• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Ultimate HGW of Ultimate Destiny: A Vsbattlewiki Fate RP (Character Creation Page)

5,582
328
Basically a Fate Holy Grail War RP, but with fictional character picked from Vsbattle wiki as Servant. The stage is Tokyo City (for obvious reason), where characters from all over the multiverse get summoned as Servant in the grand Battle Royale to the death. Only one winner will survive and get the prize.

But, what is the reason for such an event in the first place...?

Da Rule for Character Creation:

1. Pick character from Vsbattlewiki only.

2. You then have to make a Servant out of the character you pick. Remember that they're limited by the Servant vessel, so no making them too OP, without some serious restriction.

3. Like normal Fate HGW RP, you can only pick regular+Extra class, no Beast class allowed. A Servant have 6 Parameter (STR,END,AGL,Mana,LCK,NP) that varied from E-EX, A indicate the highest parameter rank within the confine of measurement (aside from plus modifier), and EX indicate that the stat itself is special, hence immesurable in some way. The same with skill and Noble Phantasm.

4. Skill and Noble Phatasm: Aside from Parameter, a Servant also have Class Skill, Personal Skill and Noble Phantasm. You can have a maximum of 6 Class Skill, 3 Personal Skill and 3 NP (you don't have to fill them all however). Class Skill consist of class-specific skill and passive, Personal Skill consist of active skill, and NP would be a special move, basically. Skill and NP basically come from what the servant achieve in life. Class-specific skill is limited to what the class actually have as fixed rank B, and again don't make them OP.

5. Aside from this, Servant in general can get boosted, and get additional power depending on how famous they're in verse, called a Myth Boost. The more famous they're, and the more they made a mark on history, the more power they get in correspondent to the myth they made to the world.(Ex: Goblin Slayer would have an NP related to killing goblin and such)

Template: (Also an example

Name:Yago Ametsukana

Class:Archer

Parameter:

STR:C

END:B

AGL:C

Mana:EX

LCK:B

NP:EX

Class Skill:

Independent Action:B

Divinity:A

Forge Creation: B

Capable of deploying a forge to create his weapon at point of his choosing, and even be able to make it on the fly. The space also freely give him the material needed for blacksmithing, and is also the place he store his creation

Personal Skill:

Godsmithing EX: The divine skill only held by the god of blacksmith, capable of freely creating work far exceeding what can be achieved by mortal, such as Divine Phantasm. It's also inherently can't be grasp by any mortal, obfuscating anything related to his work, rendering them unknowable until it name is reveal. All his work isn't complete until it find a suitable owner though, so he will never be able to fully ultilize his work.

The One Eye That See All Creation EX: The eye that peer to the essence of all thing he laid his single eye on, from the property of material, to the personality and quirk of people, to the true nature of Noble Phantasm. It's allow him to have a firm grasp on his opponent and making weapon to counter it.

A Thousand Blades and a Thousand Arms EX: The ability to held all tools, even Noble Phantasm, to it's absolute mastery, thanks to the nature of the god of blacksmith as the creator of all tools, as well as the ability to held massive number of them at the same times without even touching. It's allow him to rain down his collection of weapons from all side, with total domination.

NP: Unlimited Divine Work:

Rank: EX Type: Construction Noble Phantasm Description: Simply his mean of creating and deploying endless amount of his own creation toward his opponent. Each of his weapon carry itself at the symbol of his authority, so amassing enough of them together also allow him to forcefully create his territory, transform the battlefield into his divine space, where his miracle is materialize for a short period of time. It's a feat of literally crafting out a "world" itself, using the weapon he own as material, so it will disappear along with the space after a period of time have pass.


Change to the rule will be made later. Right now 10 people only can join

Edit: https://typemoon.fandom.com/wiki/Skill and https://typemoon.fandom.com/wiki/Noble_Phantasm for reference

Edit: Forgot to said, but you can make your own skill
 
It's a battle royale, so no class limit actually. There can be servant of the same class.
 
Sick people should get better not fight wars

Reserving a spot. Been wanting to do an RP again and may as well have it be Fate.

....... now about that "6 Class Skills", how does one even go about doing that ovo?
 
