- 9,351
- 8,166
After reading most, but not all, the messages of this thread, I must say I prefer option A.
Bear in mind that splitting profiles doesn't mean accounting them as a separate canon, it's mostly for the sake of formatting, as we do for long-running characters.
Still, one could very well argue how some series are still a separate canon, just look at how different the world and the society are in series such as M&L and PM when compared to the much simpler structures we find in classic games, but I'm digressing.
Also, I think we should be somewhat conservative with the number of profiles, since it makes little sense to make a dozen of them when it doesn't seem necessary, and makes the split less arbitrary.
I can see a sort of big profile with several keys encompassing 2D and 3D main games (although a key for every game is just pointless) and others for PM, M&L etc.. with keys for each game.
Lastly, pay attention to what we call tier 5 and 4 feats, as most of them have already been discussed extensively in the past.
I see people already talked about the painting worlds, so I will only mention a couple others.
Bowser turning Yoshi's Island in a book is just a Reality Warping feat, it doesn't have anything to do with raw power, and the whole feat is described in-game as a spell.
The Sammer Kingdom had plenty of issues, mostly because it seems the characters were just expelled from the dying world instead of being erased, and other npcs and buildings survived its end, this feat has also been debated extensively in the past, and I believe those threads can be found easily.
Bear in mind that splitting profiles doesn't mean accounting them as a separate canon, it's mostly for the sake of formatting, as we do for long-running characters.
Still, one could very well argue how some series are still a separate canon, just look at how different the world and the society are in series such as M&L and PM when compared to the much simpler structures we find in classic games, but I'm digressing.
Also, I think we should be somewhat conservative with the number of profiles, since it makes little sense to make a dozen of them when it doesn't seem necessary, and makes the split less arbitrary.
I can see a sort of big profile with several keys encompassing 2D and 3D main games (although a key for every game is just pointless) and others for PM, M&L etc.. with keys for each game.
Lastly, pay attention to what we call tier 5 and 4 feats, as most of them have already been discussed extensively in the past.
I see people already talked about the painting worlds, so I will only mention a couple others.
Bowser turning Yoshi's Island in a book is just a Reality Warping feat, it doesn't have anything to do with raw power, and the whole feat is described in-game as a spell.
The Sammer Kingdom had plenty of issues, mostly because it seems the characters were just expelled from the dying world instead of being erased, and other npcs and buildings survived its end, this feat has also been debated extensively in the past, and I believe those threads can be found easily.