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UNDERTALE/DELTARUNE [shiny new] DISCUSSION THEAD

Also for the extra letter;

"My best friend's favorite number is nine.

It's because

there isn't a number that's higher.

9. 99. 999. 9999.

If everything gets high enough,

You become invincible.

Nothing can hurt you anymore.

Nothing can hurt anyone anymore.

But isn't it scary, to think there's a highest number?

That, if you made 99 good memories,

you couldn't hold anymore.

So I don't like to keep count

of the flowers we pick, or the times that they laugh,

or how many scary faces they make.

I just hope

we'll be friends

for 999 more years."

This is 100% Asriel speaking of Chara and wow this gives some huge characterization of them in their former life. Particularly that Chara wanted to be invincible if not able to protect others based on the "Nothing can hurt anyone anymore". And dang the end of that tugs at the heart strings...I wonder if that also subtly implies that it was a 999 year time-skip from their deaths to main-game?
 
My best friend's favorite number is nine.

It's because

there isn't a number that's higher.

9. 99. 999. 9999.
Tbh the 9 number has some peculiar trivia that can be relevant here:
  • In Numerology, it has generally the meaning of the completion of one as a person, as it's the last number of the digit system, but it does not represent finality, as the number 9 is the last digit before a whole new set begins, meaning that it represents the end of a chapter which separates from the incoming new one.
  • According to Hinduism, the number 9 is a perfect, complete and divine number because it represents the very end of the decimal system.
  • The Baha’i considers the Number 9 as sacred, as it is symbolic of the perfection of the Bahá’í Revelation which constitutes the ninth in the line of existing religions, the latest and fullest Revelation which mankind has ever known.
  • 9 is associated with the Chinese Dragon, a symbol of power, as it has 9 forms, 9 attributes and 9 children.
  • According to Buddhism, there are 9 levels of consciousness, with the final and 9th one being possible to achieve only through freeing yourself from all the negative karma, making thus able to live in harmony with all the living beings.
 
So a few things have been deduced after seeing the letter.
It seems Chara might've indeed been abused by humanity (implied by the nobody gets hurt line) and thus ended up running from it. That's the motivation - they want to get strong enough to protect herself and others from harm. She was abused by humans and monsters were killed and sealed by humans, thus she assosiated with them and wanted to take revenge for them. Makes sense.

Then we have flowey who in his omega form has 999 in all stats from time to level.
In this case it is most likely him following the idea that Chara implied, that if you get high enough you'll be untouchable, which in this case is even truer since you can't hurt flowey properly due to him healing everything you dish out. Though the fact that the plan still failed as you beat him shows us that finite numbers are still never enough, that's why only Asriel's god forme is the only thing that is unkillable, as it has reached eternity.
 
Also for the extra letter;

"My best friend's favorite number is nine.

It's because

there isn't a number that's higher.

9. 99. 999. 9999.

If everything gets high enough,

You become invincible.

Nothing can hurt you anymore.

Nothing can hurt anyone anymore.

But isn't it scary, to think there's a highest number?

That, if you made 99 good memories,

you couldn't hold anymore.

So I don't like to keep count

of the flowers we pick, or the times that they laugh,

or how many scary faces they make.

I just hope

we'll be friends

for 999 more years."

This is 100% Asriel speaking of Chara and wow this gives some huge characterization of them in their former life. Particularly that Chara wanted to be invincible if not able to protect others based on the "Nothing can hurt anyone anymore". And dang the end of that tugs at the heart strings...I wonder if that also subtly implies that it was a 999 year time-skip from their deaths to main-game?
It sure is interesting, combines with the "Absolute" they reach when we guide them in the Geno route
 
Also for the extra letter;

"My best friend's favorite number is nine.

It's because

there isn't a number that's higher.

9. 99. 999. 9999.

If everything gets high enough,

You become invincible.

Nothing can hurt you anymore.

Nothing can hurt anyone anymore.

But isn't it scary, to think there's a highest number?

That, if you made 99 good memories,

you couldn't hold anymore.

So I don't like to keep count

of the flowers we pick, or the times that they laugh,

or how many scary faces they make.

I just hope

we'll be friends

for 999 more years."
Finally, a good quote for Chara’s first image.

