Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
The Celestial Claw's lore straight up says that it plucks out planets and stars and makes them small. The game even plays sounds of humans screaming in pain and congratulates you on killing innocent people if you decide to shoot the Earth itself at an enemy.in the same way he's not shooting planets/suns
Created by the Archmage of Chaos; it pulls random planets from their position in time and space, then shrinks them down to a size so that they can be launched at foes. A truly deadly weapon.
It's a combat feat, he fights with weapons, so it's a weapons feat. Also judging by the prequel DLC trailer he uses various weapons to do itWeapon mastery: Nearly nothing you said in that has anything to do with weapon mastery at all. Did he use that axe in that trial? If he didn't, then its not a weapon feat. Him succeeding in his quest is a combo of all his feats, not specifically a weapon feat.
TK is better maybeHim pulling with the axe isn't magnetism. Just pulling something with an invisible force isn't magnetism.
It's explained in the profile, the axe does it by sensing evil. And basically all P&A listed at this point and after is item-based.What's the extrasensory perception from? An item? If so it should be with the other items near the bottom of his power list for consistency, and say so.
It's not really clear how the portals work. Either way yeah just the axe does the dimensional travel, doesn't mean it's not P&A, and being the only thing that can create portals, even if it were specific locations only, is still a notable power if a useless one in combat.Do you mean the axe brings itself AND its user back to the source location on death, or just the axe? It says just axe. If its just the axe doing that, that's not a feat of the character at all, that's a feat something that used to be his equipment is doing post-death. And even if it is, is it stated to be making portals to do, rather than just teleporting? I'm not getting the portal creation bit here. Dimensional travel is kind of misleading, too, if he can literally only travel via already made portals in set locations. Its like saying a guy who can walk through a door has 'door travel'. Even if he has to use the axe as a key.
Yeah, I'm not saying they're "real" black holes, ability is still given for fake ones.Wasn't it literally you like 3 posts ago who said those black holes are clearly not actually black holes, but just a hyperbolic description for a much smaller but vaguely thematically similar object that also sucks?
All Types simply refers to the Corruption power page splitting Corruption in two. There's two types as the wiki defines it, physical, which is covered by the shadowy stuff and parasite stuff that Evil does, and non-physical is covered by the rest. Obviously the Champion does not resist every kind of corruption hax in fiction, though he does have a pretty impressive resistance.Corruption: All types is a massive no limit fallacy with very little basis. The amount of ways a character can be corrupted in fiction is far beyond what he deals with in that game, even with the pics you supply to add the lore bits to it.
Non-Physical Interaction covers it, page image is a ghost being stuck in a bottle even.Not sure what power it would be but non-physical interaction should be paired with or replaced specifically with the ability to interact with souls, assuming we have such a power, which we should
Drawing power from the sun isn't solar system level, drawing so much power from the sun that you completely exhaust it is. As for 'seemingly', there aren't really any other explanations for it, I'm just putting that there because of a baseline level of uncertainty.The justification for solar level is very slim. 'Seemingly' isn't really good enough. And getting power from the sun doesn't make you solar system level. Are solar powered chars solar system level?
Star level. It applies to AP because of the following thing.The actual weapon is hard to really get a feel on. Technically he's ripping planets and such, but at the same time his attacks themselves, using those planets, are nowhere near that level because he shrinks them. So its like solar system level, but not applicable
Universal Energy System, showing that all attacks are powered by similar things. Logic is if feat takes a finite amount of mana and other attacks do, they consume comparable amounts of energy, and as such should be roughly on the same level. Noteworthy here is that Evil appears to use orange mana for its final attack too, where it strikes you."Magic in Amid Evil runs on a mana system, which is drained to perform attacks and other magical feats, with even Evil itself using it for its various attacks" What does this have to do with attack potency? Explain it elsewhere
Superhuman is the highest non-infinite stamina stat and there isn't enough evidence for infinite.Stamina seems above superhuman since he literally never gets tired ever
Unless he's made to start with it, regardless yeah I'll edit that a bit.Weakness could mention he actually loses the ability all non-powered versions of his weapons in sould mode; most notably aetwhatever becomes risky to use, water staff doesn't home and I think axe doesn't pull. Also should make it clearly just how little time soul mode lasts for, and mention that he relies on weak enemies to kill to even be able to use it, so its worthless 1 v 1.
