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Phoenks

He/Him
FC/OC VS Battles
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Introduction

At long last, the time has finally come. One-Punch Man is done being a fodder, hax-less verse. No more 5-C Saitama. No more complaints about him not being 5-B, or there not being any updates. No more Garou vs Boros debates.

Behold, I present to you the biggest upgrade in OPM history.

(The title is a knock on Chapter 168: Awakening of the Gods.)

Content

I have created a sandbox full of all the updates, references, and explanations for every character affected by these last few chapters, sans God (Ironically given the title, I know. But he will come later).

Here is everything contained in it. Spoilered for easier navigation.

I apologize if some of the formattings is off. I copied this directly from the sandbox, so some stuff may have not transferred properly.

Also, notify me if there are wordings that need to be changed.

At the end of chapter 164, Garou receives a power boost from God and transforms into his newest and strongest form yet, Awakened Garou.

This form is a completely separate transformation from all his previous ones, as it is invoked by the power of another entity. Thus, it should be given a new key named "Awakened Garou." Everything about Garou from here onwards will refer to this new key. The classification of this key should be "Avatar of God," as that is what God refers to him as.

Attack Potency​

Gamma Ray Burst Explanation

In this chapter, Garou is shown to be much stronger than before. After gaining full understanding of the universe, he goes on to make giant nuclear explosions and even match Saitama's Consecutive Normal Punches, which previously liquified Boros.

But nothing compares to Garou's new attack, Gamma Ray Burst. An ability replicating the phenomena that occurs after a massive star meets its end.

The manga is correct, Gamma Ray Bursts are some of the biggest, brightest, and most powerful explosions in the universe. With energy output of a whopping 10^44 Joules, Garou's new attack may be the strongest thing we've seen in One-Punch Man thus far.

I say "may," because here is where we ask the number one question on everyone's minds: Does Garou's Gamma Ray Burst have evidence to support it scaling to the real thing?

In the beginning of chapter 165, Garou is stated to have been given full knowledge of all forces and energies in the universe. And this isn't some character's dialogue or internal thoughts saying this, it is the narrative itself stating it. Regardless, it is proven immediately afterwards, as he replicates nuclear fission to produce nuclear explosions. Nuclear fission being one of the sole forces keeping our universe together.

After this, he says he feels as if he can do anything, and then produces the very feat we are talking about through this sequence of panels. He creates a black hole, and from it, giant beams of energy blasts out from each side, completing the attack.

Based on this context alone, many people have claimed it should be scaled directly to the strength of a Gamma Ray Burst. After all, Garou has full knowledge of how these explosions function, and the narrative straight up says what his attack is mimicking.

Thus, his attack potency should scale to the value mentioned earlier, 10^44 Joules or 1 Foe, High 4-C.

But wait, there is more to go over here. Many bring up valid arguments as to why this shouldn't be scaled.

Of these, the most notable one is that the attack is FAR smaller than a real Gamma Ray Burst, and thus can't be scaled to a real one, which are far bigger. This is true. GRBs are massive, expanding explosions that reach dozens to hundreds of kilometers in diameter. And looking back at Garou's, it becomes apparent that his is no where near the size of a real GRB.

However, while the attack is smaller, there is no reason to believe that it doesn't have the same quality and function of a real Gamma Ray Bursts. The narrative says exactly what it is, and Murata draws it as a somewhat accurate depiction of what these things actually look like. So in theory, we can simply scale Garou's GRB energy output proportionally in size to an average one. For example, if it was half the size, it would have half the energy. Unfortunately, since GRBs vary in size so much, we were unable to find a good source on how big these things are on average.

Though, Garou did manage to create a black hole, which can be measured for GBE based on size alone. And that is where the low end, compromised attack potency comes in. Therefir has already calculated how much energy would be required to create a black hole the size of Garou's. It comes out to a lower, but still insane 247 Yottatons of TnT (5-A).

This isn't to dismiss the fact that many do still believe he should scale to the real value. One of the most valid points brought up is the fact mentioned before: Garou has full knowledge on how these phenomena function, thus there is no reason to assume he would create a far weaker version of it.

To an extent, I agree, so I bring up a compromise for both ends.

However, long with that, there is the 4-A feat that Saitama and Garou pulled off, which has already been calculated, seen below. Garou only scales to this after he copies Saitama's power.