In all seriousness, this basically confirms that Chara wasn’t secretly pure evil all along before they died, right? From how I see it Chara in the Genocide route is essentially a twisted, stripped down version of their original self, gradually losing all their real personality and motivations and becoming nothing but their meta-textual purpose in the story (that being a sort of commentary on completionism). They no longer have any real reason to reach the absolute, as whatever they’d hoped to protect is being methodically wiped out by us. They just do it because they believe they have to, as in their mind why else would they’ve been brought back?
 
The Oblivion theory figured out the importance of the number 9 and its relation to Chara before the newsletter, read it please.
 
I’ve never gotten around to fully reading the Oblivion theory, but I do follow the creator on Twitter so I’ve been aware of Chara’s relation to nines for a while.

What’s just crossed my mind though is how Gaster’s relation to sixes potentially might correlate. After all a 6 is essentially just an upside down 9. Perhaps it’s like a creation-destruction kinda thing, where Chara destroys Undertale after we “completed” it while Gaster creates Deltarune to give us a new experience. Perhaps the second voice in the Chapter 1 intro really is Chara like the Japanese text implies (or at least an expy or alternate version of them as I’m not sure Toby would bring back a version of the character created by the Genocide route), and part of the conflict will be between the two. 9 is also seen as divine or sacred in certain cultures as mentioned by Strym, which parallels 6 having satanic links in others, although Chara is referred to as a demon in Geno so idk if that one is intentional.
 
The Oblivion theory figured out the importance of the number 9 and its relation to Chara before the newsletter, read it please.
I've read it before. I've even posted a picture from it in this thread before. I don't think wandydoodles was the first one to figure this out though. The UT meta analysis there is really cool though.
 
Y’know I wonder how the whole 9 thing ties into Undyne the Undying having 99 AT & DF, especially considering that’s the same stat held by the True Knife and Locket which both represent immense power. I don’t think it’s the kind of thing that could be used for a massive on-site upgrade or anything, but it’s still interesting to me.
 
Y’know I wonder how the whole 9 thing ties into Undyne the Undying having 99 AT & DF, especially considering that’s the same stat held by the True Knife and Locket which both represent immense power. I don’t think it’s the kind of thing that could be used for a massive on-site upgrade or anything, but it’s still interesting to me.
Nah nah nah 2-B Undyne gonna be back/j
 
The “forgotten” Spamton battle track is just plain bizarre. It being called forgotten instead of unused, Toby saying he doesn’t even remember making it, the sudden eerie ambience towards the end of the song (which has no place in a battle theme, essentially one not even finished yet), everything about it feels off. Idk if anything’s ever gonna come out of this or if it’s just meant to be a random creepy moment in the middle of everything, but I can confidently say that this song is not unused in the traditional sense. Whether it’s use is just here or if we’ll hear it again, I guess we’ll just have to see.
 
The “forgotten” Spamton battle track is just plain bizarre. It being called forgotten instead of unused, Toby saying he doesn’t even remember making it, the sudden eerie ambience towards the end of the song (which has no place in a battle theme, essentially one not even finished yet), everything about it feels off. Idk if anything’s ever gonna come out of this or if it’s just meant to be a random creepy moment in the middle of everything, but I can confidently say that this song is not unused in the traditional sense. Whether it’s use is just here or if we’ll hear it again, I guess we’ll just have to see.
Tbh I am lowkey glad he didn't use it, as otherwise Spamton wouldn't have his original theme, but he'd be merely a follow up of Mettaton.
 
The “forgotten” Spamton battle track is just plain bizarre. It being called forgotten instead of unused, Toby saying he doesn’t even remember making it, the sudden eerie ambience towards the end of the song (which has no place in a battle theme, essentially one not even finished yet), everything about it feels off. Idk if anything’s ever gonna come out of this or if it’s just meant to be a random creepy moment in the middle of everything, but I can confidently say that this song is not unused in the traditional sense. Whether it’s use is just here or if we’ll hear it again, I guess we’ll just have to see.
It was an amazing theme
 
Also for the extra letter;

"My best friend's favorite number is nine.

It's because

there isn't a number that's higher.

9. 99. 999. 9999.

If everything gets high enough,

You become invincible.

Nothing can hurt you anymore.

Nothing can hurt anyone anymore.

But isn't it scary, to think there's a highest number?

That, if you made 99 good memories,

you couldn't hold anymore.

So I don't like to keep count

of the flowers we pick, or the times that they laugh,

or how many scary faces they make.

I just hope

we'll be friends

for 999 more years."

