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Guy who dies in one punch vs Guy who kills people in one punch

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They are powerful.

They're lazy.

And most importantly of all

They are BALD.

DA RULES

High 6-A(though if he were still 5-B I'd go with that) Saitama and 8-C Sans used.

Speed EQUALIZED

Battle takes place in Z-City where Saitama fought Genos.

They start Dozens of meters away from each other.

Sans is bloodlusted and Saitama is serious.

1 hour of prep time and they have prior knowledge of each other.

has this been done before?

Sans: 4 (Risci-Viragosi, Videogamer1265, TheBoneyBoi, Hardcorenerd)

Saitama: 4 (Huesito88, Jiangshi1, Torlikoff, Psychomaster35)

Tie: 13 (FateAlbane, DMUA, Azathoth the Abyssal Idiot, The Wright Way, 22Easy, lapitus the Impaler, DMB 1, Agnaa, Xtasyamphetamine, GreyFang82, MrKerf, ThePixelKirby, Steven Pogi Paitoa.)

Inconclusive: 0()

A67D23EB-09A2-4FAB-9C59-0819C21845D5
 
Since it's speed equal, sans tele-dodges and gravity manips to dodge Saitama, while wearing Saitama down with his soul attacks, eventually killing Saitama.
 
Does Sans powers allow him to kill Saitama (ironically) in one hit or nah?

Because if Saitama lasts enough he might notice he's being seriously damaged then throw one of those punches with massive shockwaves that could end up killing Sans.
 
I dunno? Saitama is already serious and even if he creates shock waves Sans teleports above the ground. Sans won't one-shot Saitama but if Saitama keeps getting hit from the 1st to 7th(or 6th) attack he might die.

Battle takes place in Z city btw and they are dozens of meters away from each other.
 
Saitama's powers cause massive AOE, Sans isn't just gonna dodge that easy. Especially considering if Saitama gets really irritable, he can use Afterimage creation to fool him considering he doesn't have Enhanced Senses, and he can to consecutive normal punches.

Just saying he isn't gonna go down so easy
 
I'm just asking because the shockwaves seemed to have a pretty big AOE so I'm unsure if Sans could warp in time.

Other than that I'm not voting, just thought of raising that question.
 
I'm saying that thought-based teleportation with speed equalized is ******* broken.
 
I don't think we have a good idea of the range on the teleportation, or how quickly he could use it. So perhaps Sans could teleport far enough or keep spamming teleport repeatedly, but we don't have a good way of knowing.
 
Apatheticskell said:
I dunno if shock waves are Saitama's first resort.
Even Saitama when he's casual can oblitherate buildings, Plateus and split the clouds across the horizon via sheer air power. His AOE is massive, especially when Collateral isn't a problem.
 
Considering the shockwaves parted the clouds, I doubt that.

Eh, I guess you can count me as Inconclusive for the timebeing, taking all this stuff into account.
 
I never voted for Saitama but yeah, I'll say I'm probably sold for his side.

Sans can't really OHK him considering his Soul attacks take quite a bit of -1s to really Game Over. TK Spam wouldn't do squat considering he Saitama can take it from High 6-Cs with no more then a "my muscles are twitching, what the hell?"

Meanwhile Saitama only needs his signature one punch, and not even a direct punch.
 
Saitama can't punch if he's suddenly thrown to the ground by blue mode before being impaled by tons of soul killing bones.
 
Fair, changing my vote to Saitama FRA.
 
DMUA said:
I never voted for Saitama but yeah, I'll say I'm probably sold for his side.

Sans can't really OHK him considering his Soul attacks take quite a bit of -1s to really Game Over. TK Spam wouldn't do squat considering he Saitama can take it from High 6-Cs with no more then a "my muscles are twitching, what the hell?"

Meanwhile Saitama only needs his signature one punch, and not even a direct punch.
It takes a while to kill because Frisk has soul resistance, Saitama doesn't.
 
DMUA said:
Sans can't really OHK him considering his Soul attacks take quite a bit of -1s to really Game Over.
I genuinely don't think that's a really big factor, here.

Saitama OHKOs super hard, but the damage from Sans' bones is a constant. Chara/Frisk (who resists soul damage, to a minor degree) still dies insanely fast if the bones remain in contact with them for a few seconds. It's not like Sans needs to land constant attacks. Just that his attacks that do land need to be more than glancing shots, which isn't exactly difficult considering teleportation and "gravity" manipulation.

This isn't really a vote for Sans, though. They both die so ******* hilariously fast that I really don't think I would call anyone the "winner".
 
Sans negates resistance though

I'm more saying he can't just slightly tap him to oof him, he'll have to get a pretty good hit.
 
The Wright Way said:
Saitama can't punch if he's suddenly thrown to the ground by blue mode before being impaled by tons of soul killing bones.
Still resists TK
 
He does occasionally make moves to not get hit, like that time he caught Sonic's sword or outright shattered it in his teeth.

Though yeah he usually just gets hit
 
DMUA said:
Sans negates resistance though
I'm more saying he can't just slightly tap him to oof him, he'll have to get a pretty good hit.
He has a minor degree of durability negation. I don't think that affects the inherent (albeit relatively minor) resistance to soul manipulation most things in UT have.

Yes, he definitely can't just throw a bone and be done with it. Though if he's bloodlusted, he'd be throwing a hell of a lot more from the get-go, and combined with shifting gravity, I don't see Saitama surviving all of that long enough to kill Sans before he also dies.

This is more the kind of fight where I can see either party feasibly winning, but I believe "they kill each other way too fast" to be a pretty likely outcome.
 
He negates the durability of souls

So basically what I already said

Yeah maybe it's too fast to tell

Eh inconclusive
 
Yeeeah, Saitama has this one. He has some good resistance to telekinetic attacks and holds given that the strongest Esper in his verse couldn't budge him and if Sans tries to teleport, hes likely going to get hit by the shockwave even if he tries to go above. Telespamming would just annoy Saitama into punching more rapid and cause even more shockwaves so eventually Sans gets blasted
 
Jiangshi1 said:
Yeeeah, Saitama has this one. He has some good resistance to telekinetic attacks and holds given that the strongest Esper in his verse couldn't budge him and if Sans tries to teleport, hes likely going to get hit by the shockwave even if he tries to go above. Telespamming would just annoy Saitama into punching more rapid and cause even more shockwaves so eventually Sans gets blasted
Again, gravity manipulation. Not TK. What stops Sans from hitting first?
 
Guys they both have 1 hour prep. I literally changed the rules when the 2nd vote for Sans was added(The one where videogamer1256 voted).

That being said I think Sans will win via intelligence, though I can't vote.
 
Jokes aside I don't think it matters since neither seems to be prep oriented at all and prior knowledge would just mean Sans... Still goes all out from the start whereas Saitama outright starts throwing serious punches shockwaves since in that case he'll know he has to be serious against this foe.
 
22Easy said:
Ok so what stops Saitama from punching the air
Because in the amount of time it takes to throw the punch, Sans'll have raised his hand and impaled him with a bunch of bones. Cue both dying.
 
22Easy said:
Ok so what stops Saitama from punching the air
Nothing. He'd lose if he couldn't.

It's just that he is equally as likely to be murdered by an instant onslaught of bones and lasers while being shot through the air as he is to one-punch Sans.
 
Speed is equalized. You make it sound as though Sans will be so much faster then him that Saitama won't even have a chance to attack.
 
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