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UltimateFlare said:
@DaBoi I just feel some ideas of "The Perfect Sonic Game" only can happen in fangames that somehow had a budget, because yo can go off the ***** there
Since I don't feel it's easy to do with an official game, especially with putting it in a situation like that

Plus Sega has other sources of income aside of Sonic but he is a very good cash cow, so i't unlikely a threat like will affect them that much aside from losing said cash cow
You're looking waaayyyy to deep into this. This is a purely hypothetical situation and doesn't really mean much for now. Just giving my idea on what I believe an "end all, be all" Sonic game would be if SEGA dropped all other projects to try to save this blue bastard.
 
Yeah I agree with DaBoi here, when I read his big plan I knew that this kind of game wouldn't be realistically possible as of right now, but it's still a subjective hypothetical game that he wants. Let's just turn off our brains here.
 
I always appreciate the music more when the Sonic channel posts behind the scenes of the music production.
 
Why are all of Sonic's good racing games only the ones that have Sonic driving a car?

Because SEGA only makes games with Sonic driving a car anymore.
 
Starter Pack said:
Why are all of Sonic's good racing games only the ones that have Sonic driving a car?

Because SEGA only makes games with Sonic driving a car anymore.
Sumo Digital is a thing for some good Sonic Racing games 0v0
 
MYHERO said:
Sonic topic: What's your favorite rendition of Sonic special stages? Mine is actually the acid tripping one in the first Sonic game, because I always feel like I have a chance in those.
Halfpipes are my favorite
 
DaBoiWhoOwnsMods said:
Well, this would be a great time to bring up a general question: What would be (in your opinion) the Sonic game to, in a sense, "end all, be all"? Like, if SEGA was threatened with "if you don't make a game that gets at least a 8.5-9/10 rating across the board, we're shutting your franchise down", what would you put in it? PERSONALLY:
-Open/HUB World. But not like Generations or Unleashed, but more so closer to how Sonic Adventure did it. EXCEPT there would be 2 worlds to go to: Blaze's world & Modern Sonic's world. I imagine Modern Sonic's world rivaling Breath of the Wild in terms of exploration with locations being spread out greatly to compliment the boost mechanic while being filled with many easter eggs and locations we've seen in the past mixed in with entirely original locations. Of course, there could be some enemies along the way that would try to get your path. When you arrive to said locations, there's a warp ring to jump through whic takes you to the levels. There would also be places & objects that only certain characters can use and get to which brings my next thing.

-USE THE DAMN CAST. The characters I would like to be playable are: Sonic, Tails, Knuckles, Shadow, Rouge, Omega, Amy, Cre- you know what, just most Sonic Forces cast (except Charmy/Vector) except individually if you like. You can have the optio of having 2 other people to occupany you, but also if you just wanna be able to switch between characters on some select screen which would take you into a different "phase" where some characters in off locations are swapped out if that makes any sense.

-Gameplay styles. I don't know why SEGA never thought of this, but they don't have to change Sonic's gameplay style, just use the cast. Sonic would have the boost mechanic mixed in with Lost World moves (so he can spin dash or boost whenever he wants), Shadow would pretty much be like Sonic, but with the mix of being able to use vehicles + his chaos abilities like Chaos Control/Spear/Blast, Knuckles would be "Beat Em' Ups" with a mix of treasure hunting and getting from point A to point B, Tails would be doing more aerial obstacles + fixing machines (he is a mechanic) in a similar way to Marvel Spider-Man's lab missions, Rouge would definitely be stealth missions + solving puzzles + treasure hunting (I know these sound annoying, but fitting, no?), Omega's gameplay...come on now, you already know: straight destruction & beat em ups, Espio would be stealth missions + getting from point A to point B, Silver use the boost mechanic and would be solving puzzles + Beat em ups + an occassional aerial mission, Blaze would basically have the boost mechanic + Beat em ups, Amy is just straight beat em ups + getting from point A to point B. Basically all characters get a beat up level at least once, but like the werehog section, more like fast paced as shit action.

-Story. Anything like the tones from the following games: Sonic Adventure, Sonic Adventure 2, Sonic Unleashed, either storybook games or (please don't hate me) Sonic 06. I miss edgy Sonic, please stop with the comedic act. Although, at least Forces tried. Should take you at least 2-3 days to complete the story.

-Music. Crush 40. 'Nuff said

-Unleashed's upgrade system. I can't be the only one that misses this. If you're gonna have a cast of characters, to me, it makes sense to have an upgrade system to improve their abilities so therefore it gives people a reason to keep playing. For example, upgrade Sonic's speed, you'll get to locations much faster or upgrade the distance of which Shadow's chaos blast reaches.

'-'Bring back forgotten characters. Emerl, Honey the Cat, Mighty & Ray (in 3D), Gemerl, Mecha Sonic, etc.

-Character development. Depussify Tails. Give other characters spotlight.

-Animatio. Like Wreck It Ralph Sonic with every character being animated with tons of emotion and cartoony movement that express their personality.

-Pacing of development. Please let someone patient and responsible head the development. Someone who isn't gonna try to rush everyone to complete the game to meet a deadline. This was the main problem with 06. No, I don't just mean take 4 years to develop the engine then 1 year for the game

-Level desig. Sonic Heroes is, in my personal opinion, the best example to what you should expect from 3D Sonic level. Many paths to take while you're moving at high as speeds, fun little gimmicks like flying on a flower, etc.

OOF, I'm sorry if you read all that.
Some of those I disagree and agree so eh...
 
Starter Pack said:
Why are all of Sonic's good racing games only the ones that have Sonic driving a car?
Because SEGA only makes games with Sonic driving a car anymore.
I mean the first 2 Riders games and Sonic Rivals 1-2 is good, but you don't wanna remember those right?
 
Everyone I have someone to introduce you all to. Young Azura, she is a promising new contestant and a 2-A at that, beating both Arceus and Sonic!

EFCE38EE-C48A-49EF-9EC8-4F522FF89AC4
Please protect her.
 
VioletVoid100 said:
Starter Pack said:
Why are all of Sonic's good racing games only the ones that have Sonic driving a car?
Because SEGA only makes games with Sonic driving a car anymore.
I mean the first 2 Riders games and Sonic Rivals 1-2 is good, but you don't wanna remember those right?
I sorta played the first Rivals and it was okay. That's all I'm gonna say about it.
 
This is probably weird but people saying "only Shadow can use chaos control" gets me irrationally angry
 
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