This is 100% Asriel speaking of Chara and wow this gives some huge characterization of them in their former life. Particularly that Chara wanted to be invincible if not able to protect others based on the "Nothing can hurt anyone anymore". And dang the end of that tugs at the heart strings...I wonder if that also subtly implies that it was a 999 year time-skip from their deaths to main-game?
ok, this semi clear Asriel to Chara talk made me curious for y'all opinions, so copying my good friend Shake from the Sonic general thread:

Undertale/Deltarune Question time: What is your headcanon about Frisk and Chara's personality in Undertale? being so open and up to interpretation, it is obvious that many people would have different views, so i wanna hear the cannons you have in your heads
 
Also for the extra letter;

"My best friend's favorite number is nine.

It's because

there isn't a number that's higher.

9. 99. 999. 9999.

If everything gets high enough,

You become invincible.

Nothing can hurt you anymore.

Nothing can hurt anyone anymore.

But isn't it scary, to think there's a highest number?

That, if you made 99 good memories,

you couldn't hold anymore.

So I don't like to keep count

of the flowers we pick, or the times that they laugh,

or how many scary faces they make.

I just hope

we'll be friends

for 999 more years."

This is 100% Asriel speaking of Chara and wow this gives some huge characterization of them in their former life. Particularly that Chara wanted to be invincible if not able to protect others based on the "Nothing can hurt anyone anymore". And dang the end of that tugs at the heart strings...I wonder if that also subtly implies that it was a 999 year time-skip from their deaths to main-game?
Pretty sure it's just a poem that Toby wrote
 
Undertale/Deltarune Question time: What is your headcanon about Frisk and Chara's personality in Undertale? being so open and up to interpretation, it is obvious that many people would have different views, so i wanna hear the cannons you have in your heads
For Chara I kinda already made it clear here:

In all seriousness, this basically confirms that Chara wasn’t secretly pure evil all along before they died, right? From how I see it Chara in the Genocide route is essentially a twisted, stripped down version of their original self, gradually losing all their real personality and motivations and becoming nothing but their meta-textual purpose in the story (that being a sort of commentary on completionism). They no longer have any real reason to reach the absolute, as whatever they’d hoped to protect is being methodically wiped out by us. They just do it because they believe they have to, as in their mind why else would they’ve been brought back?
I think the only other important thing to mention is that I like the Narrator Chara theory, so any notable personality traits gotten from there would also apply.

For Frisk I haven’t really given it that much thought, but I’m quite partial to this interpretation:


While I don’t agree with everything said, I do agree with the general gist. To summarise since it’s a bit of a long read, the OP argues that all actions Frisk can take in Pacifist/Neutral are true to their character regardless of if the Player is choosing them or not, and also that most of the “break free of the player” moments in Geno are Frisk and not Chara as a lot of them contradict Chara’s “full glass” philosophy. As OP summarised further near the end: “Playing to win, that’s Chara. Playing to have fun, that’s Frisk.”
 
ok, this semi clear Asriel to Chara talk made me curious for y'all opinions, so copying my good friend Shake from the Sonic general thread:

Undertale/Deltarune Question time: What is your headcanon about Frisk and Chara's personality in Undertale? being so open and up to interpretation, it is obvious that many people would have different views, so i wanna hear the cannons you have in your heads
Frisk has no known personality at all since we use them as a vessel the whole game. Kris having an actual personality comes from knowledge given by other characters, as well as the setting and Kris' own room. And obviously Kris doing other Kris things like literally ripping our soul out of their body. But Frisk? Nothing. Though they probably have good morals and may have had the same reason as Chara for going to Mount Ebott.

Chara seems to have been a very hurt and abused child, who went to Mount Ebott to run away from everything, to just disappear from the world and leave the pain behind. They met Asriel, the Monster's, learned what had happened to them from humanity, and this further drives in their hatred of humanity. Overtime, while Chara does seem to be happy within the Dreemurr family, fragments of their trauma remain, likely being the cause for them making "Scary faces" as Asriel put it and generally not being the absolute nicest kid around. And eventually, after accidentally poisoning Asgore with buttercup flowers, Chara formed a plan to kill themselves and give Asriel their soul, so that Asriel could go on to free the Monster race and/or destroy humanity.

