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One Piece speed downgrade (revised)

the Calc here uses hybrid zoan marco, even tho it was full zoan Marco who dodged the laser and is much bigger in size
We don't see in the panels if he transformed into hybrid form before or during the dodge, though maybe the anime can clear that up.
 
We don't see in the panels if he transformed into hybrid form before or during the dodge, though maybe the anime can clear that up.
the manga shows the dodge/movement while he's in full zoan... Via that we know he transformed beforehand

The anime shows him transforming beforehand also
 
Second Calc

The issue here is that we don't know what distance laser moved. Because his leg can freely continue to move even if laser crosses Luffy's previous position, so in last panel lasers can easily pass that 3.94 meters distance. 90 degree Luffy movement wouldn't work either sine it'll also increase distance between him and laser.
This wasn't meant to be on the verse page as there was a "rule" to wait for the egghead arc/fights to finish, it currently has finished now tho

We can see Luffy's previous position with the afterimage of luffy's head and the front lasers has yet to hit/go past it, so the feat is still "calcable". You can also lowball it to the length of luffy as the lasers didn't go past his current head position as well

I personally do think the calc has some mistakes tho, so I think it's fine to remove it
 
First Calc

First issue of original calc is that distance from Queen to Sanji's foot is used. For using this, at the end of the Sanji's movement, Queen's lasers shouldn't be able to cross that distance. However at the end of Sanji's movement Sanji will already in a position that lasers won't be a threat for him. That's why I'll use distance from Queen to Sanji's head/ground.
Panel

Blue line 46.325 px | 26.96542893725992 cm

Yellow line 244.616 px | 142.3891066360879 cm
if I remember correctly chariot said the laser distance should be around his groin area instead

You should also use sanji's official art to scale his measurements
 
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the Calc here uses hybrid zoan marco, even tho it was full zoan Marco who dodged the laser and is of much bigger size

Using the presumably accepted distance above, the result would be 13.078773451x Speed Of Light instead
It kinda falls into what I mentioned in the OP. You should use 22.094443970773 m * pi / 2 = 34.7058714319 m instead. You shouldn't sum his right wing length, left wing length and body length.

IIRC when I checked it wing had inconsistend size comparing to King and his blade but you were saying that we can't measure wing from King' blade due to them being different distance away from POV, am I right? But I'm not sure why you're saying that we can't measure wing from King's blade since it'll be safer and require less steps. If we go with what you said, King's blade measured from wing will be way bigger than it should.
 
It kinda falls into what I mentioned in the OP. You should use 22.094443970773 m * pi / 2 = 34.7058714319 m instead. You shouldn't sum his right wing length, left wing length and body length.
What you mean? He turns his whole body not just 1 wing like this
1043-008.png

it would be that value if he only rotated 1 wing to the side 90 degrees, he rotated his whole body... So you would account for his full rotation of his body
IIRC when I checked it wing had inconsistend size comparing to King and his blade but you were saying that we can't measure wing from King' blade due to them being different distance away from POV, am I right? But I'm not sure why you're saying that we can't measure wing from King's blade since it'll be safer and require less steps. If we go with what you said, King's blade measured from wing will be way bigger than it should.
latest

The problems would be 1. The pov of king and the sword being behind the wing 2. The wing would've become smaller when slashed as we can see the flame fathers scattering of the wing 3. The size of the wing would be way smaller than Marco's zoan body which we know isn't the case

So it wouldn't be safer at all to use and didn't use that panel based off of those reasons, instead just used the wing size of when he dodges which is the safest option
 
What you mean? He turns his whole body not just 1 wing like this
I know, that isn't something that I deny.
it would be that value if he only rotated 1 wing to the side 90 degrees, he rotated his whole body... So you would account for his full rotation of his body
No. Why are you summing speeds of different parts of him? I can literally get infinity speed using this logic for everyone.
The problems would be 1. The pov of king and the sword being behind the wing
This isn't a problem exactly because King is a little behind. Distance is negligible, but even if you believe that distance isn't negligible, that'd just mean King and his sword is even bigger than size we'll get (which was already bigger than his/its actual size).
 
I know, that isn't something that I deny.
So then I don't really understand why you would only account the size of 1 wing rotating
No. Why are you summing speeds of different parts of him?
Because it's shown he rotated them as well

If there were no wing and it was just a human body, would you not measure his chest size (1.07 m for example) and then do 1.07 * 90 * pi/180 = 1.68075206967 m for rotating his body 90 degrees to the side?
I can literally get infinity speed using this logic for everyone.
No you can't? How?
This isn't a problem exactly because King is a little behind. Distance is negligible, but even if you believe that distance isn't negligible, that'd just mean King and his sword is even bigger than size we'll get (which was already bigger than his/its actual size).
I'm saying that it's still inaccurate to scale even if the thing closer to the panels are bigger, using a panel that's clearly not meant for size scaling is the problem as he's behind the thing he slashed. (There's also pov where the wing is further to the left of the panel while king is nearly in the middle which would also mess up scaling as we are viewing it from an angle as we can see the insides of the wing that's slashed)
 
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So then I don't really understand why you would only account the size of 1 wing rotating
Because it's highest speed that Marco's any part have. Don't forget that Marco rotates these parts at the same time.
Because it's shown he rotated them as well
No you can't? How?
Oh, then a rotating stick has infinite speed if I sum speed of all of its infinitesmall parts?
I'm saying that it's still inaccurate to scale even if the thing closer to the panels are bigger, using a panel that's clearly not meant for size scaling is the problem as he's behind the thing he slashed
To answer this I will repeat my argument and it will go like this as the other thread about that calc. We both shared our points about which size scaling is better so let's wait for CGMs' decision.
 
