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New profile posts

I’ve seen you open up a thread for The Elder scrolls before, idk if you’re a Expert or Supporter or something, so please look at my CRT for it when you have the time and give your input
Hey mate. I've heard that you've talking about overhauling the Guilty Gear verse with some much needed additions. I was wondering if you needed any help with it as it's a series I've wanted to tackle but stuff got in the way.
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Reactions: Ikelaggan
Ikelaggan
Ikelaggan
Yeah it's true I got big plans mostly being a gear Physiology page and new page for Magic since Magic as information manipulation kinda sucks. But I do need some help with rounding up feats for gears as a whole.
AlphaOmegaV1
I see I could try to help with Hax. I've thought about a Gear Physiology page as well and thought of some stuff that could be put on it. I also a few of the games on various platforms so I'll try to help with stuff that stands out from time to time.
This thread is currently under deadlock of 3:2 (3 agrees 2 disagree), can u check it if you're free?
Deadlock of 3:2 and 7 pages at that (I can't even say to evaluate sigh this damn long thread)
Deadlock of 3:2, needs staff.
I wonder if you could take a look if you have time, sir.
I wonder if you could take a look if you have time, sir.
Sir, if you have time, could you take a look at this?
I wonder if you could take a look at this, sir.
Deagonx
Deagonx
You are a gentleman and a scholar. Now that I have used up my Bambu token, I promise not to call on you for such a task again until the token refresh two months from now.
Mr. Bambu
Mr. Bambu
I intend to begin charging subscription fees.
Deagonx
Deagonx
I'll get Diamond.
I'd appreciate your input here, if you're able:


I don't think acausality, 2-B AP, or the various manips are justified by the evidence.
If you're able, I'd appreciate your input here:


I don't think acausality, 2-B AP, and the various manips are justified by the evidence.
Could you take a look?
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Hello, I would like to draw your attention to our current staff discussion regarding one-shots in versus threads. I would sincerely appreciate it for you to vote in it, as we only need a few more staff votes to conclude it.
There are three choices right now.

1. Keep the same 7.5x gap. We'll have to come up with reasoning on why we're using that number.

2. Changing it to a 5x gap. The 7.5x gap came from the gap between baseline Human level (60 Joules) and Street level (300 Joules), which is currently a 5x gap.

3. Changing it to a 14x gap. This is the energy needed to fragment a human skull compared to baseline Human level.
Sorry to bother you, but can you take a look to this thread?

Hi Monkey! May I request a render for this character? Their current profile picture is crap. This is my first time requesting a render image so do tell me if you need help for something and I'll try my best to aid you.
AThe1412
AThe1412
Thanks for the app!
And unfortunately no. I want to use this image specifically because it is the only "canon" appearance of the Player in the story (And because the ROTDWiki also uses this same character model for their storyline images). I do see why the darker background can make it harder since his pants and gun blend in with the cave. His body gets blocked out by the arms of the POV character and the head of a zombie in the rest of the video.
MonkeyOfLife
MonkeyOfLife
This ok?
AThe1412
AThe1412
Thank you so much! It looks awesome compared to what's currently on the profile.
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