Obviously though Asriel backed out and only fulfilled Chara's false final wish they told to Asgore and Toriel to see the flowers from their village one more time. Chara was seemingly kinda pissed that Asriel destroyed their one chance of saving the Monster's and/or getting revenge on the humans that had hurt them in the main game, which is why Asriel as Flowey is scared of Chara and basically says "No hard feelings right". This implies that Chara felt their death was in vain due to Asriel's "cowardice". We also know that the control over his body was split between the two and that Chara TRIED to kill the humans, but Asriel resisted with all his will.

In any case, Chara in their former life wasn't evil by any means but due to their events had been turned into a spiteful person. They did have good intentions regarding the Monster's but they absolutely despised humans.

Keep in mind that in the main game Chara does not have a soul anymore. Their essence was brought to "life" in the form of a spirit of sorts due to our Determination resurrecting them, but they lack a body and a soul. And as Flowey confirms, not having a soul=no compassion, no empathy, no love. It doesn't make one "evil" outright, but rather takes away what would otherwise give them the ability to care about other people in the first place. This is why our actions through the Genocide Route, and the LOVE we gain, morphs Chara INTO an evil person.
 
The “forgotten” Spamton battle track is just plain bizarre. It being called forgotten instead of unused, Toby saying he doesn’t even remember making it, the sudden eerie ambience towards the end of the song (which has no place in a battle theme, essentially one not even finished yet), everything about it feels off. Idk if anything’s ever gonna come out of this or if it’s just meant to be a random creepy moment in the middle of everything, but I can confidently say that this song is not unused in the traditional sense. Whether it’s use is just here or if we’ll hear it again, I guess we’ll just have to see.
OMG IF YOU REVERSE IT THEN PLAY IT AT 15359393582..D489919590158% SPEED AND THEN PUT IT UNDER 500 DIFFERENT FILTERS AND THEN MUTE IT AND PLAY GASTER'S THEME OVER IT IT SOUNDS EXACTLY LIKE GASTER'S THEME.
 
Frisk has no known personality at all since we use them as a vessel the whole game. Kris having an actual personality comes from knowledge given by other characters, as well as the setting and Kris' own room. And obviously Kris doing other Kris things like literally ripping our soul out of their body. But Frisk? Nothing. Though they probably have good morals and may have had the same reason as Chara for going to Mount Ebott.
about this.......it isn't entirely true, while yes, the Player is the one controlling Frisk for most of the game, they still perform actions that demonstrate a personality of their own and actions that we don't control

these two analysis summarize my view on Frisk's personality and motive for going to the Underground

It is clear from the actions Frisk does on their own that they were probably abandoned by their parents, and are taken care of in a very bad condition, where basic supplies need to be re used constantly, they also seem to be a "good" kid, playful that goes along with Sans' infantile pranks, that wants to do good and play along with the monster's antics, that wants to be their friends and do the right thing, which makes sense with Flowey's dialogue during the end of the pacifist run, where he says how that ending is making Frisk happy and that we don't take it away, implying that they on their own volition would never do such a thing, thus making the pacifist "befriend all monsters and help them" route the "Frisk" cannon route, in a way
 
OMG IF YOU REVERSE IT THEN PLAY IT AT 15359393582..D489919590158% SPEED AND THEN PUT IT UNDER 500 DIFFERENT FILTERS AND THEN MUTE IT AND PLAY GASTER'S THEME OVER IT IT SOUNDS EXACTLY LIKE GASTER'S THEME.
on a serious question, it sounds like his opening thing but being in his prime..before he fell of & backing the spam email gremlin we know today,
 
Darn, it's mostly Deltarune stuff
Other than because it's for Undertale's anniversary, why is that disappointing?
OMG AN UNFINISHED EXTENDED VERSION OF POWER OF NEO WHY ARE WE NOT TALKING ABOUT THIS???
Haven't listened, but sounds cool. Maybe people will be able to use it to theorize how the battle should be, lol.
Also for the extra letter;

"My best friend's favorite number is nine.

It's because

there isn't a number that's higher.

9. 99. 999. 9999.

If everything gets high enough,

You become invincible.

Nothing can hurt you anymore.

Nothing can hurt anyone anymore.

But isn't it scary, to think there's a highest number?

That, if you made 99 good memories,

you couldn't hold anymore.

So I don't like to keep count

of the flowers we pick, or the times that they laugh,

or how many scary faces they make.

I just hope

we'll be friends

for 999 more years."

