Agnaa
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We don't require a sniper to be able to hit everything within 1 kilometer at the same time to give kilometers of range, so we should allow characters who can hit anywhere within higher-tiered constructs higher-tiered ratings, even if they can't hit everything in it at the same time. Otherwise what we mean by "range" will change completely at an arbitrary point.Well, we do have the Interdimensional range for characters that can simply reach other universes with their attacks for example, so we shouldn't unnecessarily mix things up, but please summarise what you have in mind as a potential improvement.
On an unrelated note, "interdimensional" should be clarified to refer to attacks that reach anywhere outside of an ordinary 3-D universe, without being able to reach all points within the new construct. For example, being able to hit anywhere in time or in other universes, but not outside of the solar system, or being able to hit other universes separated by a 1-A construct, but not anywhere outside of the solar system in those universes.
Okay. That likely needs to be corrected then. Again, please remind me what you have in mind in this regard.
should those higher range ratings say something like "or a construct accepted to be of comparable size" to accommodate characters with R>F differences and the like?