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StarCraft Major Revision Thread Attempt 2

Is there something wrong with using health and defence points or any of the other calculations I did?
Yeah, Health and Defense are 99/100 game mechanics, and them ***** literally have to be canonized in order to use em

The other calcs need to be in their own blogs a piece, and then need to be evaluated by one of the calc group members here
 
Health points aren't usable, Hydralisks being able to chomp steel is fine. Zerglings being comparable but slower to stuff like Hellions is fine, Vultures are arguable because the Zergling isn't that overwhelming far behind them at least theoritically. The fastest Zealot ever ran around a moon in a relatively short amount of time. But I think it's best that Zerglings stays at superhuman instead because at least Zealots at peak are shown to be capable of being faster than Vultures.
 
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Health points aren't usable, Hydralisks being able to chomp steel is fine. Zerglings being comparable but slower to stuff like Hellions is fine, Vultures are arguable because the Zergling isn't that overwhelming far behind them at least theoritically. The fastest Zealot ever ran around a moon in a relatively short amount of time. But I think it's best that Zerglings stays at superhuman instead because at least Zealots at peak are shown to be capable of being faster than Vultures.
Yeah and the thing about Zergling speed is that I don't know how fast they are in the campaign they never showed it on the StarCraft wiki site. (their speed is measured in in-game distance per second) So I just used their Versus mode speed. In other words like you said them being faster then vultures is theoretical.
 
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