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Unofficial Powers and Abilities Addition Thread Infinite

Isn't Damage Inducement a little too general?
It is basically causing harm to an opponent by completely unknown means. The moment the means are known another ability probably covers it better.
Not sure if it makes sense to have an ability which's purpose it is to show that we don't know what the ability actually is, but just that it has an offensive use.
 
It is basically causing harm to an opponent by completely unknown means. The moment the means are known another ability probably covers it better.
I mean, pretty often the case is literally just "injuries happen on enemy" and no existing P&A covers that
 
Is too general, yes, one step below Durability Negation; mostly it applies to rpg, where it have powers that simply induces damage with little explaination (like Dragon Rage from Pokémon). Not that is an unusual power, but it would be a pain to determinate whenever is used.
 
I mean, that's not a knock on the ability though, in fact I would argue that since there are so many cases it's pretty important to list it, obviously the specific workings of the individual ability should be elaborated on but that goes for any power.
 
So is there a reason we never had a Mirror Manipulation page. Quite a few characters in fiction have the ability to manipulate mirrors or something related to it so it’s a pretty common ability many profiles would have.
 
I think if it's just TK, weapon control or immersion, depending how it works. Or light manip sometimes
 
Immense Wealth
not directly combat applicable in most cases, but has plenty of uses (social influencing via bribery, hiring workers, purchasing weapons or other tools, making expensive preparations if the character can't obtain all the materials and put everything together by themselves), and there's definitely plenty of characters who would have this
 
Is there any reason we just blanket regeneration/immortality negation under power null? Like I get that they're sub-abilities of power null, but fiction does often treat them as their own thing separate from power null (as in, characters who negate immortality or regen don't necessarily have access to other forms of power null). Think of it like petrification or time stop, which are also sub-abilities that are treated as distinct from the source ability.

also sorry if it seems like im treading over the last two posts :v
 
Is there any reason we just blanket regeneration/immortality negation under power null? Like I get that they're sub-abilities of power null, but fiction does often treat them as their own thing separate from power null (as in, characters who negate immortality or regen don't necessarily have access to other forms of power null). Think of it like petrification or time stop, which are also sub-abilities that are treated as distinct from the source ability.
Because in the end that still is a very specific power null. Power Null before was called Negation, so.....
Petrification and Time Stop is popular kind of power and very common across fiction thus still have their own page. But i can understans your point of view
 
Because in the end that still is a very specific power null. Power Null before was called Negation, so.....
Petrification and Time Stop is popular kind of power and very common across fiction thus still have their own page. But i can understans your point of view
I would say that regen/immortality negation also fall under the category of "very specific power that is also very common in fiction", given how legendary weapons and artifacts designed to permanently kill otherwise unkillable beings are a long running trope in fiction.
 
I still want to make Statistics Manipulation page, merging Stats Amp and Reduction, and add stats hax like stats stealing/absorption, stats equalize,
TBH it wouldn't be a bad idea, but it'd be prone to misunderstandings and require considerable rework on the site.
 
What would you think about a page for Meteor Manipulation?

I know it can be covered by other powers, such as Summoning (which is what most related profiles currently do) but given how common and popular this ability is, it might deserve its own page.
 
What would you think about a page for Meteor Manipulation?

I know it can be covered by other powers, such as Summoning (which is what most related profiles currently do) but given how common and popular this ability is, it might deserve its own page.
Well, i'm fine with this ability, due my supporting verse DBH have ability called God Meteor which is a mix of Spatial Manip, Summoning and Telekinesis.

However idk about other verse so i'm neutral
 
I am not against the idea. I dislike how we either use grav manip or summoning for it - ig, it makes sense but not that I like it. But I don't think "manipulation" is a good name for it tho.
 
Technically it would be a variance of Earth Manipulation
 
Without further context, one would deem meteor creation as earth manip, but it can be made through other type of powers (being gravity and spatial manip also common).
 
Technically it would be a variance of Earth Manipulation
Yes and no, because pulling them down from space might no qualify as Earth Manip.
Still, Earth Manip, Telekinesis, Summoning and Gravity Manip (often limited) are some of the labels used to describe this power.

Admittedly the same could be said for other niche or specific abilities, but if you think about it, control over one or more meteors (or meteoroid-like objects) is quite common.
 
What would you think about a page for Meteor Manipulation?

I know it can be covered by other powers, such as Summoning (which is what most related profiles currently do) but given how common and popular this ability is, it might deserve its own page.
That's really just Telekinesis, Gravity Manip or Earth Manip.

It would be like having Tornado Manipulation when you have Air Manip
 
I feel like the comparison isn't totally correct because the nature of summoning meteors is less obvious, but if it having its own pag is deemed unnecessary then I'm fine with labeling it in the way it best fits the specific case.
 
We also need to differentiate between real meteor and attacks with meteor aesthetic: is quite common to launche balls of blazing rock or molten rock ,but examples of actual dragging spatial rocks from space to use them as attack is not as common, such cases are generally examples of long-range gravity manip, spatial manip, magnetism manip or TK.
 
TBH meteors in usage are too variable to standarize a power if we go among these lines, and so I don't think a Meteor Manip power page is a good idea.
 
