- 10,747
- 17,696
Goatjo takes no LsYeah, people already made that match.
Gojo wins.
Except for Goku
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Goatjo takes no LsYeah, people already made that match.
Gojo wins.
"To qualify for Danmaku, the user has to be shown to create tens or dozens of projectiles in a very short timeframe (i.e., at least 20 to 24 minimum). The projectiles don't need to be created simultaneously but they should all be shown in motion at roughly the same time."Attacks don't have to be created at the same time but they do have to be fired at the same time.
that he can also dodge easily enough, while piccolo needs to perfect dodge all of sans' attack or he diesGood Sans dies to one ki blast exploding due to barely sidestepping it
they do, make a crt or stopThey don't fit... No idea why you think they fit at all. Maybe they were there before the standards changed.
The explosion that is slower than his reaction speed?Never said he doesn't. He just won't have time to dodge the explosion as well.
And he will react to the explosion with his reaction time and movement mobility to dodgeWhat see them exploding is Piccolo gonna do a demonstration? They explode after he barely sidesteps them. He will see them from the Underunderworld.
He uses it all the time in his battle as the description for it showsOk dropping the time stop. He still doesn't use it often so it doesn't change much despite me not seeing any info for it.
It can kill frisk in 5 seconds, piccolo would have even less than thatYou’re treating this like it’s an instant death move when it really doesn’t act that fast
It means that he fights on turns, so him not letting his pass makes you unable to attack since it isn't your turn yet, why do you think they mention turns at all there?Okay, but the profile don't mention that you can't attack while Sans is attacking in his Law Manipulation. Try to use logic don't really take a way this fact. Like i said, is not on his profile. The "can extend his turn so is never the player turn" is not exactly mean anything.
It was always one since the begining, hence why he alaways attacks first, because fighting him is in a different set of rules for the fightTime to go to medium level difficulty
So, when Sans does the Infinite extend turn thing, he makes so is never your turn. Even when he go to sleep, the power is still on.
no they can't, they need to break the rules of the game also to do that, normally they couln'tBut he also actively need to stop Frisk from going to the attack button too. If he don't, Frisk can just go to the attack button himself, and attack Sans.
It is not a weakness, it is a law of their reality that sans alters to work in his way, aka thay would be the case for anyone he foughtSo les't see, Frisk need the buttons to make his actions, but when is a monster turn, they take Frisk away from his menu, and Frisk can't act anymore. When a turn ends, he goes back to the menu, and can attack again. Sans making his turn Infinite negs that.
Is really a Frisk weakennes, Picollo can do stuff regardless If is Sans turn.
And he does that by making the battle a turn fight, like what the profiles says again and againThat don't really counter anything trought.
He can do the thing he does in his profile, i never said he can't.
Like what i did in the begining of the thread? And what several others also did?The vote just doesn't count. You need someone to have stated the reasons to you know...say for reasons above. It's like saying I will order what the previous guy did except there was no previous order.
When are 20 attacks ever be shown to be in motion roughtly in the same time? Not even 10 are shown."To qualify for Danmaku, the user has to be shown to create tens or dozens of projectiles in a very short timeframe (i.e., at least 20 to 24 minimum). The projectiles don't need to be created simultaneously but they should all be shown in motion at roughly the same time."
Aka all the attacks sans ever does
He really can't. Meanwhile Sans attacks are way more basic If I'm not missing some.that he can also dodge easily enough, while piccolo needs to perfect dodge all of sans' attack or he dies
Why would it be?The explosion that is slower than his reaction speed?
For sure he used it so much to just spam dozens of skulls simultaneously and kill the MC. Except when he didn't. Also he doesn't open with it. He doesn't even proceed with it. He needs to be driven in a corner to even use it.He uses it all the time in his battle as the description for it shows
Damn you didn't even read the reply you replied to.Like what i did in the begining of the thread? And what several others also did?
in the undyne one i showed and in the attack from sans i showed, alsoWhen are 20 attacks ever be shown to be in motion roughtly in the same time? Not even 10 are shown.
yes he can, higher reactions + teleport + time stop, if he needs to doge he will be able toHe really can't.
canonically harder than all the other attacks in underataMeanwhile Sans attacks are way more basic If I'm not missing some.
because the explosion scales to piccolo's combat speed, which is comparable to sans's combat speed due to speed equal, which is slower than his reaction speedWhy would it be?
