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UNDERTALE/DELTARUNE [shiny new] DISCUSSION THEAD

Dude..? Are you reading it properly?

| Multiverse level, possibly Multiverse level+, higher with Super Sonic Boost (Invulnerability makes it difficult to conventionally harm him).
Yes i am, the invulnerability hax makes him hard to harm, so the hax is noted in the durabilitt section, EXACTLY LIKE I SAID, nothing there reads "invulnerability raises his durability" it lists it there because invulnerability makes you unable to get harmed conventionally, so you get harder to harm conventionally
 
She is using her hax to stop attacks from hurting her. She isnt Invulnerable just hard to damage.
Not actually. "She ignores the effects of forces on herself and is thus effectively invulnerable, and she can share this ability with others".
As you can see, her truly nature is the meaning to why she is invulnerable to attacks. Being hax or not, IT IS INV, it's the same INV. There's no such thing as "total INV" since INV itself is hax, just depends on the degree of it. She is invulnerable, and it's explicitly mentioned there that, in form to damage her, Dura Neg is needed. You did not adress nothing new, to be exact.

Buddy. You are showing random profiles to prove a point about another profile. Thats whataboutism.

You are literally saying “but what about this profile?”

See what I mean?
it is said that the intent of whataboutism is to distract from the main topic just to make it more valid, using hypocrisy, for example. I'm using another profile to show that INV adds to durability, It's totally comparison. Whataboutism is like “OK, so you're arguing that religion is inherently divisive, but what about all the happiness that religion brings?” When I'm literally just using Compare and Contrast by saying that despite the profiles being different, they share the same thing, which is the use of Invulnerability, and where this adds to Durability.
 
Not actually. "She ignores the effects of forces on herself and is thus effectively invulnerable, and she can share this ability with others".
As you can see, her truly nature is the meaning to why she is invulnerable to attacks. Being hax or not, IT IS INV, it's the same INV. There's no such thing as "total INV" since INV itself is hax, just depends on the degree of it. She is invulnerable, and it's explicitly mentioned there that, in form to damage her, Dura Neg is needed. You did not adress nothing new, to be exact.
I'm gonna be honest, I don't even know what your point is. Are you saying that Frisk gains Durability during i frames? Because there's a great difference in gaining durability and gaining invulnerability. One can't be bypassed by sheer AP.
 
Yes Inv is listed on the durability but its not an actual durability stat.

But it adds to durability stats since once you gain it, your durability stat changes, which shows us that Inv can actually amp your durability.

Just like how Omnipresence is listed on speed but its not an actual speed stat.
But it adds to your speed stat once you gain Omnipresence. The definition of speed is how fast a character can move to point A to point B. So it's purely how fast you can switch spots given an amount of time. Omnipresence is basically you being at any time, at any place.

Also, yes, it can add to Speed stats just like I said:

Omnipresent (This is technically a state of being, rather than a speed, but has consequences for combat similar to that of a speed statistic. It applies to characters that exist throughout all of a given space and/or time. For practical comparisons, each case requires more detailed consideration and explanations such as throughout which space the character is omnipresent and if they are omnipresent throughout time as well. Some characters can also be omnipresent only throughout time, but not space, which should be noted as "Temporal Omnipresence" in the affected profile pages)

Details Regarding Omnipresence​

While Omnipresence is, strictly speaking, not speed, it is listed as a speed statistic due to behaving in combat similarly to how normal speed would. For example, a being that is omnipresent within 3-D space would win every race against an opponent with normal speed, due to already being at the goal by the time the race starts. In addition, an attack from an omnipresent being is unavoidable with normal speed due to the attack being in every location in the universe at once.
 
Invulnerability is only added to durability because it affects battles in the same way as a durability stat. Like how some characters have "can negate durability via X" on their AP. For characters < Low 2-C, having Invulnerability is effectively the same as having High 3-A or above Dura
 
I'm gonna be honest, I don't even know what your point is. Are you saying that Frisk gains Durability during i frames?
My point is that Frisk increases their durability by increasing their INV frames once wearing the Torn Notebook and Cloudy Glasses.
Because there's a great difference in gaining durability and gaining invulnerability. One can't be bypassed by sheer AP.
Yes, but both adds to the same goal. You can gain conventional durability by wearing armor, but you can also gain level of durability by having Invulnerability as a hax, because although one cannot be harmed by sheer AP, it can be harmed by Dura Neg, which can add to AP as well due to being hax. Hax can add to stats as I showed above. So basically, Frisk increasing their INV frames is them increasing their durability as well since it mitigates Sans' KARMA damage.
 