Would it be a good idea to have a Stamina Manipulation page? No power AFAIK covers the manipulation of that so far.
 
Would it be a good idea to have a Stamina Manipulation page? No power AFAIK covers the manipulation of that so far.
Since Stamina is a stat, so wouldn't technically fall under stat amp/reduction?
 
I assumed stats are what we consider stats in the character profiles. (I.e. AP, Speed, Striking Strength, Lifting Strength etc.)
 
I think "logic manipulation" should have its own page, it is an interesting ability that many would say should be a subset of "Law Manipulation" but is actually more complex, and law manip doesn't currently allow us to properly index abilities that can do seemingly impossible things by manipulating logic. This sword (refer to its feat section) is one of the best examples currently in the wiki.
 
I think "logic manipulation" should have its own page, it is an interesting ability that many would say should be a subset of "Law Manipulation" but is actually more complex, and law manip doesn't currently allow us to properly index abilities that can do seemingly impossible things by manipulating logic. This sword (refer to its feat section) is one of the best examples currently in the wiki.
Well, what counts as logic? Is it crap that we can assume will happen, such as water flowing down or fire being hot? In some worlds, that’s not logical cause it’s not true. Even then, wouldn’t that be manipulating a law of nature, aka Law Manipulation?
 
Well, what counts as logic? Is it crap that we can assume will happen, such as water flowing down or fire being hot? In some worlds, that’s not logical cause it’s not true. Even then, wouldn’t that be manipulating a law of nature, aka Law Manipulation?
I will respond with what DT's responded to what could be called "Logic Manipulation".
"Logic being the rules upon which one can do valid deductive inference, which is in practice associated with the truths those reasonings imply for reality. So someone with logic manipulation might change logic rules, such as "For any statement A either A or not A is true." or "A implies B if and only if A is true and B is true or A is false." Possible applications would be things like breaking an unbreakable shield without overcoming its unbreakability, making something transdual (e.g. by having it exist and not exist) or creating an exception to something where no exception should exist."
The above is just a personal interpretation of DT's that I took as an example, only he knows if it is correct or not according to his point of view.

We have many feats of possible "Logic Manipulation" in Maou Gakuin, Anos and Venuzdonoa employing logic, manipulating it, altering it, destroying it, making possible impossible feats destroying logic/ reason, that not even "Law Manipulation" in MG can do, and even feats similar to those DT lists as examples.

The only problem I see with the ability is that not many users currently have "Logic Manipulation" feats which would make it an ability limited to X number of characters but a very strong ability, since even depending on the verse it can do things that not even "Law Manipulation or Concept Manipulation" can do.
 
Logic by all mean is just a type of fundamental law of nature. It is just a more narrow type of power that covered by Law
 
Logic by all mean is just a type of fundamental law of nature. It is just a more narrow type of power that covered by Law
This is what DT said about "Logic Manipulation" in a thread... Nowhere close to "Law Manipulation"
I'm actually theoretically much in favour of allowing logic manipulation. I would have created it long ago when I created mathematics manipulation, but as far as I know, barely anyone has actual manipulation of logic as opposed to mathematics or laws. (unless you count not necessarily logic-based paradoxes, maybe) It just didn't have enough users.

I mean, logic is the set of deductive reasoning. It's the power that allows you to make other things transdual, which no other ability does. It enables invoking all kinds of paradoxes, like doing the impossible...
Actually I don't know many verses or characters that deal with the "Logic Manipulation" itself, but the ones I know there is practically no relation between Law and Logic, both are very different abilities and in most cases the logic ends up being far superior to the law because the law only imposes or restricts a possibility while the logic is always above the Law making possible the impossible by destroying, altering and even bypassing the Law without even affecting the law itself. In other words, Logic is opposed to the Law in all senses.
 
TBH given the description, Logic Manip sounds more like a subset of Causality Manip than Law Manip.
 
TBH given the description, Logic Manip sounds more like a subset of Causality Manip than Law Manip.
Nah, causality is less fundamental than logic. Formal logic knows no causation, so logic can exist with causality altogether, but causality needs logic to make sense.
It is a subset of law manipulation. Just like physics or mathematics manipulation are. If any decent amount of people had it, I would dare say even a notable subset.
But yeah, in practice at most a handful people on the wiki have this ability, so it makes no sense to make an extra page for just those few.
 
Should we make a page or set a standard for the ability to use your hands and feet as if they were sharp weapons?
Think of the classic Nanto style from HnK and many other media.

So far I've seen it being labeled as Martial Arts, Body Control, Bodily Weaponry and perhaps more, thus we should either turn it into a standalone page or decide once and for all how it shall be listed.
 
I typically list that as bodily weaponry yeah
 
The verse treated it as martial art, so....we can just list it as Unconventional Martial Art & Bodily Weapon though
 
It's not just a HnK thing though, you can find the same ability in Baki, OPM, KoF, Street Fighter, Toriko and more I can't think of in this moment.
But even then, something being called Martial Arts doesn't mean it can't be also labeled as something else that closely resembles the technique.

But yeah, Bodily Weaponry seems to be the most popular option.
 
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