This is 100% Asriel speaking of Chara and wow this gives some huge characterization of them in their former life. Particularly that Chara wanted to be invincible if not able to protect others based on the "Nothing can hurt anyone anymore". And dang the end of that tugs at the heart strings...I wonder if that also subtly implies that it was a 999 year time-skip from their deaths to main-game?
Is this "Extra letter" documented online anywhere?

Incidentally, what's the date formatting used in Undertale?
 
Stuff found within:

Animation of Toriel lighting 9 candles on a birthday cake.


By the way, regarding testing Chapter 1+2 with the new GameMaker function - we are waiting on the GameMaker team to help out with some issues we've been having. It will take a little longer, but... when things are ready, we'll let everyone know on the official UNDERTALE Twitter!
It's only been a month (I am writing this September 3rd), but let's quickly review what has been done in that time.


Chapter 3
Kris and Susie on a bridge, looking into darkness
As mentioned before, Chapter 3's main content was completed a while ago.
Chapter 3's Japanese translation is currently in the checking phase. 8-4 (localization company) is going through the game carefully to determine that all of the lines display correctly in Japanese. This process should be completed by the beginning of October.
We are hoping to begin professional testing of the PC version in mid-October.

So that's neat scheduling information. Even with this being written September 3rd, that suggests localization takes a month, if not a month & a half, & then professional testing of the PC version will take most of October.

November release, maybe?
 
Keep in mind that in the main game Chara does not have a soul anymore. Their essence was brought to "life" in the form of a spirit of sorts due to our Determination resurrecting them, but they lack a body and a soul. And as Flowey confirms, not having a soul=no compassion, no empathy, no love. It doesn't make one "evil" outright, but rather takes away what would otherwise give them the ability to care about other people in the first place. This is why our actions through the Genocide Route, and the LOVE we gain, morphs Chara INTO an evil person.
I started responding with how the Snowdin Librarby states that Human Souls don’t have those emotions, but then I remembered the actual wording was that they didn’t need those emotions to exist which is a very important distinction lol. I deleted most of what I wrote, but I left this bit about how I see the mechanics of Flowey’s soullessness as I thought it was a neat little dive into it:
 
"Gets defeated by m__o I guess"? Did Toby censor an important name?

"I was given the broad theme of "cyber world" and told to pretty much just design whatever I wanted, expecting only a handful to actually make it in. I made all of these within a couple days, just making whatever came to my mind."
Toby was GIVEN the theme? So, he maybe didn't plan to design the Dark Worlds around entertainment? Is someone else helping him craft their themes?

"Painter, would basically be like Adeleine but with crude ms paint effects, especially the airbrush."

This would've been neat to see. Also, I wonder if that means Toby has some history with the airbrush, lol?

""Data", little icon like creatures who march onwards with unknown purpose. they take part in the festival."

There was planned to be a festival in Chapter 2? Or would they be brought to Castle Town & the festival happens there??

"Masked Dancers, they participate in the festival, each colour has a different movement pattern and dance style. very rough concept"

More implications of Chapter 2 Festival.
Or was it because there is/was meant to be a festival in Chapter 2? Was this why Cyber City had fireworks & a ferris wheel?

"Chess also drew Berdly's original Dark World sprite.

(... And provided an option for his Dark World outfit to just be him with an extra shirt pocket...)"

This is hilarious to me. Never doubt the potential of extra storage space!
"There, that's a good chunk of the most interesting concept art!

Perhaps in the future I can show you the messy leftovers that aren't included here...!

Thanks for looking!"

Oh so there's more concept art yet to be seen.


"After creating UNDERTALE, one of my goals for DELTARUNE was for players to finally be able to challenge a "real" version of Mettaton NEO that didn't just end in one turn. For that purpose, I actually created a few music mockups for an extended version of Power of NEO.

There's even another one from 2016 (lol)

… Unfortunately, try I might, I could never create a full-length version of the song that I was satisfied with. Eventually, the boss concept evolved to involve Spamton, and with that, the music changed as well.

I still like the last half of the song. The guitar section was inspired by Brandish's song "Ending 2". All of it is pretty placeholder though.

It's still fun to imagine fighting something to this... Though, if I was given another opportunity to extend POWER OF NEO, I would probably do something different."



Toby wasn't satisfied with the music, so we haven't gotten Mettaton Neo & got Spamton instead. Kinda disappointing in a way.

Chapter 5
A balloon
Anyone not working on localization, console porting, or fixes, is now working on Chapter 5. This will be the main focus for us moving forward.
I'm really excited to see this Chapter get made!

