- 1,250
- 210
Ok that last one just died off since not many people were debating anymore and conflicting opinions never reaching a consensus so let's try again and hopefully get at least some sort of result. Since the powers and abilities section is at least mostly done right now for everything I could gather and the others did, This will primarily be a scaling discussion thread.
Tier 9-8 Scaling for Infantry and Light-Medium Vehicles
Currently there's at least 2 camps right now but for the sake of simplicity it's 9-A infantry scaling vs High 8-C to 8-B infantry scaling. Diamond Drone believes in 9-A scaling via his calcs on stuff like projectile speeds and caliber, Firebats char'ing Zerglings with 3 attacks ingame and a Marauder destroying rocks with 8 rockets. I can see and admit to the reasonings of these to be pretty nice and consistent since he actually calced all these and such.
However I personally disagree. Marines and Zealots the lowest tier units in the game, are canonically capable of destroying lower tier vehicles like Dragoons consistently during SC1 (Zerglings chomping Immortals who have the same durability as normal Dragoons both physically and via their normal shielding but just doesn't scale to their specialized shielding) and Goliaths who are definitely closer to the tier 8 scaling from Banelings and High Templar. Marines can fight Mutalisks and the Banshee art book description explicitly says that Marines are used as support for the Banshees to take out air targets for them. Vikings were killed in the first mission of WoL via both the Marines and the civilians rising up. Zealots also upscale from Marines and Zerglings but still in the same tier due to them never losing in a 1v1 and still being capable of dying from them. There has never been any case of a Zealot getting his shield broken by a single Marine before the Zealot kills him and I spoke to the wiki mod Subsourian of the starcraft wiki before and he said that the Zealot dying to 3 Banelings in the LotV trailer was apparently a reference to how much it can tank at the time in versus mode so there's that to think about but unfortunately neither of us has the interview files for that one at least for now if I ever can find it. Marines are almost often portrayed to just rely on their Gauss Rifles to kill things from Zerglings to even Goliaths as rocket launchers and grenade launchers rarely ever get mentioned. Marauders serve as a support upgrade on enhancing Marine firepower when Gauss Rifles alone aren't optimal. As I said before in the previous CRT, I firmly believe in 8-B StarCraft as it makes the High 8-C calcs easier to manage by upscaling them to 8-B. Despite field manual saying that Nydus Worms aren't that durable for their size, I think that's more on the fact that Marine fire and such are capable of harming it. Banelings certainly don't 1 shot it So I firmly believe that via all the High 8-C calcs, low tiers being capable of destroying vehicles and light aircraft, and Banelings being deemed weak against Roaches, Marauders, and Stalkers in the field manual artbook which is supported by even a short story called In The Dark which said that the banelings alone weren't enough for killing the stalkers and immortals, I stand on the 8-B side.
Tier 7-6 Scaling for Heavy Tier Vehicles and High Level Heroes
For this one we have Town Level+ and High 6-C Motherships plus Leviathans to them via Diamond Drone's estimations. On paper this looks pretty good given the kiloton and megaton statements we have about ships in both field manual and novels like Evolution. But again, I personally disagree with them like how the Infinity Gauntlet is often described as Universal in stories but is often portrayed to be way beyond that by feats like destroying M-Body abstracts like Eternity.
