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calculation guide

  1. Pixel scaling

    What are some good free websites or apps I can pixel scale with on Mac or mobile?
  2. Murchadh03

    Calculating an "explosion" of water

    With the new Percy Jackson book released recently, The Chalice of the Gods, Percy gets a new feat in which he created and explosion of water which he states to be millions of metric tons, with him as the epicentre. I am curious as to what is the best way to go about calcing this feat. I was...
  3. Some Tips for get Calculations done more Precise and Trustfull

    Here i got some tips that can be added in a new page for the wiki in order to help people making calculations: https://vsbattles.fandom.com/wiki/User_blog:Kudekuba/_Calculation_Tips Please tell me if is good or not to be posted, i bet it could be helpfull for all.
  4. Flashlight237

    Adding Recommendations to the Calculations Guide: Pixel-Scaling Fix and Rectangle Select Tool Scaling

    Okay, so as it stands, the Calculations Guides provides some general tips to pixel-scaling, however... I feel it missed some important bits. This was a fact I realized after approving a calc, but some images wind up using lines that are very thick, like 5 pixels thick, for pixel-scaling...
  5. Arnoldstone18

    VSBATTLE WIKI REVISION: "INCONSISTENT SIZES"

    The issue of consistent sizes has been bugging my mind for a long time but recently a couple of threads have made me realize that something had to be done, First I would like to propose a few things we can do to tackle this issue. This is going to be a fairly short thread. We already give a...
  6. Blackchocolate77

    continuous attack Can it damage someone with higher than durability?

    continuous attack Can it damage someone with higher than durability?
  7. Oliver_de_jesus

    drill to the jupiter's core

    How do I calculate that a character was flying and reaching Jupiter and going through it from inside, then continue until he leaves at MFTL + speed (no I don't mean KE)?
  8. Therefir

    Time Frozen Calculations

    From the Calculations page: "Sometimes even something like "time seems frozen" or that nothing moves is stated. Often this kind of statements are hyperboles. However, should that not be the case one may assume that the apparent speed of the reference object is less than or equal to 0.001 m/s."...
  9. Jasonsith

    Supporting Material Request thread

    This thread is intended for anyone to raise requests for finding supporting materials otherwise missing for creation, modification and maintenance of profiles in our site. Helpers are encouraged to share any finding (including a case where said feat does not exist) with the persons requesting...
  10. DenLitz

    About Naruto dodged Light Fang Calc(FTL 2.11 C)

    Summary In this thread, I would like to ask for justification of Staff size in Naruto dodged Light Fang calculations. Problem Step 1 Staff: 64.25px = 0.0214m Beam: 290.37px = 0.09671467704m Step 2 Face: 290px = 0.214m Staff: 64.25px = 0.04882694663m Screen: 518px Why does the...
  11. Hagane_no_Saiyajin

    Relooking at the validity of calcing an SK speed feat

    Three years ago, a thread was made questioning the validity of this calc. I won't bog down on on the details of that discussion, just simply note that the final say was "The statement is too vague to truly quantify the feat since we don't see the feat being done in action but conveyed through a...
  12. Omnificence

    Creating New Calculation Pages

    I think we should unfurl the pages on the VS Battles Wiki regarding the guide(s) and instructions for calculations. So, while coming across some blogs made yet regarding adding more to the References for Common Feats page, I found several that hold instructions on how to perform certain types...
  13. Tinodesu

    About calculations

    So here I have a little argument with @GreatIskandar14045 and @TheLastStylebender. @TheLastStylebender disagree with the column made of reinforced concrete. @GreatIskandar14045 disagree with the column got pulverized and how I use the destruction value of reinforced concrete then multiply it...
  14. Antoniofer

    Hollowness of Buildings

    Ok, so I noticed that, for calculationg the weight of buildings, we account for hollowness acknowledging that the structure is partially empty; however people do not seems to agree with an actual percentage relationship, few calcs uses 80% like these two, mienwhile other uses 90% like these...
  15. Zamasu_Chan

    Question about calculation averages

    So I was thinking, are we allowed to find an average between a low end and a high end of a calc? For example, I make a calc with a low end of 0.25 tons, a mid end of 5 tons and a high end of 9 tons. The average of all those yields would be (0.25+5+9)/3 = 4.75 tons. Can we do this, if not, why?
  16. Jamesthetaker

    Calculation Question

    Hi there, i'm new to calculation stuff so i wanna ask on how to calc these feat: 1. A bandit was able to throw 10kg javelins up to ten of meters away. 2. A character was able to melt entire city block and set entire plaza on fire.
  17. Wokistan

    Common Calculation Concerns: Skull Crushing and FTE Movement

    I finally got off my ass to make this thing I'd had in the back of my mind for months. TLDR, skull crushing isn't 9-B and FTE isn't (necessarily) subsonic. Skull Crushing The old Xcano calc is bad, and Xcano himself disavowed it. The problem with it is that it treats the skull as just a cube...
  18. GodlyCharmander

    Pulverization Calcs

    So, in a particular group, where we also do Powerscaling, the standard pulverization feats, which we use from both here, and other Wikis which seems to agree on the method, got confronted by supposedly far more accurate way to calculate said feats involving pulverization. This is the source for...
  19. DarthSpiderr

    About hurricanes, etc.