Name: Soujirou Mibu

Class: Saber

Parameter:

  • STR: A+
  • END: A
  • AGL: EX
  • Mana: A+
  • LCK: B
  • NP: EX
Class Skill:

  • Independent Action: A+
  • Magic Resistance: B
  • Divinity: B
  • Yatsukahagi Slayer: A (Basically Mibu's form of God-Slayer)
  • Eastern Expedition Member: B (As a member of the group that went to kill Hajun, and end the world of the Sixth Heaven, he is able to avoid the effects of things with a similar nature to Taikyoku)
  • Gudou God: EX (A combination skill of Divinity (A), Independent Manifestation (B), Taijitsu (A) and Taijitu (A) this skill is sealed until the release of his third noble phantasm)
Personal Skill:

  • Knowledge of Sowa: B
  • Eye of The Mind (True): EX (His senses have been enhanced to the point where he has no blind spots, being able to perceive spiritual, cross-dimensional, and temporal attacks, along with having a 6th sense that warns him of danger.)
  • Ishigami Shinto Ryu: A+++ (Fighting style of Soujirou Mibu. Build upon the killing intent and spirit of the practitioner. Owing to his legends, he is able to cut through most defenses with his technique, Soujirou is master of this way, having learned many techniques which includes:
Techniques

Kubitobashi no Kaze--Kou no Daini Òâ╗ Sabae: A high level technique of the Shinto fighting style. Normally used as a way to diminish the spirit of the target, Soujirou Mibu marvelous killing intent turns it into long ranged slashes. Due to this slashes being his own will, they can track his enemies without even having visual perception of them and the more murderous killing intent he releases, the more powerful it becomes.

Shinatobe no Kaze: A technique that turns murderous intent into a sword. Despite the fact it doesn't cause any big phenomenon, it releases precises slashes at close range without having to draw his sword, it cannot be predicted and therefore is impossible to dodge.

HayachiÒâ╗Mikoto no Ibuki: Mystery of the Ishigami Shinto Ryu. Through the body judgement and the line of sight, it allows its user to attack from the blind spot of the enemy. Because of this, target cannot even perceive the sword movements and falls into the illusion of being devoured by numerous invisible beasts.
NP:

Distortio:

  • Rank: B
  • Type: Anti-Unit
  • Range: 1~100
  • Maximum Targets: 10
Mibu Soujirou's Distortion. The extent of this ability is unknown as Soujirou is unaware of its nature, thus he can only use it unconsciously, with it occasionally occuring in his times of desperation in order to protect him. This isn't some kind of physical cutting attack, but something beyond, a higher form of conceptual cutting. The very idea of slashing itself, delivering absolute severance to anything from the Tenmas themselves, to even visions of the future.

Uho-hou:

  • Rank: B
  • Type: Anti-Unit (Self)
  • Range: -
  • Maximum Targets: 1
Uho-hou is a barrier that adapts to spirits and concepts, and as such can influence territories like spiritual defenses, its special nature resides in eliminating weakness points and said barrier will change the direction of any attack in the user's blind spots, ensuring their safety. This barrier is normally always active, however it can be turned off to preserve energy if needed.

Kajiri Kamui - Kei Tsunushi Futsumitama no ken:

  • Rank: EX
  • Type: Anti-Unit (Self)
  • Range: -
  • Maximum Targets: 1
Soujirou's Noble Phantasm, a law born from his desire of I want to become a blade. The desire to become the strongest swordsman in the world. It's the ultimate destination Soujirou has long sought. Everything would eventually be cut, leaving nothing for the God of the Sword. The ability of this law is "cutting all that exists". From the physical to the metaphysical, tangible or intangible, concrete or abstract, everything can be cut. Lifespan, luck, law, soul, distance, time, infinite possibilies, fate, space, dimensions, spirits, All can be slashed. While his ability may seem to be surpassed, it will still affect his targets. First the flesh is severed, then his law goes deeper down to the "core" of everything. Moreover, as this Law turns Soujirou into the "sword" himself, this ability works with anything, even chopsticks or even bare handed will cause a cutting phenomenon. Logic no longer applies to him, so idea that a single swing results in a single slash is nonexistent, allowing a simple twitch of his sword to produce multiple slashes, that all occur at once. Distance doesn't matter as it is cut too, so he is able to cut the space between him and his target, bringing himself within range to attack them easier. Use of this returns Mibu to the state he was as a Gudou God, ranking up his divinity and transforming him into that state.
 
Caster

Name: Rimuru Tempest (Light Novel)

Parameter:

STR: C | END: C | AGL: A

Mana: A | LCK: B | NP: B

Class Skill:

Item Construction: B

Territory Creation: B

Personal Skill:

Battle Continuation: A+

Charisma: B

Shapeshift: A-

NP:

Great Sage

Rank: B

Type: Anti-Unit (Self)

Range: -

Maximum Targets: 1 person

Great Sage is a Noble Phantasm that is a separate intelligence inside Caster's Soul, able to think and act independently of Caster. Its main ability is that of analysis, which it can use to help Caster in battles to understand the opponent capabilities, or out of battle to do things such as read a entire tome simply from its front cover in a instant and then inform Caster of its contents.