Maybe soon we'll get Chapter 5 teasers, lol.

The image from the section about Chapter 4 is interesting, too:

Chapter 4
Noelle pointing a flashlight at her face
Why would this exist? It's fully sprited, with a background. Like it's taken out of context.
The background has giant presents, but Noelle is in her light world clothes, suggesting this is a party with really high-class gifts.

Is this something to do with the mansion intruder? No way Noelle's birthday is around this time, right?

Heck, it's weird in combination with the rainy day image we saw for Chapter 4. Does Chapter 4 involve Kris & Susie going through the rain to some party place where Noelle will be but then it's surprisingly dark & creepy?

& Chapter 5's image is a moving balloon. Is 1 of them about like, a birthday party & then the other's about the town festival?
 
So that's neat scheduling information. Even with this being written September 3rd, that suggests localization takes a month, if not a month & a half, & then professional testing of the PC version will take most of October.

November release, maybe?
It was said in the last newsletter that we’ll be getting a release for consoles at the same time as on PC, so that may put a damper on a potential November release depending on how long that takes. iirc the Switch version of Chapter 2 was released about a week after the PC version, however that was only one chapter, one platform and probably doesn’t give us any actual basis on how long the porting process took. Of course I’m speaking as someone who has no idea how any of this works, so for all I know it really could be that quick lol

Tbh I could see a December-early January release with how Chapter 4 is gonna involve the Holidays and the church, as Noelle appears to be wearing church robes (or whatever you call that attire) in the Chapter 4 screenshot (nevermind, the white part that made it look like that was just her sleeves lol). While tying a chapter release to a related month seems kinda dumb, both Chapters of Deltarune so far have been during Autumn time which seems to be when the game itself takes place. I feel like if there’s any thematically relevant time to release the game outside of Autumn, it would be Christmas time.
 
It was said in the last newsletter that we’ll be getting a release for consoles at the same time as on PC, so that may put a damper on a potential November release depending on how long that takes. iirc the Switch version of Chapter 2 was released about a week after the PC version, however that was only one chapter, one platform and probably doesn’t give us any actual basis on how long the porting process took. Of course I’m speaking as someone who has no idea how any of this works, so for all I know it really could be that quick lol
I'd expect a fall release because spooky season, but holiday sales season is believable, too....
Tbh I could see a December-early January release with how Chapter 4 is gonna involve the Holidays and the church, as Noelle appears to be wearing church robes (or whatever you call that attire) in the Chapter 4 screenshot (nevermind, the white part that made it look like that was just her sleeves lol).
Did you mean the one with her near the presents?
While tying a chapter release to a related month seems kinda dumb, both Chapters of Deltarune so far have been during Autumn time which seems to be when the game itself takes place. I feel like if there’s any thematically relevant time to release the game outside of Autumn, it would be Christmas time.
True.
 
I'd expect a fall release because spooky season, but holiday sales season is believable, too....
Oh yeah true, Deltarune can be one eerie puppy at times (even outside of Deltarune itself, I still can’t get over the end of the forgotten Spamton track).

Did you mean the one with her near the presents?
Yeah, it looked like she was dressed for church at first but then I realised that was just her normal outfit.

Tbh the spooky season prediction lines up well with how she’s holding a flashlight to her face in the dark. That’s normally associated with more spooky endeavours.
 
Reading the Oblivion theory, it sure seems to actually sounds cohesive & genuinely thought provoking for how DELTARUNE is shaping up to be.
 
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Reading the Oblivion theory, it sure seems to actually sounds cohesive & genuinely thought provoking for how DELTARUNE is shaping up to be.
Personally, I'm not sure I'd be happy if what it speculates were the reality.

I guess it'd be good that'd be about the joys & greatness of making the video game... but another story about the flaws & futility of Escapism?
Perhaps it was original in concept & at conception -& Deltarune IS original in other ways- but it feels like a very tired theme at this point.
 
Personally, I'm not sure I'd be happy if what it speculates were the reality.

I guess it'd be good that'd be about the joys & greatness of making the video game... but another story about the flaws & futility of Escapism?
Perhaps it was original in concept & at conception -& Deltarune IS original in other ways- but it feels like a very tired theme at this point.
Tho ngl it gives a good meta analysis, it cements a lot more the "Chara wasn't talking to Frisk" thing, even though it was already obvious.
 
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