I believe in At least High 6-C, possibly/likely High 6-A for many profiles due to the fact that while stuff like normal BCs are inferior to Kerrigan, they should still be at least be capable of damaging her as if Immortals can destroy hybrids who can pierce through a tired Kerrigan, so can BCs and Siege Tanks as they were hunted down after the End War to remove Amon's legacy from the universe. Siege Tanks can also pierce BC shielding and has an entire short story about killing a Collosus by itself with siege mode in Momentum. Kerrigan couldn't have done everything she did by herself as she needed an army to cover her flanks and deal with multiple opponents as once. It's reasonable to assume that heavy tier units can at least harm her to a decent extent as that would leave Kerrigan invincible to the Dominion. Carriers and other ships like Void Rays were also apart of the bombardment squad that atomized Amon's body when we destroyed his void shards and as seen in the War Pigs comics, they can adjust their fire potency which allowed Raynor the time he needed to escape the planet's purification. Scourges are definitive High 6-A as they consistently destroy aircraft and cripple capital ships such as BC, even Primal Kerrigan was forced to use them against Gorgons due to their sheer size. Scourges also wounded Ulrezaj (A Dark Archon comprised of 7 DTs) who is likely comparable to the Twilight Archons who did the same storm feat as Kerrigan when she just awoken as a Primal Zerg. Leviathans can also likely house Scourges within itself and tank a few hits from them. They're also Kerrigan's strongest summons so they at least scale somewhat to her alongside Gorgons and Motherships. The Xanthos is definitely High 6-A as it can fight Gorgons and even kill them although it's questionable if they can truly beat a Gorgon 1v1 as they were offline for logistics and repairs. Nova defeated it with her forces which can include Battlecruisers. Banshee rockets are noted to melt through the heaviest terran armor known to man alongside Vikings being capable of taking down capital ships
Speed Scaling
Well this is also a tricky in a comparable sense to the AP scaling. So far we have consistent beyond hypersonic bullet timings from the previous threads such as Nova's bullet timing from dodging marine fire in Ghost Academy, Spectres dodging a hypersonic bullet from less than 9 meters away and more like Kerrigan casually stopping and redirecting bullets with her telekenisis. Although there's also the canon description of Zealots using charge to transform into pure energy and running at lightning speeds to quickly close the gap between far away opponents who think they're out of range from the Zealot's blades. Multiple users of psionic lightning that acts similar to real lightning by electrocuting people, disabling and interfering with technology, storm casting and paralyzing them and making your hair stand up before a psi storm begins.
I propose;
At least Peak Human, possibly Superhuman for normal people like Marines
Superhuman for Zergling and Hellion tier units
At least Hypersonic for Nova and Zealots plus MHS+ with charge (Zealots also get Supersonic movement speed for running around one of Aiur's moons quickly from a space battles calc)
At least Hypersonic, possibly MHS+ for High Templars and other people in a similar scale who possibly scale to them
MHS+ for heroes like Kerrigan, Tassadar, and Zeratul for their superior psionics and having multiple psionic lightning based attacks
Lightspeed Reactions Kerrigan
Also someone forgot to give the Leviathan MFTL+ Warp Travel lol. The thing literally does warp travel during cutscenes like finding the Moros and travelled to Zerus in a short amount of time which is supposedly around the center of the galaxy and is outside the Koprulu Sector according to the starcraft wiki.
Lifting Strength
This part is surprisingly pretty straight forward. As we have a good idea on the general lifting strength in the verse.
Light infantry folks scale to Raynor and Zealots who held up a neosteel door and Hydras even having a 3500 kilograms rating for their higher end weights according to sc wiki so we get ratings like At least Class1, possibly Class 5. Nova gets Class 100 for her lifting a statue that's the weight of a siege tank according to the Spectres book
High tiers are Class K via Ultralisks weight which are far larger and heavier than a siege tank with Tychus even joking about it being a 100 tons at minimum. This applies to people such as Kerrigan and Artanis
Heavy telekinesis lifting strength users like Kerrigan get Class G for her Implosion skill in WoL which kills even BCs. Idk who else this scales to aside from Amon. The Leviathan gets this too due to being physically 11 kilometers long and carrying entire armies of Zerg.
Intelligence
Let's try to actually get intelligence ratings that aren't simply labeled as "High" lol.
My suggestions are
At least gifted for Raynor and others comparable to him like High Templars who are very knowledgeable in both books and combat via centuries of experience
Gifted for Zealots due to their age and length of training plus being capable of doing good geometry according to Cold Symmetry
Queen of Blades Kerrigan being either Genius or Extra-Ordinary Genius for picking up Zantar slugs which made up the early roaches and then Abathur later perfected it to the Roaches we know today in SC2. She also experiments on other stuff like cooperating with Abathur on creating the SC2-era Queens and was capable of spinning up a Brood Mother larva by herself
Straight up Extra-Ordinary Genius for people like Narud and Abathur - Abathur was compared to a quantum super computer by the terrans and Narud was also noted to be even beyond him plus Amon designing the Overmind with his own smarts alongside his followers.