Because it's highest speed that Marco's any part have
he moved his hole body within the timeframe of the laser, it wouldn't matter if that would be his fastest speed? Wouldn't it be nearly identical still, as he's moving the full length of it nearly simultaneously?
Oh, then a rotating stick has infinite speed if I sum speed of all of its infinitesmall parts?
A stick does not physically move on it's own and goes 1 direction, with a body you have to move and force all your limbs to the side... which would account for your total movements within the timeframe

I think maybe if you explained it well I might understand what you mean but you at times say things that start making no sense to me
To answer this I will repeat my argument and it will go like this as the other thread about that calc. We both shared our points about which size scaling is better so let's wait for CGMs' decision.
I mean Sure

I just replied to address the multiple problems with using that panel and explained to you how it wasn't the safer option
 
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he moved his hole body within the timeframe of the laser, it wouldn't matter if that would be his fastest speed? Wouldn't it be nearly identical still, as he's moving the full length of it nearly simultaneously?
If someone make several movements simultaneously, we won't sum distance. We would, if a guy did several movements and none of them begins before previous one's finishing. As there isn't any difference speed wise between someone punching at x speed with 1 fist and someone punching at x speed with 2 fists at the same time.(like with right fist and left fist)
A stick does not physically move on it's own and goes 1 direction, with a body you have to move and force all your limbs to the side... which would account for your total movements within the timeframe

I think maybe if you explained it well I might understand what you mean but you at times say things that start making no sense to me


Look. Let's say stick's length is L. By your logic I can say that end of stick traveled L *pi distance, its part which is 0.99 L away from rotation center traveled 0.99 L * pi,...

Then I can sum all that stuff and continue making it infinitely.
 
Look. Let's say stick's length is L. By your logic I can say that end of stick traveled L *pi distance, its part which is 0.99 L away from rotation center traveled 0.99 L * pi,...

Then I can sum all that stuff and continue making it infinitely.
I don't think I understood. So the left line, if it moved 90 degrees upwards... It would be L * 90 * pi/180 right? But then what if the black dot also rotated upwards aswell? Wouldn't it then be L + black dot * 90 * pi/180? That is literally a movement you would've ignored going by what you've said

Would also be impossible to continue making it infinitely as only those 2 parts are moving to the new location
As there isn't any difference speed wise between someone punching at x speed with 1 fist and someone punching at x speed with 2 fists at the same time.(like with right fist and left fist)
Yes there is? If a laser has moved 3 meters ---> and you have moved both your left hand and your right hand

You would use the total distance that you moved within the timeframe (3 / the total distance you've moved)

Like for me I can sometimes understand what you mean but then it starts not making sense since your still moving it, idk I think if other cgms approves that it's supposed to be 34.7058714319 m then I'll just change it to that

so currently we wait and see 🦧
 
don't think I understood. So the left line, if it moved 90 degrees upwards... It would be L * 90 * pi/180 right? But then what if the black dot also rotated upwards aswell? Wouldn't it then be L + black dot * 90 * pi/180? That is literally a movement you would've ignored going by what you've said
That's an example regarding infinite thing. (there are previous and later positions of stick) But going with what you said, black dot's rotating is quite unrealistic since center of rotation would be end of wing. It's logical to assume that Marco rotates around center.
Would also be impossible to continue making it infinitely as only those 2 parts are moving to the new location
There are infinite parts... Every infinitesmall part of that stick moves at different speeds. You can't just sum them. If so you can get inf speed for every feat.
Yes there is? If a laser has moved 3 meters ---> and you have moved both your left hand and your right hand

You would use the total distance that you moved within the timeframe (3 / the total distance you've moved)

Like for me I can sometimes understand what you mean but then it starts not making sense since your still moving it, idk I think if other cgms approves that it's supposed to be 34.7058714319 m then I'll just change it to that

so currently we wait and see 🦧
No, it doesn't work like this as I said earlier. But better to wait for CGMs called by Antvasima.
 
I will typically engage with any thread you ask me to, if I do not think others will take up the mantle: I want it known that this is not the case here, and I hope that another will. I do not work willingly on the HST and similar verses. Good luck.
 
It's logical to assume that Marco rotates around center.
He doesn’t rotate around anything, he himself rotates in a direction

Like for example if you didn’t move both of you wing and only moved/rotated your torso then you would calc the width of your torso and find it’s movement
 
Do you understand that what you wrote has no meaning
No I don’t not understand. Because what I’m saying literally makes sense

So why not half the other rotation also? Of Marco moving downwards… why only his width?

Idk, maybe in the future I’ll understand why. I’ll just change the wing rotation to that since I think damage agreed with how that works
 
No I don’t not understand. Because what I’m saying literally makes sense

So why not half the other rotation also? Of Marco moving downwards… why only his width?

Idk, maybe in the future I’ll understand why. I’ll just change the wing rotation to that since I think damage agreed with how that works
Sorry bu I don't know how to explain it in another way.

Btw you should just use that 34 meters for distance, don't sum it with body rotation. Basically body rotation isn't 16 * pi / 2 anyway, bc for it he should rotate around for example top of his head. But it doesn't relly matter as it would be less than wing's speed.
 
I would also greatly appreciate help from more calc group members here, as a safety precaution. 🙏
 
Since, this thread seems to be dead, with no new participants, can we start counting votes? And if we have enough we can just implement it? Wondering since this seems to be pretty much dead, with nothing new coming up, and no one willing to vote or even talk further?
 
The only current adjustments to the calcs are
1. Using the size of full zoan Marco and his rotations

2. Using the measurements with Sanji's official art and adjusting the distance of the laser that was suggested by Chariot

These seems to be the only input needed from cgms at the moment (Making a whole new thread for that seem kinda unnecessary)
 
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