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Peak Human.3:53
What is the LS to crush a head?
Just to be sure, since I have seen some saying its class 50 and others saying its class K
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Peak Human.3:53
What is the LS to crush a head?
Just to be sure, since I have seen some saying its class 50 and others saying its class K
What... yeah, no way
Nah, you confusing up the numbers. It's now Peak Human LS, but it's not the kind of force even the strongest weightlifters IRL could even hope to come close to mustering with their hands even if they tried. It just isn't possible.3:53
What is the LS to crush a head?
Just to be sure, since I have seen some saying its class 50 and others saying its class K
Yes, to the Telekinesis that is.Another question, if I throw a bus at a building via telekinesis, would the energy result scale to LS?
Depends on the technique used and whether any consistent feats exist on this level.I just realized that breaking a neck is Class 1
By how much tho? The low-end is lower than the skull value and the high-end is higher by about 66-ish kgf.Isn't it strange that this is stronger than crushing a skull?
What Low-End do you mean? I can't find any of thisThe low-end is lower than the skull value and the high-end is higher by about 66-ish kgf.
Neck snapping ranges from 1000-1250 lbf or 453.592-566.9905 kgf.What Low-End do you mean? I can't find any of this
BumpCan this feat be calculated? The place is Auschwitz
If he "spat" an ocean, I'm assuming he just had enough spit to create an "ocean". If so, you can prolly just use KE.How should I calculate the creation of an ocean?
So a guy basically created an ocean instantly after he spat on the ground
OkIf he "spat" an ocean, I'm assuming he just had enough spit to create an "ocean". If so, you can prolly just use KE.
Any idea how to calculate that the moon does not move?
Normal Frag
I don't know if I read it correctly (English is not my native language), basically you ask if the method has a flaw or you ask which method you should useIs this the thread for asking for a calculation and tier for a feat?
Can someone give me a hand with this calc? (minute 2:44)
Basically Pacheco flattens the area, but I don't know how to even start
ok, although it seems to be more than one Chunk so I'll use something like 4 to higher chunks as different endingsSeems he just deleted the chunk so you could get the amount of blocks in a chunk and calculate the volume of a cube and then probably applying some level of hollowness to it maybe about 20-30% since we know not all that area was filled with blocks then afterwards you could probs use pulverization or vaporization with values for rock and soil
Go to the projectile dodging feats pageIs there any reference blog for angular size calcs? If yes can someone link it to me-
Calculation Guide
A calculation (referred to as calc for short) is a method of determining a statistic (referred to as stat for short) of a character (usually Attack Potency or Speed) in cases where it cannot be directly determined. It makes use of scientific formulae and mathematical equations to calculate any...vsbattles.fandom.com
ThanxGo to the projectile dodging feats page
Is there anyway I could calculate this? It's an overhead shot of the damage.
I guess that can workIf I can use the bridges, I'd just use the average width of the Incheon Bridge.
What destruction value should I use?
This blast is what caused the hole.
not necessarily, just in case the explosion happens suddenly or you don't see the final result, there are several calcs that use the size of area before/after the explosion or use the same formula to find how much energy it takes to destroy something.But, before I start, question.
The Explosion Yield Calculations page says I should use the exact page where the explosion happens. So should I use that, instead of using the shown damage after the explosion?
Tbh, the crater looks simple to calc. I could do it for you if you want. Calc'ing the destruction would def yield a better result than calc'ing the explosion (Albeit the explosion method should give you results fairly into Tier 7)Alright, good. Thanks.