Tier 9-8 Scaling for Infantry and Light-Medium Vehicles
Currently there's at least 2 camps right now but for the sake of simplicity it's 9-A infantry scaling vs High 8-C to 8-B infantry scaling. Diamond Drone believes in 9-A scaling via his calcs on stuff like projectile speeds and caliber, Firebats char'ing Zerglings with 3 attacks ingame and a Marauder destroying rocks with 8 rockets. I can see and admit to the reasonings of these to be pretty nice and consistent since he actually calced all these and such.
However I personally disagree. Marines and Zealots the lowest tier units in the game, are canonically capable of destroying lower tier vehicles like Dragoons consistently during SC1 (Zerglings chomping Immortals who have the same durability as normal Dragoons both physically and via their normal shielding but just doesn't scale to their specialized shielding) and Goliaths who are definitely closer to the tier 8 scaling from Banelings and High Templar. Marines can fight Mutalisks and the Banshee art book description explicitly says that Marines are used as support for the Banshees to take out air targets for them. Vikings were killed in the first mission of WoL via both the Marines and the civilians rising up. Zealots also upscale from Marines and Zerglings but still in the same tier due to them never losing in a 1v1 and still being capable of dying from them. There has never been any case of a Zealot getting his shield broken by a single Marine before the Zealot kills him and I spoke to the wiki mod Subsourian of the starcraft wiki before and he said that the Zealot dying to 3 Banelings in the LotV trailer was apparently a reference to how much it can tank at the time in versus mode so there's that to think about but unfortunately neither of us has the interview files for that one at least for now if I ever can find it. Marines are almost often portrayed to just rely on their Gauss Rifles to kill things from Zerglings to even Goliaths as rocket launchers and grenade launchers rarely ever get mentioned. Marauders serve as a support upgrade on enhancing Marine firepower when Gauss Rifles alone aren't optimal. As I said before in the previous CRT, I firmly believe in 8-B StarCraft as it makes the High 8-C calcs easier to manage by upscaling them to 8-B. Despite field manual saying that Nydus Worms aren't that durable for their size, I think that's more on the fact that Marine fire and such are capable of harming it. Banelings certainly don't 1 shot it So I firmly believe that via all the High 8-C calcs, low tiers being capable of destroying vehicles and light aircraft, and Banelings being deemed weak against Roaches, Marauders, and Stalkers in the field manual artbook which is supported by even a short story called In The Dark which said that the banelings alone weren't enough for killing the stalkers and immortals, I stand on the 8-B side.
Tier 7-6 Scaling for Heavy Tier Vehicles and High Level Heroes
For this one we have Town Level+ and High 6-C Motherships plus Leviathans to them via Diamond Drone's estimations. On paper this looks pretty good given the kiloton and megaton statements we have about ships in both field manual and novels like Evolution. But again, I personally disagree with them like how the Infinity Gauntlet is often described as Universal in stories but is often portrayed to be way beyond that by feats like destroying M-Body abstracts like Eternity.