Omnipresence isn't speed bro,there isn't even any movement.
Omnipresent (This is technically a state of being, rather than a speed, but has consequences for combat similar to that of a speed statistic. It applies to characters that exist throughout all of a given space and/or time. For practical comparisons, each case requires more detailed consideration and explanations such as throughout which space the character is omnipresent and if they are omnipresent throughout time as well. Some characters can also be omnipresent only throughout time, but not space, which should be noted as "Temporal Omnipresence" in the affected profile pages)

Details Regarding Omnipresence​

While Omnipresence is, strictly speaking, not speed, it is listed as a speed statistic due to behaving in combat similarly to how normal speed would. For example, a being that is omnipresent within 3-D space would win every race against an opponent with normal speed, due to already being at the goal by the time the race starts. In addition, an attack from an omnipresent being is unavoidable with normal speed due to the attack being in every location in the universe at once.


As stated above, although not being raw speed, it adds to speed the same way normal speed calcs would add since both reach the same goal.
 
My point is that Frisk increases their durability by increasing their INV frames once wearing the Torn Notebook and Cloudy Glasses.

Yes, but both adds to the same goal. You can gain conventional durability by wearing armor, but you can also gain level of durability by having Invulnerability as a hax, because although one cannot be harmed by sheer AP, it can be harmed by Dura Neg, which can add to AP as well due to being hax. Hax can add to stats as I showed above. So basically, Frisk increasing their INV frames is them increasing their durability as well since it mitigates Sans' KARMA damage.
I see what you mean. What you're suggesting would actually give Frisk an extra layer of Invulnerability or just make it slightly better, not downgrade Sans' Dura Neg.
 
Invulnerability is only added to durability because it affects battles in the same way as a durability stat. Like how some characters have "can negate durability via X" on their AP. For characters < Low 2-C, having Invulnerability is effectively the same as having High 3-A or above Dura
Not only that, but Invulnerability can change your level of durability stat once you have it, because as you said, it works just like durability calc, but with it being a hax instead. Still it adds to your Durability points, then it should not be ignored that Frisk can increase their durability during battle by gaining Invulnerability frames. INV is gaining durability by different means instead of just wearing conventional armor.
 
I see what you mean. What you're suggesting would actually give Frisk an extra layer of Invulnerability or just make it slightly better, not downgrade Sans' Dura Neg.
No, not at all. It would downgrade Sans' KARMA dura neg since if you increase your level of Invulnerability, KARMA hits you way slower and deals even less damage thanks to the amount of INV frames you have. Which is not different from when you wear more armor to make monsters' damage lower. Frisk is just increasing their INV level, which is possible as said in the Invulnerability Wiki.
 
Not only that, but Invulnerability can change your level of durability stat once you have it, because as you said, it works just like durability calc, but with it being a hax instead. Still it adds to your Durability points, then it should not be ignored that Frisk can increase their durability during battle by gaining Invulnerability frames. INV is gaining durability by different means instead of just wearing conventional armor.
Invulnerabilty doesn't make you more durable by default, you would need yo show evidence for that
 
No, not at all. It would downgrade Sans' KARMA dura neg since if you increase your level of Invulnerability, KARMA hits you way slower and deals even less damage thanks to the amount of INV frames you have. Which is not different from when you wear more armor to make monsters' damage lower. Frisk is just increasing their INV level, which is possible as said in the Invulnerability Wiki.
Yes it is very different because stronger armor than the clouldy glasses and the notebook don't change anything at all to KR
 
What is the point of this discussion, if the INV stat grants Karma Resistance, it wouldn't be treated as a weakness, but as an INV power that would only apply to Frisk with a specific armor.
 
You are treating invulnerability as if it were the same as an amp in terms of durability, which is not the case. What you are arguing is not only not in favor of what you want, but it would also be an upgrade to invulnerability.
 
Invulnerabilty doesn't make you more durable by default, you would need yo show evidence for that
Yes it does? If you're invulnerable to conventional harm, it makes you more durable and thus adds to your durability. I literally sent you two examples of INV increasing the characters' durability by having INV as hax.
 
