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>Dominate: Eldrad reaches into his foe's mind, crushing their will and preventing them from putting up any sort of resistance.

Kars laughs at high 3-A/low 2-C willppwer manipulation.

>Hallucination: Using his powers, Eldrad causes enemies to experience horrifying hallucinations and immense paranoia, forcing them to assault themselves and their allies.

Not on the same scale but hes aware and has this ability.

>Invisibility: Eldrad obscures the image of himself and his allies from his foes' sights, allowing them to move entirely undetected.

Kars can sense stuff on various planes and minut shifts in the air among other things.

>Mind War: Eldrad reaches out and attacks the mind of his enemy in an attempt to destroy it entirely.

Whitesnake did this (kinda) to Kars, hevwas met with a literal waterfall of minds. Then Kars copied it no less than a second later.


>Psychic Shriek: Eldrad emits a howl which shreds his enemies' minds to pieces.

Maybe? But then again, he powerscales off Joji who unlike everyone else in the novel, could survive without his mind disc.

>Terrify: Eldrad assaults his foes with images of everything they fear most.

Does Kars even fear anything?

>Runes of Fate: is an Eldar-exclusive psychic discipline which allows Eldrad to alter fate itself, turning the tide of battle. Techniques from this discipline include:

>Death Mission: As Eldrad senses an approaching crux of destiny, he imbues himself with all the fortune of the future, drastically increasing his combat capabilities at the risk of death itself.

This would be good if this wasnt a hax battle.

>Doom: Eldrad alters the future, ensuring his foe will meet their end and taking away their chance of victory.

Dio and his Beyond have a similar ability, so Kars may passively alreasy be exposed to this.

>Eldritch Storm: Eldrad calls forth a swirling vortex of raw psychic energy, assaulting his foes with crackling bolts of lightning and psychic shockwaves.

Good i guess?

>Executioner: Eldrad summons an astral doppelganger of himself which tears at his foes' souls until none are left standing.

Kars can use D4C to pull in an infinitevamount of copies of himself, all armed with Whitesnakes (soul destruction and mind destruction), the world and more.

>Guide: Eldrad twists the strands of destiny, making it a certainty that his attacks will strike exactly where they need to.

This is good, but time stop.
 
Kars options are D4C (move to a different world and have duplicates fight in his stead, move Eldrad to a different world then just leave (he can layer worlds) fir BFR, or use D4C clones to paradox out of existence),

The world time stop (he even arms his duplicates with this usually, at the end ioff the novel he had duplicates all armed with the world help him, he can also use time stop to avoid precognition, dio did this against Diavolo even saying his precog is useless before it) he can also use other stands within timestop if dio is anything to go by.

Killer Queen BTD, transmutation+atomization to everyone around him+time rewind (the transmutation atomization happens regardless each time unless he undoes it). Or simply touching within timestop and turning him into a bomb.

Whitesnake can remove souls and minds, and also destroy them on contact (Kars can also ansorb souls and read mind's, kars himself can also simply reach in and remove souls, Kars can also survive as just a soul and survive without a soul, how does it work? Hell if i know).

Or MIH to accelerate his speed (can focus the effect to just himself) or use it to cause the death of the universe (he'd be smart to equip a clone with Mih and piss off to an alternate world and have clones do it in his stead).

Basically time stop+whatever is needed, he has enough time to test that out if need be.

Also Kars resists others time stop and can counter with time stop. Can survive without a soul (or mind, but not sure how long the latter last for, at leaat a minute or two, ignoring his already good resistance), also resists willpower manipulation (specifically that has no effect on him from anything below low 2-C/High 3-A plus high 3-A/low 2-C causility manipulation).

Basically, yeah the one can one shot physically (ignoring Kars can survive without a body), but Kars can just time stop and go wild and this dude has no resustances listed on his profile.
 
Eldrad wins even if there's only a couple futures out of billions in which he win.

There's at least one future where Kars either messes up and gets struck, or Eldrad gets lucky and strikes.

Ultimately, I don't see how Kars can do what Abaddon the Despoiler couldn't do.
 
Pretty sure that Eldrad can do plain old mindscrew and turn Kars into his puppet. And don't underestimate the AP advantage, it bypasses his regen alone. Also, Kars ain't coming back from being BFRd into the Warp
 
He can't.

The amount of Mind discs in Kars brain will likely redirect the Mind screw away.

Least that's what I remember from Luke vs Kars
 
How many? Eldrad is kinda vastly superior to someone who midfucked 12 solar systems.
 
Dunno if this is relevant, but as I'm seeing mention of timestop, 13 farseers way below Eldrad stopped the time of an entire solar system in Path of the Outcast.
 
Pretty sure that almost every inhabited world in 40K has a population well above 100 millions.
 
Kaltias said:
Pretty sure that almost every inhabited world in 40K has a population well above 100 millions.
Considering Ghosar Quintus, a small planetoid whose only population is the miners that operate on it, has roughly 15 million inhabitants (again, all of whom are nothing but miners stationed there for the sole purpose of working), that sounds about right.
 