Its also used to improve Caster's magic casting skills, cutting off the time need to cast the spell, and is able to analyze other's spells and rituals to allow Caster to preform them themselves.


Predator

Rank: B

Type: Anti-Unit

Range: 1~2

Maximum Targets: 1 person

A Noble Phantasm that corrodes and absorbs whatever Caster touches. Anything that is absorbed by it is then analyzed to a even greater degree then Great Sage is normally capable of, allowing Caster to replicate any object absorbed and copying the appearance and abilities of any creature they absorb.


Naming

Rank: B

Type: Anti-Unit

Range: 1~2

Maximum Targets: ?

A Noble Phantasm that turns other sentient creatures into a familiar of Caster's, this is preformed by giving them a name and them accepting it. This increases the base stats of the creature to the level where they can fight on par with a low level Servant.
 
Forgot to said, but you can make your own skill. Just don't make it too OP. I'll be reviewing the Servant later
 
@Paul So what did your EX AGL does, exactly? (Also that EX NP definitely need to get restricted, just don't know what yet)

@Everything So did Rimuru is in his base state or something?
 
Probably base Slime state, while able to Shapeshift into their Shizue form.
 
Berserker

Name: Mr. Krabs

Parameter:

-STR: A

-END: A

-AGL: C

-Mana: B

-LCK: C

-NP: A

Class Skill:

-Mad Enhancement (B)

Personal Skill:

-Golden Rule (A): "Hello, I like money!" Eugene is a rich krab, earning over a million dollars with his successful business. Naturally, he has incredible wealth and fortune that's rivaled by few.

-Shvibzik (B): Being a resident of a world where logic tends to get screwed over, Mr. Krabs can defy physics to an extent, making small impossibilities possible (like setting a fire underwater, having a whale for a daughter, and listening to music with his eyes).

-Valiant Wall of Snowflakes (-): Harold Flower can convert his mental fortitude into physical defense, giving himself and his allies a defense buff.

NP:

-Armor of Fafnir (B+): Derived from his Armor Abs, this Noble Phantasm allows Eugene to tank many physical and magical attacks.

-Great Death Claw (B): Harold Flower's big meaty claws can grow giant before he punches the opponent with deadly force.

-Mac an Luin (A): As a resident of Bikini Bottom, Mr. Krabs is able to use this Noble Phantasm to fire streams of water. He can also nullify mental disruptions with this ability.
 
Alter Ego

Name: Tiamat (Fate)

Parametrs:

STR: EX | END: A+++ | AGL: D+

Mana: A++ | LCK: C- | NP: EX

Class Skills:

Goddess Divine Core: A+++

Independant Action: A+

Magic Resistance: A

Personal Skills:

Monstrous Strength (EX): An ability possessed by monsters and beasts of all kinds that allows Tiamat to further boost her already titanic strength at will. As the mother of countless monsters and a Beast herself, Tiamat possesses the highest possible rank for this ability at EX-rank.

A Mother Knows Her Children (A): Tiamat is aMesopotamian Primordial Goddess, Facet of the Earth Mother Goddess, and presides over all beings within the Earth. This means that if something originating from the Earth attempts to fight Tiamat, she will gain a stat boost against them and have a chance to instantly know their true name.

Self-modification ( - ): Tiamat is able to modify her body however she wishes, taking the form of a seven-foot tall woman with blue hair when calm, or transforming into her "true" form: a massive thirty-meter dragon that nullifies all attacks below B- rank.

NP's:

Sea of Life: The Mud of Creation

Classification: Anti-Unit
Rank: EX
Description: As a primordial goddess, Tiamat is able to cycle a near-infinite amount of True Ether from the Age of Gods to sustain her existence and power her abilities for as long as she remains in her constantly-active black mud formed around her. All those caught and drowned in said mud will be forcibly modified to be able to shapeshift, transform and fuse with life, and multiply themselves. At the same time, the mud inflicts a geas on the cellular level that forces the victim to obey Tiamat. Unlike her Beast form, the mud can only extend to up to 20 meter's. She can also use it to create basic Lahmu's and other monsters.

Paradox Restoration: Mother of Genesis
Classification: Anti-Unit (Self)
Rank: EX
Description: Tiamat's existence as the Mother of Genesis manifests as a Law of Nature: The "fact" that she is "the first to be born into the World, and the last to die." That is to say, so long as other life exists within the same "World" as Tiamat, she is completely incapable of dying.

