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I was wondering, I have a question about the ability to react and intercept multiple projectile based attacks that are coming at you all at the same time, speed and distance, and you manage to intercept each and every one of them simultaneously like a scatter shot.
what would the best calculation be for reaction timing for reacting and shooting down multiple incoming projectiles simultaneously?
And there is a term called Actions per Minute which is what gamers use in real time strategy games, 1 APM equals 1 RPM (rotation per minute) which equals 60 Hertz in Frequency. I was doing searches here about using frequency for reaction timing and shows that you use the Frequency and the distance/length of something to find the velocity/reaction time, I was wondering would the distance to and from point A and B be considered the proper length for the equation?
what would the best calculation be for reaction timing for reacting and shooting down multiple incoming projectiles simultaneously?
And there is a term called Actions per Minute which is what gamers use in real time strategy games, 1 APM equals 1 RPM (rotation per minute) which equals 60 Hertz in Frequency. I was doing searches here about using frequency for reaction timing and shows that you use the Frequency and the distance/length of something to find the velocity/reaction time, I was wondering would the distance to and from point A and B be considered the proper length for the equation?