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The God who hate Demons VS the Demon Lord

VS

Standard Battle Assumptions:
  • Speed Equalized
  • Red Masked Saiyan does not have Dark Dragon Balls
  • Late game Etna was used and did not have Toon Force
  • The characters have knowledges of each other
  • Death of the opponent
  • The characters start as far away from each other a range of 10 meter.

Vote:
 
Last edited:
it is nice to see someone other than Laharl used. but to let you know etna's page is a bit outdated do to things added in disgaea 6. but for what there is now.

her speed is passively amped attack power, and durability by 172%, speed by 284%, damage is boosted by 130%

passive probability manipulation that can turn near failures to perfect successes this by passes 2 layers of power notification.

passive stat reduction that lowers the enemies stats by 10%, speed by an extra 20%, and a close range aura that lowers reaction speed by another 20%.

a passive close range aura that nullifies the use of abilities that are not basic attacks this is worth 2 layers of power notification. can passively nullify attacks from the side or back this would be worth 3 layers of power notification.

every attack applies poison, sleep, paralysis, charm, forget, cursing, shrink. charm and forget scale above fear the great's 2-A mind hax which has this chain,
First wave<fodder resist<second wave<fodder resists<third wave<fodder resists<fourth wave<Valvatorez, Artina, Desco, Fenric, Emizal, Fuka, Laharl, Etna, Flonne, Raspberyl, and Axel resists<Status effects<resistance from Innocence.
Charm makes it so the person becomes a extremely loyal of the people that inflicted it that they would never attack them and would turn on the people that they were fighting with before as if they are there worse enemies. forget makes the person forget how to use abilities that are not basic punches weapon swings or bow/gun shooting.

as well to put Etna down the Crimson-Masked Saiyan needs to put etna down 4 times, Etna can fully heals the first time he hits 50% health or below, and doubles in size which give him a 30% boost to all stats. As well a separate full heal if he is at 25% health or lower after his next action, as well he gets revived as a zombie at full health.

as well with status guard stat reducing abilities can not lower her stats by more then 90%, as well has passive stamina recovery. which should help fend off DD.

and if the gap in power between the Crimson-Masked Saiyan, and etna is similar to the gap between laharl, and limit breaker SSJ4 goku. enta would see herself getting one shot with her combat precog. which would make her go for her Absolute Zero attack. which activate by pointing it the general direction of the target then a large beam from underneath the targets that freezes the target at Absolute Zero.
 
it is nice to see someone other than Laharl used. but to let you know etna's page is a bit outdated do to things added in disgaea 6. but for what there is now.

her speed is passively amped attack power, and durability by 172%, speed by 284%, damage is boosted by 130%

passive probability manipulation that can turn near failures to perfect successes this by passes 2 layers of power notification.

passive stat reduction that lowers the enemies stats by 10%, speed by an extra 20%, and a close range aura that lowers reaction speed by another 20%.

a passive close range aura that nullifies the use of abilities that are not basic attacks this is worth 2 layers of power notification. can passively nullify attacks from the side or back this would be worth 3 layers of power notification.

every attack applies poison, sleep, paralysis, charm, forget, cursing, shrink. charm and forget scale above fear the great's 2-A mind hax which has this chain,
First wave<fodder resist<second wave<fodder resists<third wave<fodder resists<fourth wave<Valvatorez, Artina, Desco, Fenric, Emizal, Fuka, Laharl, Etna, Flonne, Raspberyl, and Axel resists<Status effects<resistance from Innocence.
Charm makes it so the person becomes a extremely loyal of the people that inflicted it that they would never attack them and would turn on the people that they were fighting with before as if they are there worse enemies. forget makes the person forget how to use abilities that are not basic punches weapon swings or bow/gun shooting.

as well to put Etna down the Crimson-Masked Saiyan needs to put etna down 4 times, Etna can fully heals the first time he hits 50% health or below, and doubles in size which give him a 30% boost to all stats. As well a separate full heal if he is at 25% health or lower after his next action, as well he gets revived as a zombie at full health.

as well with status guard stat reducing abilities can not lower her stats by more then 90%, as well has passive stamina recovery. which should help fend off DD.

and if the gap in power between the Crimson-Masked Saiyan, and etna is similar to the gap between laharl, and limit breaker SSJ4 goku. enta would see herself getting one shot with her combat precog. which would make her go for her Absolute Zero attack. which activate by pointing it the general direction of the target then a large beam from underneath the targets that freezes the target at Absolute Zero.
So finally who would win
 
Both pages are outdated. Crimson is also missing some abilities (he's a boss in the game so he has his own exclusive abilities but he doesn't have DD) and from what I can see, the opponent doesn't resist (a lot of boss abilities are passive)
+ the mission with Crimson is not over yet, which means he'll likely get new abilities over time. And the fact that his opponent is outdated as well doesn't help

Anyway, AP wise, Crimson breathes and Etna dies, since we pretty much know that SSJR3 Crimson = MUI CC Goku. Good thing she has precognition


DD passively sets stamina to "1". Afaik in verse this works fine on limitless stamina beings too. The " 1" here is literally the smallest amount of stamina you can get, it basically leaves you in a state where everything that requires energy/stamina will leave you without it, with stamina "0".
DD is also constant, so even if Etna recovers stamina, DD will set it to 1 again.
 
Both pages are outdated. Crimson is also missing some abilities (he's a boss in the game so he has his own exclusive abilities but he doesn't have DD) and from what I can see, the opponent doesn't resist (a lot of boss abilities are passive)
+ the mission with Crimson is not over yet, which means he'll likely get new abilities over time. And the fact that his opponent is outdated as well doesn't help

Anyway, AP wise, Crimson breathes and Etna dies, since we pretty much know that SSJR3 Crimson = MUI CC Goku. Good thing she has precognition


DD passively sets stamina to "1". Afaik in verse this works fine on limitless stamina beings too. The " 1" here is literally the smallest amount of stamina you can get, it basically leaves you in a state where everything that requires energy/stamina will leave you without it, with stamina "0".
DD is also constant, so even if Etna recovers stamina, DD will set it to 1 again.
Oi, quick question. If he doesn't have DD, why are you using it?
 
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