Terra has a population of quadrillions (Probably) and Necromunda has a population of hundreds of billions to low trillions. Which is average to high for a Hive World.

And Teturact did mind-control the populations of the Hive Worlds of the 12 systems as well.
 
How many mind discs? One for each organism (100 trillion, then again, Whitesnake can create discs with no end) This is ignoring the fact he scales off Joji who could continue to function normally after having his mind removed from his body and messed with .

Azathoth, Kars time stop is universal (probably multiversal to the extent of 37 universes, but nothing solid for that) and works inside other time stops (and time stops other time stop users who resist time stop).

Also if Kars screws up or is in the middle if screwing up? Time Travel or BTD, just start over.
 
Time Stop really won't help Kars considering that far lesser Farseers can stop time, slow time, accelerate time, and even time travel.

Also you have to consider Soul Hax and Eldrad's insane precognition. Even if you think that Kars has more chance of winning, remember that he defeated Abaddon whom he had a 1 in a 1,000,000 chance of defeating through precognition alone.
 
So where does it say he's able resist it on his page? It sats nothing of the sort. And that doesn't mean much as Kars can time stop people who resist time stop.


Soul hax? Ya mean the thing stuff Kars tanks or completely ignores as he doesnt even need a soul to function and can survive soul destruction?


Also you're forgetting Kars can adapt and copy these powers with the slightest exposure. If it's passive it's even worse as he's being exposed right away.
 
Eldrad via seeing a 1 in one million chance of winning and manipulating probability to achieve that outcome ovo

Not voting yet
 
And is this not an ability Kars can't copy?

(Also Kars already fought and beat someone with some damn good precognition that lets him see the future across multiple universes).
 
Matthew Schroeder said:
Even if you think that Kars has more chance of winning, remember that he defeated Abaddon whom he had a 1 in a 1,000,000 chance of defeating through precognition alone.
Tbf, precog and fate manipulation. He scried the desired outcome, then twisted it into the true one despite being most unlikely.
 
And why cant Kars resist fate manipulation? He can shrug off BTD and its "ya explode no matter what now" ability. And as far as copy abilities, every ability Kars has seen ges copied instantly with only two exceptions, and those exceptions are low 2-C. (And even then the one was copied through simply seeing it).
 
But if it is an effect that's passively in action Kars should be able to copy it. And through copying it, form a resistance of sorts and use that a greater capacity.
 
It's not passive. He still has to think about doing it. Fate is not constantly flowing in Eldrad's favor at all times. Though when it happens it just kinda becomes the natural order of things.
 
He has to think about doing it? So why cant kars beat him before it happens and if it's an action Kars should be able to conceptually understand it and replicate.
 
And why can't Eldrad just erase Kars from existence, or shatter his soul, or now that Ynnari powers are a thing, use Life & Death Manipulation to **** him up?
 
Because we're talking about a guy capable of perfectly processing at least a million variations of the future simultaneously. He doesn't need to do so one at a time, which would really hinder him.
 
Because Kars resist soul manipulation? Did you read his page? Hell, funny thibg is, he resists shattering of the soul to be exact.

Because stuff like you're dead manipulation he no sells since novel Giorno has that power.

Exustence erasure maybe, depends how it's done.
 
If it's something that he does he can understand it.

DIO doesn't actually do anything when he stops time, or GER doesn't actually do anything when he manipulates causuality.

Both are enough to where he copies or no sells respectively.
 
So with both those abilities, there was some indicator he could understand and use to decipher what was going on, yes? Because I don't know if that would apply here. Eldrad altering fate doesn't appear to be anything. It just seems like things played out as they would have, anyway. Some other Farseers and Sorcerers seem to actively require something notable, but the only way we even knew Eldrad altered fate was because the narrator told us what was going on inside his head.
 
https://vsbattles.fandom.com/wiki/Farseer_Macha

^ Far weaker Farseer. All her powers listed are general abilities for Farseers.

So shit like:

Mind War: Macha duels with her enemy's very mind, typically resulting in the explosion of her foe's brain. However, even if her enemy should resist Macha's full psychic assault, their mental capacities shall be greatly reduced, and their physic powers will be nullified.

Temporal Weave: Macha targets her enemies and remove them from time itself, leaving their bodies frozen and untouchable in space.

Doom: Macha foresees future timelines, delving into the myriad threads of causality to find the ones in which blows strike true against her enemy no matter how robust its defenses.

Are stuff Eldrad can do.
 
Nope, GER has no indicator t's powers are in play azathoth.

Mind war? Kars gas 100,000,000,000,000+-infinite mind discs within him, Kars can continue functioning with his mind removed completely anyway and power null? GER couldn't do anything to him. Also a splattered head wouldn't hinder him in the slightest.

May be something, but GER could survive in a place between life and death while the universe dies and was reborn and function when time no longered existed, if he can Kars can.

>causuality.

Kars kinda no sells causility manipulation. And DIO had the future timeline stuff covered too.
 
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