Yes it does? If you're invulnerable to conventional harm, it makes you more durable and thus adds to your durability.
No, if you are invulnerable you straight up ignore how strong an attack is and simply doesn't take damage at all

I literally sent you two examples of INV increasing the characters' durability by having INV as hax.
No you didn't, you sent 2 chars who use of haxes to never get harmed at all regardless of their durability
 
What is the point of this discussion, if the INV stat grants Karma Resistance, it wouldn't be treated as a weakness, but as an INV power that would only apply to Frisk with a specific armor.
What I am starting to believe is that KARMA would only get nerfed if the character has a decent level of Invulnerability then? Because it is shown that enough INV can nerf KARMA damage.
 
If you're invulnerable already, being more invulnerable only makes you resist attacks that already pierce through your previous invulnerability, you are still invulnerable to everything else, just having an extra layer of invulnerability.
 
You are treating invulnerability as if it were the same as an amp in terms of durability, which is not the case. What you are arguing is not only not in favor of what you want, but it would also be an upgrade to invulnerability.
But it can amp Durability tho as I showed above. Although not having the same methods, it amps your durability via hax or items.
 
No, if you are invulnerable you straight up ignore how strong an attack is and simply doesn't take damage at all
You're missing the point entirely here. Invulnerability DOES make you invulnerable to damage, which adds to durability thanks to hax or items. However it is still possible to pierce this with a level of AP that can be achieved by Dura Neg via hax or Items.
No you didn't, you sent 2 chars who use of haxes to never get harmed at all regardless of their durability
Then you did not read the profiles right. Sonic's profile on durability literally amps his durability by stating his invulnerability hax from his forms, which as I stated before, can change your status even if they are just hax. This is starting to get tiring...
 
You're missing the point entirely here. Invulnerability DOES make you invulnerable to damage, which adds to durability thanks to hax or items. However it is still possible to pierce this with a level of AP that can be achieved by Dura Neg via hax or Items.
No, it doesn't "add" to durability. It FUNCTIONS the same as durability. There's no such thing as hax that "add" to stats except for stat amplification.
 
No, it doesn't "add" to durability. It FUNCTIONS the same as durability. There's no such thing as hax that "add" to stats except for stat amplification.
When I mean "add" I say that it is treated as an AMP on your durability regardless of it being hax or not. I gave Sonic's example where he has his common durability, and then when he gains INV, his durability gets amped because of it.
 
Anyways, I won't be responding much from now on since I have university rn. I'll talk to you guys latter and search for more stuff so we can, at least, find a more suitable outcome for this discussion.
 
Then DEF, ATK would not be canon as well since they are treated the same way as INV: Pure stats. Stats in UT are canon as Sans says in the corridor.
Except INV isn't a stat in the same way as ATK or DEF, it doesn't get higher as you gain more LV for example.
 
I would like to remind everyone that INV isn't invulnerability but instead invulnerability DURATION. INV effects Sans' KARMA because it lengthens the time between his 1 hit points of damage. It doesn't make Frisk more durable at all.
 
What I am starting to believe is that KARMA would only get nerfed if the character has a decent level of Invulnerability then? Because it is shown that enough INV can nerf KARMA damage.
INV is a stat unique to Undertale, with its own properties, we cannot interpolate a Resistance that comes from a stat to any random character that has some kind of invulnerability.
 
You're missing the point entirely here. Invulnerability DOES make you invulnerable to damage, which adds to durability thanks to hax or items.
it doesn't "add" to your durability, your durability stays the same regardless of invulnerability

However it is still possible to pierce this with a level of AP that can be achieved by Dura Neg via hax or Items.
Dura Neg is not AP in the slightiest

Then you did not read the profiles right.
Sonic's profile on durability literally amps his durability by stating his invulnerability hax from his forms, which as I stated before, can change your status even if they are just hax. This is starting to get tiring...
No it doesn't, it says that it makes him harm to kill and harm, just like how frisk has their revival and time manip on their durability section for the same reason

I am part of the people who made Sonic invulnerable in the first place, to say that i am reading wrong and that you are right no matter what is really bold
 
Wth did you really discussed INV for 2+1 whole pages?
 
Like for example:
[IT WILL DESTROY INFINITE WORLDS]
 
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