Hey guys!
For anyone that might see this, I have returned to the wiki after a long absence due to mental health issues and, to a lesser degree, to focus on university.
I cannot dedicate a lot of time to the wiki, at least not for now, but I intend to take my return seriously, and attempt to check the wiki for at least one, two hours a day as I work on some lower assignments on uni.
For some personal updates that someone might be interested in, such as a few personal projects:
- I have been making gradual but consistent progress in developing a tabletop RPG system. I've always played with several systems and developed some simple ones, but this is the first great undertaking I've ever done, and I am liking a lot how it has been coming along. Thematically, it is inspired by Fear & Hunger, Anima: Beyond Fantasy and general tropes and works of the survival horror genre. Mechanically, it is rather unique - the closest reference I can think of is Dark Heresy with a splash of Kult and Don't Rest Your Head. It is an unorthodox d20 system, in which instead of using a d20, one uses a d10 and a d2 for most rolls, with the d2 being a "luck" roll, to sum it up, that usually won't matter, but the times that it does, it can be downright deadly.
The system is highly lethal, tracking the vitality for each limb, the torso and the head - all have 5 wounds, except for the torso, which has 7. Any limb that reaches 5 or exceeds it is instantly lost. If the head or torso reaches/exceeds their limit, the character instantly dies. And most weapons deal 1d6 damage. And the game tracks attrition from stress, hunger, thirst and exhertion. Fighting even a random enemy is extremely dangerous and should be weighted if worth the risk.
Lastly, I intend the system to have multiple scenarios similarly to how D&D does it, with a "base" scenario to serve as the main thematic inspiration. The main scenario is a curious mix of high and low fantasy - it is high in the sense that magic is common, as are magical beings and there are great works of magic and impossible, explicit fantasy. However, it is a low magic setting in the sense that the greater stuff gets exponentially rarer the greater the differenceis from the baseline, societies work realistically and every single bit of the worldbuilding deliberates of the consequences of a high fantasy setting. Oh, and the scenario is not medieval - it is an early industrialization with holdovers of the recent medieval-ish past. While knights do exist, for example, they are relegated to small, elite fighting forces either at the service of a leader or as a mercenary guild. Swords and armor are relatively common and more prevalent than they would be in the real world at that time period, but gunpowder weaponry are getting more and more common, and cities in general are more urban and larger than the typical medieval landscape.
- My graduation is coming along, and as long as the stars align, I am pretty sure that I will graduate from college by the end of this year or by the beginning of the next one. I am graduating in history, with my thesis being an analysis on how romans from the time period of Tacitus analysed the germanic people as a way to criticize roman society.
- Also, I'm slowly making progress on an idea for an indexing wiki similar to VSBattles and Liber Proeliis (a portuguese VS site I had helped stablish years prior). I don't think I'll ever put the idea into a website, but I'd like to make public my proposal and how said wiki would work like, as my approach to the indexing would be, while inspired, very different from both wikis I have for a major inspiration.
- As for VS stuff, even as I stayed away from the internet world at large, out of sheer habit I kept indexing and registering my thoughts and analysis on the different fictional works I've come to read, watch, play and interpret. Here is a non-exhaustive list of topics I consider myself now apt to comment about, from the time I spent on my two year long absence:
- Magic: The Gathering.
- Conan the Barbarian.
- Condemned.
- Sinjid.
- Underrail.
- Fallen London. (Moreso than ever)
- Realm of the Mad God.
- Ori.
- Ocean's Heart.
- My Time At Series. (Mostly Portia though)
- Lamentum.
- Lakeview.
- La-Mulana.
- Inmost.
- Jill of the Jungle.
- Grim Dawn.
- Grand Theft Auto.
- FAITH - The Unholy Trilogy.
- Fear & Hunger.
- Dollars Series.
- King Arthur V.S. Dracula.
- Chzo Mythos
- Call of Duty.
- Armed with Wings.
- A Song of Ice and Fire.
- Punisher (MAX).
And probably a few others I'm not remembering. I feel tempted to comment on a few others, such as Caves of Qud and Cataclysm: Dark Days Ahead, but those are still going to take a while to complete. For now, suffice to say that my priorities will be in Fallen London, Swords and Sandals, FAITH, Call of Duty, GTA and Realm of the Mad God, with the small verses being included as I work by them.
I also want to thank you guys for all the memories and the warm reception to my return. Y'all rock!