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Official Calculations Discussion Thread

I mean, It's a surprise lol. Especially after seeing Hunter's profile

This result breaks some expectations and in fact the feat becomes almost useless
 
3:53

What is the LS to crush a head?

Just to be sure, since I have seen some saying its class 50 and others saying its class K
Nah, you confusing up the numbers. It's now Peak Human LS, but it's not the kind of force even the strongest weightlifters IRL could even hope to come close to mustering with their hands even if they tried. It just isn't possible.
 
Another question, if I throw a bus at a building via telekinesis, would the energy result scale to LS?
 
What Low-End do you mean? I can't find any of this
Neck snapping ranges from 1000-1250 lbf or 453.592-566.9905 kgf.

Skull crushing is 1100 lbf or 498.9516 kgf.

They are very clearly linked in the Common Feats page.
 
How should I calculate the creation of an ocean?

So a guy basically created an ocean instantly after he spat on the ground
 
Is this the thread for asking for a calculation and tier for a feat?
I don't know if I read it correctly (English is not my native language), basically you ask if the method has a flaw or you ask which method you should use
This is the thread to request a calculation

and this one to be evaluated
 
Can someone give me a hand with this calc? (minute 2:44)


Basically Pacheco flattens the area, but I don't know how to even start
 
Can someone give me a hand with this calc? (minute 2:44)


Basically Pacheco flattens the area, but I don't know how to even start

Seems he just deleted the chunk so you could get the amount of blocks in a chunk and calculate the volume of a cube and then probably applying some level of hollowness to it maybe about 20-30% since we know not all that area was filled with blocks then afterwards you could probs use pulverization or vaporization with values for rock and soil
 
Seems he just deleted the chunk so you could get the amount of blocks in a chunk and calculate the volume of a cube and then probably applying some level of hollowness to it maybe about 20-30% since we know not all that area was filled with blocks then afterwards you could probs use pulverization or vaporization with values for rock and soil
ok, although it seems to be more than one Chunk so I'll use something like 4 to higher chunks as different endings
 
Is there any reference blog for angular size calcs? If yes can someone link it to me-
 
Is there any reference blog for angular size calcs? If yes can someone link it to me-
Go to the projectile dodging feats page
 


Is there anyway I could calculate this? It's an overhead shot of the damage.
 
If I can use the bridges, I'd just use the average width of the Incheon Bridge.

What destruction value should I use?
I guess that can work

what did that hole? If it was a "common" explosion, you could use

W = R^3*((27136*P+8649)^(1/2)/13568-93/13568)^2, where W is the yield in tons of TNT, R is the radius in meters, and P is the shockwave pressure in bars, where we generally use 1.37895 bars or 20 psi of pressure.

anything else like heat blast and the like would use Vaporization
 
Alright, good. Thanks.
Tbh, the crater looks simple to calc. I could do it for you if you want. Calc'ing the destruction would def yield a better result than calc'ing the explosion (Albeit the explosion method should give you results fairly into Tier 7)
 
I mean I can very easily just do it myself, since it is indeed very simple.

But if your willing to do it for me honestly I don't really wanna do it cause I'm lazy so yeah go ahead lmao-
 
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