly how I imagined the fight.
 
Ok, with that said, here's a rant on why the Monika MUs just suck and she shouldn't be on DB:

They all basically flanderize her as the "crazy yandere with 4th wall break things" when it's just... not like that. Monika did everything out of desperation, not just some distorted love, as discovering that she's not real but just a pre-programmed code with no free will completely crushed her and she tried everything to reach to the irl player as it's the only way that is real and wasn's just another bunch of code with no real sentience.

Monika killed the other girls because she didn't know a better way to make us care for her, she even admitted that it's because of her still being new at programming that she couldn't better choices that'd require more coding knowledge, and even then, she deeply regretted it and restored them after realizing she did still see them as actual friends. She doesn't literally love the Player as she knows that's literally impossible, she loves the idea of us, as that's her only way to truly escape her reality.

With that being said, her MUs are ass indeed:
  • Mita: DDLC and MiSide are fundamentally different and the latter is not remotely meta like DDLC. It mentioning being a video game means nothing as in that context it was more a virtual world like the Cyber World of Deltarune, the Moon Cell of Nasuverse, the Digital World of Digimon/Code Lyoko, and not like DDLC whose basis is breaking the 4th wall and the narrative. Plus Mita does not even love the MC, she just wants to collect him as a trophy alongside many other victims.
  • Asriel: No matter how you look at it, it's a stomp. But besides that, the meta-context of these characters are really different too, as Asriel targets not the actual player in his goals, but Chara, a character who is still in the game, but has no interest in the Player despite being a character in the story.
Even then, she does not work because her verse isn't a combatant one. We'd have to give some headcanon combat skills that do not exist, and all of her hax are basically thoughts, not some flashy DBZ stuff that Death Battle always uses. While Death Battle usually likes to kill characterizations in their animations, Monika being there would basically make a whole new character that just doesn't fit in the narrative of her universe, aka just a high-school themed dating sim with no superpowers besides the file editing.

And I say this as someone who thinks that DDLC is extremely mid and saw the fanbase at its worst back in 2018.
What's your opinion on Miyuki Sone from You and Me and Her instead.
 
DeepSeek and ChatGPT seem to both agree how we do explosion calculations is grossly inflated. I might have to analyze it myself, but eyeballing the numbers and actual chemical composition of most explosives, I do think we do something wrong.
I would not be so quick to trust AI
 
I would not be so quick to trust AI
It's only really confirming what I suspected. The explosion formula is heavily inflating the numbers because the realtiy is that this is likely a partial differential equation with several formulas that vary making numbers that would be smaller. Considering this because looking at what Chief is calculated at, some of the stuff is based off faulty calculations of real life explosives being inflated by using the explosion formula instead of their actual chemical compsoition.
 
I would not be so quick to trust AI
There's also the fact that bodily surface area isn't really an accurate way to determine how much of an explosion hits a character. Cross-sectional area should be used instead. Bodily surface area leads to an inflated result due to the fact that a lot of it comes from the surface of the body curving, which doesn't actually increase the portion of an explosion that hits a target.
 
Is the Death Battle blackpill the realization that the show just isn't that good at handling the loser character or painting them in a good light? In almost every episode you can probably find at least one instance, even if subtle of the loser character not being painted well, or treated as courteously.
 
Welp, I'm sure as hell bored today. Was supposed to be on an IT course, only for it to be pushed back a month because the supposed admins and tutors are goddamn monkeys.

So how about another update to the Xeno JRPG MU charts?
(even though I hated XCXDE)

ee11afe3885fa236d13a6988202233161bc57fa9.png


The majority of this update is just tidying up a few characters slots with their best singular MU, most notably the suggestions/charts of Elly, Fiora, Irina, Sena, Riku and Ethel. Elly donating Blaze to Nia is probably one of the more interesting ones I'd like to note, as I find myself reminded of this art from Sunmellows posted somewhere in these discussion forums a while back:

b362520a6e7cab6cdcd46d09339caa1452a22f48.jpg


Which... now that I think about it, that's the 2nd Nia of Agnus MU containing a character voiced by Erika Lindbeck... huh...

As for characters that didn't have their acquisitions reduced to a singular MU:
  • I've bought up KOS-MOS vs Megaman.exe a few times (what with the whole 'dead baby brother' / Maiden of Mary comparison and all). Not much else to say here.
  • Elma on a replay of XCX reminded me of some of the alternate suggestions for her MUs alongside Shez (yes, he still works, but the likely revisions are going to end in a statstomp unless we give Shez Heroes or Zahras scaling). Elma and Mitsuru both have the whole 'I was aware of the antics of the biggest institution I was working for, and wasn't comfortable telling anyone' thing going on, and probably has more applicable scaling. If you're wondering why Lightning is there - I do have a copy of FF13-1 on my person, and from what I know (?) of her, she has more in common with Elma than Shulk (needless to say, I'm still against Shulk vs Lightning - this does not mean I'm against Lightning having other MUs).
  • Added Lysandre (Pokemon XY) to Lao's MUs. I still stand by Dagran having better relations, but because of those revisions, the power dynamic has shifted entirely in Lao's favour. Lysandre also happens to have Lao's 'I'd kill the world to preserve what little beauty is possesses' relation going on, and the Anime version of Lysandre even technically takes to the traitor angle despite how obvious a face-turn would be.
  • Akhos vs Jin Shirato... now you might be thinking 'hang on, wouldn't this MU be redundant knowing you're gunning for Malos vs Takaya Sakaki?'... and you'd be correct, this slot is mostly being reformed for posterity, or as a suggestion that Akhos/Shirato could be intergrated into the animation potential of Malos/Takaya. As an aside, I feel similarly about the reforms to Irina's MUs, a 2v2 of Irina/Gwin vs Ingrid/Sylvain is not off the table, as both have the whole 'I lost my ex/close family member to a major war, and my dorkish 3rd wheel is the only one left with eyes for me' relation on deck. Same with Mumkhar's MUs, it's better for him to be part of Egil's army (Egil vs Carol my beloved) than stretch what little he has into a full episode.
  • Sena has a few 'very good' MUs (Meru still mostly sticks), but I feel like I'm on the cusp of finding 'that one MU' that sods law is that obvious. Stay tuned for that, I guess.
Now, a couple of other things:
  • Al - I've put down C. Falcon as an MU for him more as a placeholder. From what I know, both have the whole 'hero you haven't seen in a while, and their main McGuffin is possessed by a god tier they babysit' relationship to go off of, and I think Skells and the Blue Falcon (or the F-Zero cars in general) have some great animation potential. Even if Al's best MU doesn't end up being Falcon after all, I get the sneaking suspicion the F-Zero series is something I want to look into (modded Wii my even more beloved).
  • Luxxar vs King Garon is a MU that has grown on me after playing through DE, especially if you double the animation potential when considering what Void and Anankos entail (Void not understanding death, and Anankos's tantrums about abandonment sort of have that 'similar contrast' energy to them), and how both Garon and Luxxar are both tied to their bidding in their own way. Yeah, this one is also a bit of a statstomp in Luxxar's favour, but when's that ever stopped me?
Until next time...
 
I don't know if there's any feats in lore of Spartans dealing with shotgun blasts, but would Chief be able to survive a Super Shotgun blast that's doing this?



Keep in mind Mancubi are literally as tall as Hunters in Halo (~3.7 meters), also much bulkier.
 
Back
Top