The Calaca said:
People is ignoring that they start at 5 meters and that Garou could reflect missiles if Iron Man shoots him with them, making the flight advantage less of a problem.
How the hell did i miss that, i guess SBA is so common i just registered it as that.
Okay, with a 5 meters distance a close fight with Garou is basically unavoidable even if Tony tries to fly away.
If he tries to focus energy on boosters, Garou will be able to notice his propulsors and likely damage them with his 4x Ap difference and the extra range WICF has, if he goes for Repulsors same, as they open in a wide cone most of the time.
Tony will have a hard time on CQC even with his super AI stuff. I'm guessing Tony's best feats would be fighting Cpt. america in close combat, who has amazing skill (such as mastering all human world martial arts and holding his own against other top tiers in marvel), wich would make him superior to Garou in technical skill, but (as far as i know) he lacks stuff like physics defying anime martial arts (WSRF WICF and it's variations) who could surprise him when the Martial artist in front of him twirls his hands and suddenly launches multiple air sickles in his direction, or creates a big dragon shaped shockwave, or reflects a missile/energy beam with his hands, and with that 4x AP advantage it's likely he ends up with a handicap and some systems offline after their first exchange of blows.
Now, for Tony's advantages, he has stuff like Sonics(who honestly sound like an insta-win move here), cryogenics(who can work incap garou and allow him to kill him no problem), huge edge in versatility and if he gets away somehow and manages to range spam, Garou really can't do much else.
i need to know more about how some of Tony's powers work(AOE, range) in the comics and his in character behaviour to know who to vote for.