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For the AC argument, ONE writes the story and in no other circumstance has there been a powerscaled moment where he specifically put something but LS dodging for AC. Like AC is purely plot to get eaten up by Orochi. There was no other reason for him besides Orochi being able to catch a LS dodging ability.
Authorial intent should definitely be taken into consideration here.
 
We should start some form of discussion thread on a speed upgrade, but I think it should be drafted/worked on in this thread first
 
I swear there was an end (high end I think) for Psykorochi's beams that used 0.25 seconds since that's human reaction time and the civilians reacted to the flash of Psykorochi's beam that received sub/relativistic results.

I honestly don't see why that end wasn't accepted tbh.
 
I swear there was an end (high end I think) for Psykorochi's beams that used 0.25 seconds since that's human reaction time and the civilians reacted to the flash of Psykorochi's beam that received sub/relativistic results.

I honestly don't see why that end wasn't accepted tbh.
Idk, looking at the calc, one CGM thought the 0.25s end was best and another thought the 1s end was best.
 
On one of the pages where we are shown the full size of ENO, we see clouds much lower than this.
Can someone determine the type of clouds and from that determine the height and size of the ENO?
 
Where did the talk about country-sized Beefcake come from?
Him supposedly having size equal to a "city" , which in one punch man are actually countrys

But this got debunked many times because his canon size is 270 meters

and the cities are composed of a urban area and a lot of mountain ranges, so he only scales to a portion of the urban area at best
 
It was rejected for being an outlier pretty sure, but it adds up more with the scaling now
I actually feel the opposite, having a demon level threat with feats higher than most speedsters of the verse (Flash, Hellfire, Gale, Sonic), being close to others (Platinum, Garou), with even Saitama having a hard time finding FTL feats to scale to (Only got a solid one with the recent chapters), absolutely sounds an outlier to me, similar to FTL Atomic Samurai
 
To be honest, the old pictures on the Boros page from the manga were way better than the ones from the anime. Because drawing is better. Goketsu too. Darkshine. Atomic Samurai.
If it's a proper render from the manga, I kinda agree. But most of the time it's just a badly cropped manga panel that's super grainy and low res. For example, Darkshine's manga image looks great, but go through Gouketsu's image history and you'll see how bad they were.
 
I'm ok with the current Boros and Atomic Samurai pics, but the current ones for Darkshine and Gouketsu look like ass
I'm convinced you haven't even looked at the profiles in a while since Darkshine's image has been the manga one for a while now. Unless you're saying that Darkshine's manga image looks bad. Gouketsu's image looks fine.
 
I have recalculated the Garou and Sage Centipede feats, these are the results:
  • Speed: 369868524.6764975382 m/s | 1.23c (FTL) (Evaluated)
  • PE: 4.8164036E+19 Joules | 11.5 Gigatons (Island level)
  • KE: 6.7411822E+21 Joules | 1.6 Teratons (Small Country level)
KE has already been deviated from the site's rules, unfortunately. I think SS needs to be multiplied by 2 given that she manages to balance the balance and not collapse.

And about the speed. When Tatsu pulls out the spear, we see that its diameter is larger than the diameter of the hole. The shape of the "spear" is a kind of plug.
 
KE has already been deviated from the site's rules, unfortunately. I think SS needs to be multiplied by 2 given that she manages to balance the balance and not collapse.

And about the speed. When Tatsu pulls out the spear, we see that its diameter is larger than the diameter of the hole. The shape of the "spear" is a kind of plug.
Krater.png

Here you can see that it measures practically the same.
 
I actually feel the opposite, having a demon level threat with feats higher than most speedsters of the verse (Flash, Hellfire, Gale, Sonic), being close to others (Platinum, Garou), with even Saitama having a hard time finding FTL feats to scale to (Only got a solid one with the recent chapters), absolutely sounds an outlier to me, similar to FTL Atomic Samurai
He can't move that quick, think of it as advanced observation haki, he can react but its not like he can actually do any offense. Also i still strongly hold onto FTL flashy flash, theres just no way to correctly calc constellation feats from one 2-D image.
 
I have recalculated the Garou and Sage Centipede feats, these are the results:
  • Speed: 369868524.6764975382 m/s | 1.23c (FTL) (Evaluated)
  • PE: 4.8164036E+19 Joules | 11.5 Gigatons (Island level)
  • KE: 6.7411822E+21 Joules | 1.6 Teratons (Small Country level)
Kulf Boba, very well done and thank you! I have one simple recommendation for the Garou/Platinum FTL feat, multiply the distance travelled by 1.2 to account for all the distance travelled off panel, not to mention the unquantifiable amount of distance travelled on the Z-axis that we can't really count.
 
This is my scaling. And on the 3rd frame, by which we calculate the diameter of the crater, the width of the spear is greater than the diameter of the crater.
 
I have recalculated the Garou and Sage Centipede feats, these are the results:
  • Speed: 369868524.6764975382 m/s | 1.23c (FTL) (Evaluated)
  • PE: 4.8164036E+19 Joules | 11.5 Gigatons (Island level)
  • KE: 6.7411822E+21 Joules | 1.6 Teratons (Small Country level)
For the speed, you should probably ask some calc members for a reasonable multiplier for off panel light lines. Pretty sure 1.2x was a popular agreement. But dam, nice grind, couldn't be me.
 
Hello guys, you're kind of using my calc without going into details.
The number of pixels marked on the pictures already takes into account the coefficient 1.2
 
Kulf Boba, very well done and thank you! I have one simple recommendation for the Garou/Platinum FTL feat, multiply the distance travelled by 1.2 to account for all the distance travelled off panel, not to mention the unquantifiable amount of distance travelled on the Z-axis that we can't really count.
That would imply that the distance they traveled outside the panel equals 20% of the calculated distance, in my opinion they do not even reach 10%.
 
That would imply that the distance they traveled outside the panel equals 20% of the calculated distance, in my opinion they do not even reach 10%.
It also takes into account a small number of lines deep behind the background, which simply merged into black spots.
But for multiplication, there is no point, given that I already did it.
Although we can use a multiplier of 1.5 due to the fact that we see the structure from a certain angle. Using values like 2-5 is too big a high-ball, hoping to get more light speeds for the verse.
The construction image is 3D and we can drive some depth.
 
This is my scaling. And on the 3rd frame, by which we calculate the diameter of the crater, the width of the spear is greater than the diameter of the crater.
This is due to the angle. In the first panel where we can see the spear from the side, we can see that they measure practically the same.
 
yeah but no multiplier brought up is even worse than an "arbitrary" number so to speak.
Measuring the movement we can actually see is not arbitrary, why 1.2x? Why not 3x or even 10x?
 
Measuring the movement we can actually see is not arbitrary, why 1.2x? Why not 3x or even 10x?
I was speaking about the 2-D structure only for movement we cant see, and the longest parts of the structure do indeed stray off the panel and into the 4th wall(not actually just my fancy way of putting it), my initial thought when the first constellation and second constellation were presented were 5x mulltipliers if im being honest.
A 1.2x multiplier is still a reasonable low ball and actually makes sense if ur looking at the pixeled constellations.
 
This is due to the angle. In the first panel where we can see the spear from the side, we can see that they measure practically the same.
The angle is not large enough to affect the result.
And you can't use values from 2 different frames to get the result. If we use floor scaling from 3 scans, then we must scale the diameter from it.
Otherwise, I can find an image where the floors are as small as possible or even invisible to the eye, and then use the image where the difference between the diameters is the smallest to get the largest result.
 
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