Oh yeah, I just remembered that I had another ability suggestion since it's something I noticed is decently common in media. That being different aspect types for
Acausality.
I've noticed that various media types tend to have 2 types of acausality, mental and physical. The most obvious examples of mental versions are things like Steins Gate and Undertale, where characters are capable of remembering past events however they aren't actually resistant to alterations made to their past themselves such as death. Physical acausality however is basically the page version we have now, where characters are just completely separated from the causal effects and aren't effected by such alterations.
Due to there being no distinction between the two, it results in profiles having acausality listed which are just fundamentally inferior to other types in the same category since one is infinitely more limited than the other. So much so that it is useless in most VS fights since the main thing they'd be trying to avoid is alterations to their physical past.