Attack Potency: At least Large Planet level, possibly Large Star level (His attack was compared to a real Gamma Ray Burst[1] which produces at least 1 foe or 10^44 joules of energy. Stated that Blast wasn't worth his time[2]. Copied Saitama's Consecutive Normal Punches and matched it blow for blow[1], which had previously obliterated Meteoric Burst Boros), Multi-Solar System level with Power Mimicry (Copied and evenly matched Saitama's Serious Punch, generating an explosion that annihilated millions of stars[3]), higher via Reactive Evolution (Grew exponentially in power while mimicking Saitama[4])

Durability​

Durability: At least Large Planet level, possibly Large Star level (Shrugged off multiple strikes[2] from Blast. Should be comparable to his attack potency), Multi-Solar System level with Power Mimicry (Tanked the collision of Serious Punch2. Endured hundreds of Saitama's Serious Punches[3]), higher via Reactive Evolution

Speed​

Speed: At least FTL, likely far higher (Much faster than his peak monster form), Massively FTL+ with Power Mimicry (Exchanged blows[4] with Saitama, who previously created a constellation around Io with his speed[3]), higher via Reactive Evolution

Lifting Strength​

Lifting Strength: At least Class Z, likely far higher (Much stronger than his peak monster form), Class Y with Power Mimicry (Copied Saitama's strength), higher via Reactive Evolution

Abilities​

Awakened Garou should maintain all of his previous abilities, sans Large Size and Multiple Limbs (That will eventually become an ability). He gains the following:

Resistances​

Range​

Range: Same as before. Thousands of Kilometers with Fission Explosions (Covered the surface of Io), Interplanetary with Hyperspace Gates (Can reach anything in his line of sight, including other planets in the solar system), Interstellar with Shockwaves (Destroyed millions of stars)

Intelligence​

Intelligence: Extraordinary Genius. Gained knowledge on the behavior of all forces and flow of all energy in the universe, and applied this knowledge through replicating complex natural phenomena such as nuclear fission and gamma ray bursts. His aptitude for martial arts and fighting has increased to the point that he can perfectly mimic both the power and technique of others, including those that can manipulate the reality of the cosmos, in a single glance, and further improve them to perfection past their original states. Garou has stated that his fist is beyond timing, and that all of his strikes are completely unavoidable.

Saitama should gain the nickname "The Abominable Fist that Has Turned Against God." It is what both Sage Centipede and Garou refer to him as, and the title of Chapter 164 in reference to him.

Attack Potency​

Attack Potency: Multi-Solar System level (Provided half of the strength contained in Serious Punch2, which annihilated millions of stars. Drew blood from Awakened Garou[3], who believed the only way to defeat him was to copy his "limitless" power[2][3]. Even if he had held back, there was no parallel reality where Garou could defeat him[5]), higher via Accelerated Development (Exploded in power while fighting with Awakened Garou: Mode Saitama, surpassing and eventually stopping him, vastly outpacing his reactive evolution and power mimicry in the process[4]. After defeating Garou, he sent his fist back in time and one-shot[4] him before the fight even began. Saitama passively grows in strength and can one-shot himself from the previous day[6] effortlessly)

Durability​

Durability: Multi-Solar System level (Tanked the collision of Serious Punch2 and various strikes from Awakened Garou which were infused with his own power[3][4]), higher via Accelerated Development (Grew to the point that Garou's strikes could do nothing to him[4])

Speed​

This is straight-forward. There's a calculation of the Io speed feat, linked below.

Speed: Massively FTL+ (Blitzed Awakened Garou, creating a constellation around Io with his speed before he could react. Appeared to be in multiple places at the same time from his perspective, leaving behind afterimages), higher via Accelerated Development

Lifting Strength​

His Serious Tableflip was accepted as Class Y. He did this with one hand so I am suggested "At least" for his LS.

Lifting Strength: At least Class Y (Threw Io with a single hand, turning it into fragments), higher via Accelerated Development

Abilities​

Only for his Parallel Timeline self:

Resistances​

Range​

Range: Standard melee range, Interstellar with Shockwaves (Destroyed millions of stars)

Intelligence​

I think this should be added to Saitama's intelligence section:

When serious, Saitama has proven himself to be an ingenius fighter. During his fight with Garou, he masterfully copied multiple of his techniques and performed them with expertise that not even those such as Bang and Bomb could replicate.

Shoutout for Emirp for providing this!

Attack Potency​

Attack Potency: At least Large Planet level, possibly Large Star level (Sent an early Awakened Garou flying and harmed him with his blows[2]). At most Multi-Solar System level with Spatial Manipulation (Held the clash[3] between Saitama and Awakened Garou for a limited amount of time)

Durability​

Durability: At least Large Planet level, possibly Large Star level (Should be comparable to his attack potency)

Speed​

Speed: At least FTL, likely far higher (Landed various strikes on Awakened Garou and countered his attacks[2]. Casually blitzed Flashy Flash while dodging his fastest kicks[7]) with Massively FTL+ reactions (Perceived Saitama and Garou's Serious Punches in slow motion and reacted to them before they collided[1][2])

Abilities​

Most of this stuff is really self-explanatory if you read chapter 166.