I believe in At least High 6-C, possibly/likely High 6-A for many profiles due to the fact that while stuff like normal BCs are inferior to Kerrigan, they should still be at least be capable of damaging her as if Immortals can destroy hybrids who can pierce through a tired Kerrigan, so can BCs and Siege Tanks as they were hunted down after the End War to remove Amon's legacy from the universe. Siege Tanks can also pierce BC shielding and has an entire short story about killing a Collosus by itself with siege mode in Momentum. Kerrigan couldn't have done everything she did by herself as she needed an army to cover her flanks and deal with multiple opponents as once. It's reasonable to assume that heavy tier units can at least harm her to a decent extent as that would leave Kerrigan invincible to the Dominion. Carriers and other ships like Void Rays were also apart of the bombardment squad that atomized Amon's body when we destroyed his void shards and as seen in the War Pigs comics, they can adjust their fire potency which allowed Raynor the time he needed to escape the planet's purification. Scourges are definitive High 6-A as they consistently destroy aircraft and cripple capital ships such as BC, even Primal Kerrigan was forced to use them against Gorgons due to their sheer size. Scourges also wounded Ulrezaj (A Dark Archon comprised of 7 DTs) who is likely comparable to the Twilight Archons who did the same storm feat as Kerrigan when she just awoken as a Primal Zerg. Leviathans can also likely house Scourges within itself and tank a few hits from them. They're also Kerrigan's strongest summons so they at least scale somewhat to her alongside Gorgons and Motherships. The Xanthos is definitely High 6-A as it can fight Gorgons and even kill them although it's questionable if they can truly beat a Gorgon 1v1 as they were offline for logistics and repairs. Nova defeated it with her forces which can include Battlecruisers. Banshee rockets are noted to melt through the heaviest terran armor known to man alongside Vikings being capable of taking down capital ships
Speed Scaling
Well this is also a tricky in a comparable sense to the AP scaling. So far we have consistent beyond hypersonic bullet timings from the previous threads such as Nova's bullet timing from dodging marine fire in Ghost Academy, Spectres dodging a hypersonic bullet from less than 9 meters away and more like Kerrigan casually stopping and redirecting bullets with her telekenisis. Although there's also the canon description of Zealots using charge to transform into pure energy and running at lightning speeds to quickly close the gap between far away opponents who think they're out of range from the Zealot's blades. Multiple users of psionic lightning that acts similar to real lightning by electrocuting people, disabling and interfering with technology, storm casting and paralyzing them and making your hair stand up before a psi storm begins.
I propose;
At least Peak Human, possibly Superhuman for normal people like Marines
Superhuman for Zergling and Hellion tier units
At least Hypersonic for Nova and Zealots plus MHS+ with charge (Zealots also get Supersonic movement speed for running around one of Aiur's moons quickly from a space battles calc)
At least Hypersonic, possibly MHS+ for High Templars and other people in a similar scale who possibly scale to them
MHS+ for heroes like Kerrigan, Tassadar, and Zeratul for their superior psionics and having multiple psionic lightning based attacks
Lightspeed Reactions Kerrigan
Also someone forgot to give the Leviathan MFTL+ Warp Travel lol. The thing literally does warp travel during cutscenes like finding the Moros and travelled to Zerus in a short amount of time which is supposedly around the center of the galaxy and is outside the Koprulu Sector according to the starcraft wiki.
Lifting Strength
This part is surprisingly pretty straight forward. As we have a good idea on the general lifting strength in the verse.
Light infantry folks scale to Raynor and Zealots who held up a neosteel door and Hydras even having a 3500 kilograms rating for their higher end weights according to sc wiki so we get ratings like At least Class1, possibly Class 5. Nova gets Class 100 for her lifting a statue that's the weight of a siege tank according to the Spectres book
High tiers are Class K via Ultralisks weight which are far larger and heavier than a siege tank with Tychus even joking about it being a 100 tons at minimum. This applies to people such as Kerrigan and Artanis
Heavy telekinesis lifting strength users like Kerrigan get Class G for her Implosion skill in WoL which kills even BCs. Idk who else this scales to aside from Amon. The Leviathan gets this too due to being physically 11 kilometers long and carrying entire armies of Zerg.
Intelligence
Let's try to actually get intelligence ratings that aren't simply labeled as "High" lol.
My suggestions are
At least gifted for Raynor and others comparable to him like High Templars who are very knowledgeable in both books and combat via centuries of experience
Gifted for Zealots due to their age and length of training plus being capable of doing good geometry according to Cold Symmetry
Queen of Blades Kerrigan being either Genius or Extra-Ordinary Genius for picking up Zantar slugs which made up the early roaches and then Abathur later perfected it to the Roaches we know today in SC2. She also experiments on other stuff like cooperating with Abathur on creating the SC2-era Queens and was capable of spinning up a Brood Mother larva by herself
Straight up Extra-Ordinary Genius for people like Narud and Abathur - Abathur was compared to a quantum super computer by the terrans and Narud was also noted to be even beyond him plus Amon designing the Overmind with his own smarts alongside his followers.
Last edited: