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DEATHBATTLE! Accuracy Scale [Part 4]

Peter "Quicksilver" Maximoff said:
Probably a small nitpick, but in Vegeta vs Shadow they claimed that Vegeta can't turn ssj4 without blutzwaves which is not true.
Vegeta being able to go ssj4 or not doesn't really change the accuracy of the battle in our list
 
Meh.

I can agree with Scrooge winning. Don't agree with this site's ratings on SK, though. Calcs put him at Small City and MHS

Mask winning is correct in my eyes as well.
 
Okay, so I've been away for a few days and I need to catch up. Hope everyone here enjoyed the holidays. Anyway, to catch up:

Amy vs Ramona: Yeah, they used Pre and Post Gen Archie stuff with Amy (her holding off the waves of Swatbots and surviving her fight with Knux in that one Sonic Universe tournament arc I never read), so she definitely obliterates Ramona. Pretty sure even Sonic X only Amy still wins due to the massive power and speed difference.

Scrooge vs Shovel Knight: While I admit that Shovel Knight hits way harder, Scrooge is much faster (Subsonic vs Supersonic+ and MHS reactions. Even if SK gets the upgrade for lightning dodging, Scrooge still runs faster) and has plenty of hax options besides the guns they gave him. I still think Scrooge would win, but I can see why others disagree.

@Titan: Yes, we will begin putting together the full list once the season's over. We still need to iron out Right, Decent and do Right, Good before finalizing it.

Deadpool vs The Mask: This fight is definitely Right, Good, but towards the lower end. While their math for DP was low for the lols, the durability and speed feats definitely brought him up to where he should be. Math for Mask was good, but including Lobo-Mask seems a bit much since it's wildly inconsistent with what he can usually do. We'll have to wait and see in the QnA about why they accepted that (probably because "his Toon Force should be able to increase his abilities that far because it's funny if it does")
 
One of the researchers explained why they used Lobo vs Mask. Basically there's no indication either way as to it's canon status, but in the story the person who wears the Mask is a pretty despicable person. It's been shown throughout the main Mask storyline that generally how evil the person who wears the Mask is correlates directly to their power, which is a why a little innocent girl had easily the worst feats while wearing the Mask. Given that, it's likely an explanation as to why it's so above what the Mask normally dishes out.
 
Oh shit, here we go again, like Mewtwo there's currentely a CRT that's going to upgrade Sonic and Co to high end 5-A, making Shadow too durable for Mewtwo to finish the fight by speedblitz before Shadow uses time hax/goes super

More accurately Shadow is going to have 3.736 ninatons as AP/dura

So yeah, still wrong but for diferent reasons
 
So it's still wrong then? Shadow now hits harder in base forms, resists mind hax, is still way faster, and has Super Shadow waiting in the roster
 
Shadow is slower, but his sheer dura, hax resistance, time hax that would make the speed advantage useless and of course Super Shadow would give him the W
 
He's slower?

Well...shit.

I can't find this crt that'll make Shadow High 5-A in base, but he's 5-A without his limiters, so he's already more powerful eventually. Speed gap concerns me though, but he still has way more advantages
 
Or Mewtwo could just use any of his own hax that gives him the win, which he'll definitely do eventually. He has enough time considering that even if the speed upgrade for base forms goes through, he'll be 200,000,000,000 times faster.
 
3 trillion c vs 10 c.

Literally nothing Shadow can do in the meantime.

Also Super Shadow needs the power of love to become immeasurable (was there in the upgrade. Solaris scaling required the whole Elise stuff). Far more likely to be in the millions c, as he can't just lolpeak on command.
 
Shadow resists that hax with his equipment passively, and he seeing a extremely fast opponent it's just going to make him use Chaos Control when Mewtwo's attacks don't even make him flinch to stop him, and as seen in Generations the emeralds can turn someone super on their own even after KO, so even more reasons
 
Sorvoe551 said:
He's slower?
Well...shit.

I can't find this crt that'll make Shadow High 5-A in base, but he's 5-A without his limiters, so he's already more powerful eventually. Speed gap concerns me though, but he still has way more advantages
It's here
 
The equipment isn't standard equipment. Death Battle only uses SE.

Not to mention like...swapping stats is completely in character and Mega is 4-B.
 
There's also the point in the video that says he defeated Devil Doom, who is comics only. That was a point of contension earlier in the thread, "do we use Game Shadow or Comic Shadow because of this?"
 
I realize I meant Black Death a second ago, but point being it was a discussion point. If it's Game Shadow, I'll have to look closer at the crt to put together how I think it'll go
 
The real cal howard said:
3 trillion c vs 10 c.
Literally nothing Shadow can do in the meantime.

Also Super Shadow needs the power of love to become immeasurable (was there in the upgrade. Solaris scaling required the whole Elise stuff). Far more likely to be in the millions c, as he can't just lolpeak on command.
Death Battle uses peak, so super is already immesurable and 2-C, plus Elise boosted Sonic is headcanon

Neither can actualy harm Shadow before he goes Super or uses time hax, feels like my point is being ignored, Mewtwo's speed advantage is useless when speedblitz does nothing to Shadow at all, since mind hax is resisted and he's literally 2000 times stronger

Swapping stats with a being 2000 times stronger than himself is a huge NLF, plus Shadow would more likely transform after seeing how fast he moves
 
Beast vs Goliath was the first one that pissed me off with the execution and the fight. I love Beast and it felt bad to me that he went out in such a dull way
 
Mario vs Sonic 2 should be lower imo, as Sonic absolutely blitzes and has so much more AP and durability than Mario. Mario is multiverse level only in Super Paper Mario with a specific item that's not standard arsenal and via Dreamy Bowser in Mario And Luigi: Dream Team which is a massive outlier.
 
Sorvoe551 said:
There's also the point in the video that says he defeated Devil Doom, who is comics only. That was a point of contension earlier in the thread, "do we use Game Shadow or Comic Shadow because of this?"
They mention Shadow defeating Black Death actualy, who is a post gen character, and something people ignore is that Ultraguy actualy does mention they did use Archie in their battles in that "debunk", plus they do mention in that blog they did use post gen, so base doesn't change but super is 2-A...
 
Madotsuki24 said:
Mario vs Sonic 2 should be lower imo, as Sonic absolutely blitzes and has so much more AP and durability than Mario. Mario is multiverse level only in Super Paper Mario with a specific item that's not standard arsenal and via Dreamy Bowser in Mario And Luigi: Dream Team which is a massive outlier.
Sonic has more AP and Dura? We're talking base vs base, right?
 
Madotsuki24 said:
Mario vs Sonic 2 should be lower imo, as Sonic absolutely blitzes and has so much more AP and durability than Mario. Mario is multiverse level only in Super Paper Mario with a specific item that's not standard arsenal and via Dreamy Bowser in Mario And Luigi: Dream Team which is a massive outlier.
Yeah, no. Just because Death Battle likes to use characters in their prime doesn't mean they start out in their strongest forms. In fact, the "being in their prime" rule only exists because some combatants can't fight anywhere near the level they could and due to some inconsistencies with some characters.

What actually happens is the exact opposite of what you said.
 
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