Appearance:

Creation mom
 
I didnt want to participate in the RP since i don't understand anything regarding RP, but i would be glad if someone want to use this servant, in this RP.

Karna (Son of Sun God)
D45714d92b93b233f6bd1e3585bcfe50
Class : Archer

Source : Mahabharata

Origin : India

Alignment : Lawful Good

Parameter :

STR :
A

AGI : A

LCK : C

END : B

MANA :
A+

NP : EX


Class Skill :

Independent Action :
B

Divinity : A+

Riding : A++

Magic Resistance : A

Personal Skill :

Clairvoyance :
B+

This is generally a must-have ability of the Archer class. It is also frequently used during scouting. Simply looking from a high location is sufficient to fully survey a town and search for enemies. In addition, Clairvoyance will affect the accuracy of bows. It connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons. At higher ranks, it is possible that the bearers of this Skill have acquired abilities such as precognition ("future Vision") and other forms of perception beyond standard eyesight.

Mana Burst (Sun) : EX

Increase in performance caused by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy, Along with his strong destructive urges, he is endowed with an exceedingly strong Mana Burst Skill, A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over, At EX rank even a normal attack/punch can be considered as Noble Phantasm by looking at its destructive capability, with this he can manifest Brahmastra Kundala, Brahmastra, and Bhargavastra.

Discernment of the Poor : -

He will not be deceived by excuses and deceptions from words. It expresses the power to grasp the true nature of the opponent possessed by Karna, who was blessed with the opportunity to inquire about the life and value of the weak due to being someone without a single relative.

Noble Phantasm :

Kavacha and Kundala (O'Sun Become Armor)

Type : Ani-Unit (Self)

Rank : A


He was born with the armor integrated into his body, making him invulnerable throughout his life. It is a powerful defensive-type Noble Phantasm that emits the radiance of the sun itself. Due to being light itself taken shape, it is difficult for even the gods to destroy. It is as thick as it looks, an invincible armor that protects against all harm, physical or conceptual. As long as it is active, all damage inflicted on Karna will be reduced to a tenth of its original value. He can fight others without worry as their attacks are negated by ninety percent, reducing even powerful blows to minor scratches that can be healed in the midst of battle.

Vijaya (Bow of Victory)

Type : Anti-Divine

Rank : A++


This bow is said to give sure victory to the possessor.The string of this bow cannot be broken by any kind of astra or any divine weapon. Every time an arrow is released from this bow, its twang is said to have produced reverberations akin to rumbling of charged clouds, causing terrible fear on enemies and produces flashes of light, brilliant as lightning, which blinds the enemy.This bow cannot be broken by any weapons or anyone and its so heavy that normal persons cannot even lift it. Every time an arrow is aimed, the energy of the arrow is amplified by multiple times as this bow is charged with divine magic. No weapon, not even the mighty Pashupatastra, can harm a warrior who has Vijaya Dhanush in his hand.

Brahmanda Astra

Type : Anti-World

Rank : EX


it is said that the weapon manifest with the all five heads of Lord Brahma as its tip.This weapon is said to possess the power to destroy the Universe or Brahmand (the 14 realms) according to Hindu cosmology. In Mahabharata era Parashurama, Bhisma, Drona, and karna possessed the knowledge to invoke this weapon. Brahmanda astra, the weapon created by Saptarishi's to counter any weapon ever created, even that of Trimurti's. The rishi of this weapon is Para Brahma. It is said to be the most difficult astra to obtain. Capable of destroying entire multiverse in a blink of an eye. Vishvamitra used all kinds of divine weapons against sage Vashistha, even Pashupatastra, but the Brahmanda astra of Vashistha neutralized and swallowed all astra (weapon) of Vishwamitra proving that Brahmanda astra is the most powerful of all astra's. |- |}
 
@Kiryu You might want to rebuild Mr.Krab if you want to used him again (He doesn't have his NP and skill taken from someone else anymore, for once).

@Junko What exactly is her STR EX?
 
@Andy

Because Tiamat is normally a Beast and is super buff. Also her dragon form would give her lotsa buff-ness as well.
 
@Andy

Probably around A+ or A+++ normally, but in his series he was able to dodge passive abilities while they were active so I figured that deserved an EX
 
Right now, 10 people have joined in, so I won't be taking in more people, unless someone drop out.
 
