Sorry if I came across as being declarative in my statements, but I tend to look at things from a logical point of view. I've never really seen much reason to pick casual mode other than for focusing on the story. That's all I meant by that. My positions are not rock solid, and can change if presented with a convincing argument. I'm not saying "people should stop playing the way they want to", I'm actually saying that "I don't think there's any logical reason for a seasoned player to pick casual mode except for the story". In essence, my position is that classic mode can only improve your experience. With thirteen divine pulses available by the end of Part 1, the safety net is already pretty wide. I apologize if you felt attacked by my arguments, but I'm not directing them at anyone in particular, and I'm not saying that people are wrong or dumb for picking casual mode. I've just never come across a convincing argument for playing casual mode in Three Houses if you're not a new player and don't want to focus mainly on the story. As I said, my intention is to improve peoples' experiences.