Resistances​



Notes
  • Awakened Garou needs a separate key.
  • All of Saitama's Post-Training matches should be removed, as he has gained many notable powers and techniques.
  • I am suggesting that Saitama's P&A section be changed back to the conventional format.
  • Saitama should have a note at the bottom of his page that mentions how it is out of character for him to use Time Travel unless bloodlusted.
  • Saitama should have an additional note at the bottom of his page that notifies people to specify if they are using his parallel timeline self or current self. This will determine whether or not he has access to time travel.
Suggested Additions
  • Saitama's Weaknesses should include that when he’s casual Saitama makes use of flawed, basic attacks rather than using his ingenious combat skill, which can lead to him being outmaneuvered initially.
  • Flashy Flash, King, and Bang should gain Supernatural Willpower due to being able to temporarily resist the effects of Garou's Cosmic Radiation Aura.
  • Saitama's P&A should be separated into "Current" and "Parallel Timeline," with the only difference being his Time Travel does not apply to his current self, as he forgot it.
Results
Bold = Staff Opinion

Agree: 57 (12; 45): @Emirp sumitpo, @Kenshin_ , @Tamasensei123, @Dienomite22, @ByAsura, @Tural2004, @KLOL506, @Unknownnah, @Megaraptor149, @Franako, @Kanogami, @Epiccheev, @Maverick_Zero_X, @Baken384, @ShivaShakti, @Lightning_XXI, @RandomGuy2345, @RinneItachi, @UltimateDarkGod666, @Nierre, @DaReaperMan, @Kachon123, @Sir_Ovens, @Ottavio_Merluzzo, @LordTracer, @RIZEXX, @Shizuka, @FinePoint, @Bernkastelll, @Spinoirr, @Damage3245, @Sec, @Dalesean027, @Omni, @Mazdoesstuff, @RethPo, @Ourosboros, @Quangotjokes, @Remus1998, @Quantu, @Alexander, @IRizz21, @BOEGVELD, @AceOfSpaces3709, @RamizDayii, @Matthew_Schroeder, @Qawsedf234, @TyranoDoom30, @MarvelFanatic119, @CiscoTheSoto, @ssgengar, @Dread, @NJZanDatsu, @Andytrenom, @DarkDragonMedeus, @Vizer04, @Therefir

Neutral:

Disagree:
1 (0;1): @SuperGodzilla_Kaiju_King (Disagrees with the 4-A feat being used)
 
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I mostly agree.
Saitama should have a note at the bottom of his page that mentions how it is out of character for him to use Time Travel unless bloodlusted.
I think it is not just Time Travel but Martial Arts and Power Mimicry as well. He will not use them initially unless he gets serious.
Bruh that's not even in the CRT lol
May I know why it is removed?
 
I agree.

Although I think Bang should at least have some level of radiation resistance from what I've heard.
Tbh I'd say that's more supernatural willpower, he was effected, he just went "no" for awhile imo.
 
I agree.

Although I think Bang should at least have some level of radiation resistance from what I've heard.
Yea, actually everyone present should get it since everyone present was confirmed to be suffering from acute radiation sickness
 
I wonder if Saitama can get a "Possibly BFR resistance" from that portal kicking away scene.
While it could be said he just kicked it too fast for it to take effect, he stood still for one panel, wich could also mean he was unaffected by the BFR and then kicked it away because the lights were annoying.

Other than that agree with everything btw
 
Yea, actually everyone present should get it since everyone present was confirmed to be suffering from acute radiation sickness
No, just Bang. They were knocked out almost immediately.
Tbh I'd say that's more supernatural willpower, he was effected, he just went "no" for awhile imo.
Hard disagree, since he didn't display anywhere near the level of damage until later while at a much closer range (which Blast says is a factor). But, that'd still be resistance.

Anyway, I'll drop this for now. It's derailing.
 
Also, just to make sure, but wouldn't body manipulation (subatomic) work better than matter manipulation for Saitama? He did it through a technique wich involved inverting the spin of his own subatomic particles.

It should also be noted that his time travel has weaknesses,such as him fusing with his old self and losing all memories after delivering one punch.
 
I agree. One thing I will state however, since we are scaling the shockwave to their range. That should be applicable to attack speed as well.
 
No, just Bang. They were knocked out almost immediately.
They were knocked out in the old timeline when Garou's presence went uninterrupted but in the new timeline they still were all suffering from acute radiation syndrome from being in Garou's presence for a little bit according to Metal Knight, meaning they survived being exposed to cosmic radiation which is something I think wouldn't be survivable in real life by humans.
 
They were knocked out in the old timeline when Garou's presence went uninterrupted but in the new timeline they still were all suffering from acute radiation syndrome from being in Garou's presence for a little bit according to Metal Knight, meaning they survived being exposed to cosmic radiation which is something I think wouldn't be survivable in real life by humans.
It's dependent on the exact level of exposure.

Aren't we basing the potency of Garou's radiation aura off them to begin with?
 
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