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What is even being destroyed thereBump?
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What is even being destroyed thereBump?
The floor of the Dragonpit, a huge stable to keep dragons undergroundWhat is even being destroyed there
Find the volume (cube formula), and use the density to get its mass.How can I calculate raising a piece of land in an almost square shape (it has irregularities in some parts)?
Like this? (is the third calc)Find the volume (cube formula), and use the density to get its mass.
If you want to get AP, use the Kinetic Energy formula.
YupLike this? (is the third calc)
Oliver de jesus/Calcs
vsbattles.fandom.com
Nice
You can use that.Then Character C blitzs Character B and Character D blitzs Character C can I use the supersonic perception time
Only up until Character C can you use it for calcs (Since Character B is stated to be equal to Character A). For Character D and swifter, just scale them as unquantifiably above whatever Character C was calc'd at.Okay got a question. If Character A is stated to Move Faster than Sound, and Character B not only reacts to him but there's a statement saying that Character B is on the same level as Character A.
Then Character C blitzs Character B and Character D blitzs Character C can I use the supersonic perception time or would it contentious?
Did you try the Mogo calc to gain a general idea for the formula involving luminosity feats? That kinda stuff is way out of my territory, but I am sure Executor or DT should be able to help you out.I was wondering about a calculation method.
In one verse, torpedoes used by starships are fitted with micro black holes. The luminosity generated by the black holes is away from the torpedoes to generate thrust, accelerating them to near-light speeds (easily 99.9% SoL given context in the series) within moments.
Obviously there's RKE for the projectile itself, but I was wondering how I could calculate the luminosity needed for this.
- These torpedoes would accelerate to their target at near lightspeed with an accuracy of 99.999%, carrying enough explosive power to destroy a moon.
Not sure about those.I know how to calculate luminosity itself, since there's actually something on Omni for that.
It's more about radiation pressure (like solar sails, as an example), but without distance.
Yall got any idea how I'd get the mass of something like this? (The big spike ball thing)
Also, what shape should I use for this "crater"?
Yo, I need a bit of help here.
Anybody got any idea of what shape I should use to get the volume of this feat? Am thinking cylinder, but not sure. Also, ye, character shot through a helicopter - to be exact, it is a remote-controlled helicopter without any humans on-board but a helicopter nonetheless.
incalculable, unless there is pre-existing information, the Warhammer peeps used the heat and gas generated by their plasma weapons to get a high 8-C ratingHey, hey, I got a question... Anybody know the formula to calculate the attack potency of a plasma attack? Or is there no formula for it?
If you mean for AP, it would probably just be whichever is lower between the destruction (probably pulverization) of the tiny amount of wall between the screw’s threads or the energy needed to deform the screws enough that they get pulled out.Wanted to ask how you'd go about calcing someone ripping off something from a wall if the thing is screwed in
I want to calculate LS from itIf you mean for AP, it would probably just be whichever is lower between the destruction (probably pulverization) of the tiny amount of wall between the screw’s threads or the energy needed to deform the screws enough that they get pulled out.
I found this page
The screw grades section lists yield strengths of different qualities of screw. So that times the volume of the screw would be roughly the energy to deform it.
Found a calculator for thatI want to calculate LS from it