Still seems weird to me to call that weapon mastery. Him being able to use all the weapons is weapon mastery. What you've listed is just what he's done overall then attributed that purely to weapon mastery. Its weird.It's a combat feat, he fights with weapons, so it's a weapons feat. Also judging by the prequel DLC trailer he uses various weapons to do it
Star level. It applies to AP because of the following thing.
Universal Energy System, showing that all attacks are powered by similar things. Logic is if feat takes a finite amount of mana and other attacks do, they consume comparable amounts of energy, and as such should be roughly on the same level. Noteworthy here is that Evil appears to use orange mana for its final attack too, where it strikes you.
Superhuman is the highest non-infinite stamina stat and there isn't enough evidence for infinite.
Unless he's made to start with it, regardless yeah I'll edit that a bit.
It's the best place to put combat feats. Like, how else do you suggest he beat all those tough enemies, in a calm, ethical debate?Still seems weird to me to call that weapon mastery. Him being able to use all the weapons is weapon mastery. What you've listed is just what he's done overall then attributed that purely to weapon mastery. Its weird.
Star level. And if he can output star level energy on those planets by consuming a certain quantity of mana, consuming similar amounts to perform similar attacks would require similar energy which goes into the attacks.What following thing? The mana thing? I don't really understand what that has to do with anything.
You summon planets.
You shrink them.
You throw shrunken, incredibly weak in comparison planets.
Another guy using some unstated amount of the same energy to do his attacks doesn't make your or his attack solar system level in-combat.
Its only solar system level for the poor bastards on those planets.
Yeah magic's kinda ass, the lightning spell you get at the end of world 1 and the dynamite one are the only ok ones.I was playing warlock yesterday. Way too fond of suddenly spawning a dozen enemies behind you and the magic is incredibly underwhelming for a game with 'warlock' in the name.
Huh, I thought they were pretty satisfying.Guns aren't satisfying either because the enemies don't really react in any noticeable way to being shot.
How far in are you? Beyond one enemy that spawns other enemies in world 3, it doesn't do that much after the first world in my experience.Don't like its combo of constantly spawning enemies behind you + no ability to save mid-map, either.
Only one. It's actually a bit lame cuz you can't really tell how good they'll be in advance.Upgrades are pretty weird, too. I can add lifesteal to axe, or mana steal. Maybe both? Doesn't say. Explains nothing.
No, it's 10 points added to your character's stats, you have to expend them. Oh also, I recommend purchasing the fast runner perk before the end of the game, final boss basically requires it.There's a passive that gives bonus stats for having 10 points, so it seems to want me to spend 10 levels not making my guy good at anything so he'll be better later.
Beyond the first few maps almost all exits are guarded by a red skull door. Spells look like floating cards.You don't even start out with a spell in a game about using magic with guns. Maybe I've missed all the magic so far, can't tell, the exits to each map look different so I've exited half the maps by accident.
I'm playing Hedon now lol. I like a bit of exploration so we'll see.Its at least better than Hedon though; can't tell where I need to go in that game ever.
Bosses are pretty weak yeah, especially with star of torment super.Amid Evil I need to bump difficulty on if it lets me without restarting. Too easy. I'm face-tanking the game and even v bosses that works with no issue because you nearly instantly kill them.
Mmm will do.Oh also, I recommend purchasing the fast runner perk before the end of the game, final boss basically requires it.
RPGs are "press the fire spell button for five minutes"
how nice of modern spellcasters in MMORPGs to continue this tradition
Yeah I agree, I love playing Blood, seeing a corner and going "yeah there's totally an ambush here" and throwing dynamite to take them out safelyIMO, bullshit enemy placements are one of the more memorable parts of oldschool shooters. Half Life does this sort of thing well.
Half life was justhow nice of modern spellcasters in MMORPGs to continue this tradition
IMO, bullshit enemy placements are one of the more memorable parts of oldschool shooters. Half Life does this sort of thing well.
Seems smart and if lore says its canon then it be.It's kinda vague canon-wise in that they're at least trained with the Bearzerk mode weapons as indicated by some of the lore so I'm counting it, especially since I don't think anything really explicitly says Bearzerk is less canon than the "normal" set. So I'm just gonna have different tabbers for the bearzerk and normal weapons and point out in optional equipment that she can't have both.