    Hi guys, I agree with everything what is written in the calculation page, but I can't understand, why is someone gives level for the physical overpowering any kind of character, who can generate hurricanes, storms, thunders with his magic or whatever. How does this shit work? Please explain this...
  20. Antvasima

    Calculation Requests Thread (New forum)

    This is the official thread for requesting calcs to be done by the members of the Calc Group and other senior editors. However, this help is entirely optional, and the people who do the requesting cannot expect that anybody will somehow be automatically interested in doing the requested calcs...
  21. Antvasima

    Calculation Evaluations (New forum)

    This thread is intended for users to link to new blog post calculations, to relay them to the community, and have them evaluated by the calculation group, without contacting the members individually. To evaluate important off-site calculations, preferably copy them to blog posts in this wiki...
  22. Jasonsith

    Assorted Lifting Strength Discussion Thread

    As topic. Assorted lifting strength discussion thread. Featured topics: 1. Does throwing objects at a speed generate more lifting strength than just lifting it up Olympic weight lifting style? Can a higher value of lifting strength be deduced from throwing an object at a smaller mass? Say...
  23. LoudCloud

    How would one calculate an imploding feat?

    Say, if someone were to telekinetically implode a building. I can't find any references for such a thing here.
  24. Antvasima

    Calculation Evaluations - 19

    This thread is intended for users to link to new blog post calculations, to relay them to the community, and have them evaluated by the calculation group, without contacting the members individually. To evaluate important off-site calculations, preferably copy them to blog posts in this wiki...
  25. Antvasima

    Calculation Requests Thread - 18

    This is the official thread for requesting calcs to be done by the members of the Calc Group and other senior editors. However, this help is entirely optional, and the people who do the requesting cannot expect that anybody will somehow be automatically interested in doing the requested calcs...
  26. Wokistan

    Angsize question

    By assuming a typical human field of view it allows one to estimate the size of an object if one knows the distance from the point of view or estimate the distance to the point of view if one knows the size of the object. ~ Angular Size My question is, why are we saying a typical...
  27. CNBA3

    Center of Mass Question

    I have a question as to how one gets an answer with the final formula on the late G[http:// https://vsbattles.fandom.com/wiki/User:Gwynbleiddd wynbleiddd's] Blog with Center of Mass : $ W=Gm^2(1/ri-1/rf) $ I tried doing the formula to see if I can get the same answer as he did but I get...
  28. Jasonsith

    High speed Newtonian and relativistic kinetic energy feats

    We have our rules in this page that the relativistic kinetic energy diverges towards infinity for speeds approaching the speed of light. So to not get inflated extremely high results: Kinetic energy calculated for faster than light objects, or more precise for objects for which...
  29. Antvasima

    Calculation Evaluations - 18

    This thread is intended for users to link to new blog post calculations, to relay them to the community, and have them evaluated by the calculation group, without contacting the members individually. To evaluate important off-site calculations, preferably copy them to blog posts in this wiki...
  30. Spinosaurus75DinosaurFan

    References for Common Feats Requests and Evaluations Thread 3

    Continued from here. As the title suggests, this thread is for requesting feats to be calculated or evaluated for the References for Common Feats page.
  31. CNBA3

    Black Hole Criteria

    I know this was discussed a while ago, but here is a list that I think can meet a certain criteria for real Black Holes: Black holes cannot be destroyed with brute force, because they will simply absorb all energy/matter thrown at them, and grow larger, nor can they be physically interacted...
  32. CNBA3

    Rotational Energy of the Milky Way

    I wish to know what the the rotational energy of the galaxy is, I know that the mass is 2.9833800017169e+42 kg (with Dark Matter included) and the angular velocity is 0.000000000000001 rad/s I was hoping that anyone have any links or formulas that would best calculate both the moment of...
  33. BMHKain

    Questions about Demon Stats said to be better than that of Humans; & Large & Physical Blunt Force via Air/Wind

    Hello again. This is where I have to show my Father Mathematica's work after doing 4 plausible equations. These equations you'll about to witness is to show Aiwhen (Wonderful World) isn't merely Aim-Dodging, but rather, should, theoretically, be fast enough to react to such Lightbeams; BTW: such...
  34. CNBA3

    angsizing question

    I have a question about angsizing, does it work both ways? meaning can you calc the size of something either they are close or far away?
  35. Ugarik

    Kinetic Energy for storm/clouds feats

    It seems that the regular KE formula KE = 1/2mV^2 Ðüð░n not be used in case of expanding clouds (or any expanding mass for that matter) The reason for this is that not every piece to cloud travels the same distance in the given timeframe. Clouds near the center of a storm need to travel a...
  36. BMHKain

    While I know px Length, I've a question about some Big Decimals...

    As I was still trying to do a Calc my own way; much to the dismay of most, I've decided on several key rules to ensure nothing bad could happen (Someone already gave the Green Light for the Light Beam requirements, but now I have to simplify nearly everything I written down; even if they prove...
  37. Antvasima

    Calculation Evaluations - 17

    This thread is intended for users to link to new blog post calculations, to relay them to the community, and have them evaluated by the calculation group, without contacting the members individually. To evaluate important off-site calculations, preferably copy them to blog posts in this wiki...
  38. Antvasima

    Calculation Requests Thread - 17

    This is the official thread for requesting calcs to be done by the members of the Calc Group and other senior editors. However, this help is entirely optional, and the people who do the requesting cannot expect that anybody will somehow be automatically interested in doing the requested calcs...
  39. AppleLord

    Can human reaction speed be used for calcs?

    The average reaction time for humans is 0.25 seconds to a visual stimulus, 0.17 for an audio stimulus, and 0.15 seconds for a touch stimulus.
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