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Summer times is the only good time to be starting mass projects to revise every profile of X tier and what not; second, Sera Ex still had plans to define the difference between 3-A and Low 2-C feats. And while yes, it is true that destroying an entire timeline is the requirement at what a Low 2-C feat is, there are still overtly stretchy details being thrown around. But I might as well throw in my two cents even if I sound corny or sound like I take things too literally.
While simply effecting limited amounts of space-time is not Low 2-C yes. But giving birth to a space-time continuum is clearly Low 2-C. Also, the size and scope of the space time continuum isn't the most important part. There are baselines yes; it has to be larger than the Observable Universe as well as having a flow of time. But it doesn't need to be infinite on either category. I do see the point that during the beginning of time, there would be no past given the beginning would be the present. But there's still be a future, if there was no future, it would just mean it's already destroyed or getting destroyed in the present.
There's no such thing as X seconds before time or after time by nature that time doesn't exist during those periods. But creating/destroying an infinite sized space-time continuum would just be massively above baseline Low 2-C. Destroying an entire timeline is still Low 2-C regardless of whether it's 6 trillion, billion, million years or simply 6000 years old. If you're even creating the main concept of a universes time and space, you are by default creating the past, present, and future. Even though there initially is no past, but instantly there is the instant time flows, it's always the present with each and every period that passes becoming the past, and every period we're going to cross is the future. A timeline is already set upon creation.
Now, simply effecting parts of the timeline, such as destroying it's future but not the present or past is not Low 2-C. Destroying the future would just mean we're all stuck in the present and time would simply stop. Stopping time on an Observable universal scale and not destroying the past is not Tier 2. But give me a an example of this. Destroying the past would cause EE for those without Time Paradox immunity, but time can still flow and the universe can still repopulate all over again. But again, examples please.
Anyway, the beginning of time is the beginning period. Predating time is just an abstract concept and not a concrete time period. Same with the post end of time, that's not a concrete period either. The only Concrete periods of time are the beginning of time and the end of time. If a time is infinite in size, there would be no beginning or no end. If there is no beginning, that would be argued no one created it as it always existed. If time had no end, that would mean it will never be destroyed. The instant a character destroys a timeline, it would already be set in said timeline that someone is going to "Destroy this timeline". If creating/destroying a timeline with no beginning or no end is the requirement for Low 2-C, there's be pretty much no Low 2-C characters to begin with and we'd might as well just get rid of it altogether by that logic.
But anyway, if some characters need more context for a feat to be Low 2-C, and some characters need to be downgraded if we look at them one by one, so be it. But I still think it would be better when some of us get working on the Universe page to clarify better pointers and list of standards and guidelines. But I still think the "It needs to be infinite in size to be Low 2-C in the first place" is stepping too far.
While simply effecting limited amounts of space-time is not Low 2-C yes. But giving birth to a space-time continuum is clearly Low 2-C. Also, the size and scope of the space time continuum isn't the most important part. There are baselines yes; it has to be larger than the Observable Universe as well as having a flow of time. But it doesn't need to be infinite on either category. I do see the point that during the beginning of time, there would be no past given the beginning would be the present. But there's still be a future, if there was no future, it would just mean it's already destroyed or getting destroyed in the present.
There's no such thing as X seconds before time or after time by nature that time doesn't exist during those periods. But creating/destroying an infinite sized space-time continuum would just be massively above baseline Low 2-C. Destroying an entire timeline is still Low 2-C regardless of whether it's 6 trillion, billion, million years or simply 6000 years old. If you're even creating the main concept of a universes time and space, you are by default creating the past, present, and future. Even though there initially is no past, but instantly there is the instant time flows, it's always the present with each and every period that passes becoming the past, and every period we're going to cross is the future. A timeline is already set upon creation.
Now, simply effecting parts of the timeline, such as destroying it's future but not the present or past is not Low 2-C. Destroying the future would just mean we're all stuck in the present and time would simply stop. Stopping time on an Observable universal scale and not destroying the past is not Tier 2. But give me a an example of this. Destroying the past would cause EE for those without Time Paradox immunity, but time can still flow and the universe can still repopulate all over again. But again, examples please.
Anyway, the beginning of time is the beginning period. Predating time is just an abstract concept and not a concrete time period. Same with the post end of time, that's not a concrete period either. The only Concrete periods of time are the beginning of time and the end of time. If a time is infinite in size, there would be no beginning or no end. If there is no beginning, that would be argued no one created it as it always existed. If time had no end, that would mean it will never be destroyed. The instant a character destroys a timeline, it would already be set in said timeline that someone is going to "Destroy this timeline". If creating/destroying a timeline with no beginning or no end is the requirement for Low 2-C, there's be pretty much no Low 2-C characters to begin with and we'd might as well just get rid of it altogether by that logic.
But anyway, if some characters need more context for a feat to be Low 2-C, and some characters need to be downgraded if we look at them one by one, so be it. But I still think it would be better when some of us get working on the Universe page to clarify better pointers and list of standards and guidelines. But I still think the "It needs to be infinite in size to be Low 2-C in the first place" is stepping too far.