186258 krinkels tricky
Name: Berserker (Tricky the Clow)

Parameters:

  • Strength: A++
  • Endurance: A++
  • Agility: A+++
  • Mana: B
  • Luck: C, EX with Portable Improbability Drive
Class Skills:

  • Mad Enhancement (EX): Nevadans do not suffer the negative effects of fear, instead being empowered by it and other, similar emotions such as anger. Additionally, emotions such as ecstasy or outright insanity provide even higher increases to power, explaining Tricky's high physical statistics.
  • Higher Powers (???): Tricky is presided over by anonymous "Higher Powers." Should he die in battle, he will be resurrected by them, potentially even being granted bonuses to his strength. However, they do this solely because they find Tricky and his battles entertaining, and should he fail to be so they will stop resurrecting him. Fortunately for him, Tricky and the Higher Powers appear to have similar definitions of "entertaining."
Personal Skills:

  • Battle Continuation (EX): Capable of surviving dozens of gunshot wounds, cuts, and even the top of his head being sliced off with no negative effects, and due to being dead he has no real weakpoints. Even after his Portable Improbability Device was destroyed and he was permanently killed, he was able to either absorb or possess the The Auditor when the he tried to absorb Tricky.
  • Eye of the Mind (True) (B-): Despite being insane, Tricky shows a remarkable ability to gauge his situation in a fight and use the surroundings and his own insanity to his advantage, although he will often go out of his way to prolong a fight and not immediately kill those he enjoys battling.
Noble Phantasms:

  • Name: Portable Improbability Drive
  • Type: Anti-Normality
  • Rank: EX
  • Description: A small device implanted deep into Tricky's head that forcibly realizes improbable events. Through this, Tricky can do things such as resurrect himself, turn the sun into a person, summon city block-sized buildings full of grunts, and more as he can even control the device to bring about an event he wants. The exact range and power of the device is unknown, as it doesn't manifest itself through sheer physical power.

    However, it is a physical device that be damaged and even destroyed, although it is rather small and can function despite extensive damage, by smart opponents, whom Tricky is likely to resurrect in order to have more fun with. At the same time, this does not prevent him from using its powers and merely makes him easier to remove from the mortal coil for a brief moment.
 
Archer

Name: Shin Malphur

Parameter:

STR: B | END: A | AGL: A+

Mana: EX | LCK: B | NP: A

Class Skill:

Magic Resistance: B

Independent Action: B

Divinity: B

Riding: B

Ghost: B

Demiurge (Guardian): B

Personal Skill:

Lightbearer (Solar) A: Shin makes use of the Light for most of his abilities. He utilizes Solar Light with which he burns his enemies away by throwing grenades and knives their way. Through the Light Shin's wounds heal rapidly and he can discard his soul without issue as long as he's connected to the Light.

Clairvoyance A: Shin is an incredibly skilled gunslinger, outshooting multiple other Guardians at once regularly. He has the fastest quickdraw of any Guardian that has ever lived.

Eye of the Mind (True) A: Shin is a very experienced and capable fighter. He has fought many Guardians and enemies of the city and has proven himself to be very observant and good at making predictions.

NP:

The Last Word


  • Rank: B
  • Type: Anti-Unit
  • Range: 30
  • Maximum Targets: -
Shin's favored and standard weapon. A hand cannon that can fire shots in rapid succession, bursting down enemies before they can even react. The bullets pack an incredible punch and have taken out many enemies. Due to this Noble Phantasm not having any special effects and rather just being a very powerful weapon, Shin doesn't need to call out its name to use it.

Man with the Golden Gu

  • Rank: A
  • Type: Anti-Unit
  • Range: 50
  • Maximum Targets: -
Shin is famous for having mastered the Golden Gun and being able to use it as a normal weapon. Shinf focuses his Solar Light into a hand cannon that can be used to fire shots of Solar energy, capable of vaporizing even other Guardians with a single hit. Due to slaying Dredgen Yor, without him ever putting up a fight, with this ability, it has the extra effect of always shooting first against opponents of the "evil" alignment.

Thor

  • Rank: B++
  • Type: Anti-Unit
  • Range: 40
  • Maximum Targets: -
The original Thorn that was wielded by Dredgen Yor. Shin kept the gun after defeating Yor and went on to take the alias of Zyre Orsa, or Dredgen vale, before creating the Shadows of Yor. This weapon is capable of permanently killing Guardians, corrupting its wielder, poisoning, negating all manners of immortality, Regenerationn and healing, and devouring the souls of its victims. It is a vile and extremely deadly weapon that Shin only uses on those he deems as too far gone.
 
Back
Top