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At least Relativistic+ (Kicked Saitama to the moon in nearly an instant. His striking speed should be comparable to his kick)
A new section called Throwing Feats was added to the Speed page, and the speed at which a character throws or launches an object doesn't scale to combat speed by default.
For feats of throwing or launching a projectile, the formulas and calculators found on this page can be used, provided the projectile is not launched more than dozens of kilometers high or so far that the curvature of the planet becomes relevant.
A particularly useful formula is v = sqrt( R * g / ( sin(2 * a) ) ), where v is the initial launching / throwing speed, R is the distance the object is thrown, g is the gravitational acceleration (9.81 m/s^2) and a is angle between the ground and the direction the projectile gets launched in. Ensure that the angle is given in the same unit used for the sinus (i.e. either both degrees or both radians). A useful approximation is to use a = 45° as that will result in a low-end estimate for the projectile's speed and hence doesn't require actual measurement of the angle.
Note that throwing speed is typically not applied to combat speed, but only treated as attack speed, as it is usually considered a feat of strength more so than a measure of how fast the character can run or fight.
So in accordance to this rule my proposed revision is:
Unknown (Meteoric Burst releases his latent energy to boost his body’s power and speed beyond its limits, making him faster than before) with Relativistic+ attack speed (Same as right now but without the last sentence)
Unless of course someone comes up with a viable way to still scale Relativistic+ to his general speed, in which case this thread will just be about revising his current speed description.