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Pixel-scaling doesn't have to be perfect, but it also doesn't have to be heavily inconsistent and inflated. If there is 1 or 2 panels that make something look big and everything else makes it look significantly smaller, I'd say the cherry-picking is using the inflated size, not the unholy amount of contradictions, which, in Konoha's case, exist.I personally don't have anything against this; and I never really liked how some people can get too cherry picky about everything assuming pixel perfection; it's difficult to draw each and every detail of a large world map while realistically making this inside it specks by comparison.