For sure he used it so much to just spam dozens of skulls simultaneously and kill the MC. Except when he didn't.
if he is about to be hit and die, then he would either teleport to dodge or time stop to dodge, it is simple logic with his higher reactionsAlso he doesn't open with it. He doesn't even proceed with it. He needs to be driven in a corner to even use it.
i did and stand what i saidDamn you didn't even read the reply you replied to.
I don't think a lot of people are happyI will go on a limb and say you are not pleasantly happy?
..."Sans attacks are instant"
"Sans has law manip"
"Sans has intagible attacks"
Undertale fans need to be studied by the NASA they are different kind of breed.
sans attack firstWhat is stopping Piccolo from just shooting him with a ki blast?
Yeah and Piccolo will survive it, its unclear how long it takes for the poison to kill. All we have is game mechanics. He just shoots a large blast if Sans dodges too many, or extend his arms which will make it harder to dodge because sizesans attack first
Yeah and Piccolo will survive it, its unclear how long it takes for the poison to kill. All we have is game mechanics. He just shoots a large blast if Sans dodges too many, or extend his arms which will make it harder to dodge because size
Taking 4 seconds is a game mechanic, its not like healthbar numbers and the amount of damage you do in video games is canon
- It's unclear.
- We see that it takes max 4 seconds.
Arguing "lol game mechanic" in Undertale is definitely not work bud.Taking 4 seconds is a game mechanic, its not like healthbar numbers and the amount of damage you do in video games is canon
How does the speed equalization rule works? How fast are the characters if they are equalized?Arguing "lol game mechanic" in Undertale is definitely not work bud.
Plus the 20 HP is accepted given that we use the LV 0 ATK/DEF stats for Frisk at their minimum.
The combat speed of that faster character is assumed to be equalized to the combat speed of the slower character. Every other speed the faster character has is reduced by the same multiplier. This includes the speed of any attacks, projectiles, reactions, perception, flight etc.How does the speed equalization rule works? How fast are the characters if they are equalized?
Yes8-4? This can be added yes?
What is stoping sans from dodging it?What is stopping Piccolo from just shooting him with a ki blast?
A ki blast barrage. He would not start with it, but would use it if sans keeps dodging. sans wouldn't be able to dodge every punch, he doesn't have notable dodging skill feats other than moving to the side to avoid Frisk's attacks, which could be because of speed.What is stoping sans from dodging it?
Ehhh, Sans use his soul hax and kill Picollo.What are the reasons above?
Yeah.Sans can be affected physically, right?
Karma poison can kill Frisk's soul in seconds. Not really relevant if Piccolo would be hypersonic the moment he starts getting serious and isn't standing still, 4 seconds would be an eternityWhat are the reasons above?
Picollo just passively defeat Sans GG.
Oh, i can do that.So to conclude, this is an active ability and you would have to prove Piccolo would be willing to use it in character. Or even prove he can use it at all, remember that not everyone in DB has every ki ability even if it looks basic
Sans only needs to hit piccolo for, at max. 4 seconds for him to kill our orange slug manA ki blast barrage. He would not start with it, but would use it if sans keeps dodging. sans wouldn't be able to dodge every punch, he doesn't have notable dodging skill feats other than moving to the side to avoid Frisk's attacks, which could be because of speed.
It is 4 seconds in thr perspective of a hypersonic chatKarma poison can kill Frisk's soul in seconds. Not really relevant if Piccolo would be hypersonic the moment he starts getting serious and isn't standing still, 4 seconds would be an eternity
Define "more spirity" because the souls in undertale are far too different for them to be equalized like that, besides, is there really any way to say that piccolo has "more spirit" than frisk? What does that even mean?Another thing I wanna point out is that ki is their life force and spirit's energy and Piccolo definitely has more spirit than Frisk's, so maybe Piccolo's soul would just not get killed in a timeframe that short