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Original Tourney Thread
Tourney Bracket
Votes
CharacterKeyVotes

Sonic

With the deep power stones0
SpagmatronBase0
Inconclusive0
This is the sixth match of the VeneficaAuthor Tier 7-A/High 7-A tourney! It's Sonic from SatAM continuity vs Spagmatron from Froggy Universe! Winner faces the winner of Asuna vs Accelerator.

40 meters starting distance with equal speed.

Both characters are at 7-A.
 
Why FU seem to be clashing with so many Sonic versions on this site 🗿

Spagamtron would start by activating at least one Digi-Shield, and a look at Sonic with Info Analysis (worth mentioning his high-EXP meter would boost him a bit above High 7-A baseline the moment the fight starts). Noticing his main strength is speed, Spagamtron starts dancing with feet while enabling R.L.speed stealing mode to prevent speed amp surprises and then launches three Red Laser Bursts from his core and two shoulder crystals to fly homing at Sonic, not speed boosted to not provoke him.
  • Red laser bursting - From Red Crystals built on the body, Spagamtron can send multiple red laser arrow-like strikes, delivering immense energy within. Even the stone area around melts and vaporizes just from it being close. Can navigate toward the opponent, and speed up its flying speed a bit with the R.Laser-speed-boosting effect.
 
Why FU seem to be clashing with so many Sonic versions on this site 🗿

Spagamtron would start by activating at least one Digi-Shield, and a look at Sonic with Info Analysis (worth mentioning his high-EXP meter would boost him a bit above High 7-A baseline the moment the fight starts). Noticing his main strength is speed, Spagamtron starts dancing with feet while enabling R.L.speed stealing mode to prevent speed amp surprises and then launches three Red Laser Bursts from his core and two shoulder crystals to fly homing at Sonic, not speed boosted to not provoke him.
  • Red laser bursting - From Red Crystals built on the body, Spagamtron can send multiple red laser arrow-like strikes, delivering immense energy within. Even the stone area around melts and vaporizes just from it being close. Can navigate toward the opponent, and speed up its flying speed a bit with the R.Laser-speed-boosting effect.
WOMP WOMP-
I think sanic starts by Going up to fu and throwing hands then an spindash
(Why the frog dancing tho.)
 
WOMP WOMP-
I think sanic starts by Going up to fu and throwing hands then an spindash
(Why the frog dancing tho.)
Well, there is a High 7-A higher quality forcefield around Spagm, it would attack reflect regular punches and recharge its attack reflection really quickly due to the low AP attacks Sonic has. Cannot Spagmatron use the opportunity of Sonic rushing at him with a frontal attack to open a portal in front of the forcefield, which would throw Sonic midair along his build momentum from the other portal side just into the three Red Laser Bursts (he likely avoided with acrobatics)?
 
Well, there is a High 7-A higher quality forcefield around Spagm, it would attack reflect regular punches and recharge its attack reflection really quickly due to the low AP attacks Sonic has. Cannot Spagmatron use the opportunity of Sonic rushing at him with a frontal attack to open a portal in front of the forcefield, which would throw Sonic midair along his build momentum from the other portal side just into the three Red Laser Bursts (he likely avoided with acrobatics)?
Assuming he does so he can melt off some of spag's gear and amp himself
 
Is the forcefield permanent and does it have any time limits or setbacks?
Shielding is one of the top specialties of the FU Android line, the Shield will stay active and absorb any damage until it stacks at High 7-A, then it deactivates until it discharges all damage consumed. Sonic amping enough to circle around it and dealing great numbers of hits to reach the shield's deactivation surpassing discharging speed still presents a danger.
He's surrounded by an passive force field I doubt it hit him he could also fly outta the way
I also think Sonic with speed amps, flying and namely superior acrobatics would dodge even this combo. The radiation from attacks (into which he nearly got teleported) still would make him age by several years and would make him sick, although the heat wouldn't have much effect with his aura. Spagm seeing a small combo won't easily win would go with Danmaku star, aka spinning the top half of the body, shooting thousands of very slow 7-B Red Laser Circles in every direction, in danmaku patterns. The Laser Circles will grow stronger with time, as they circle on the battlefield. To further boost their count, Spagm will via body control bury additional shadow liquid limbs into the ground to create several small turrets on the landscape away from him (basically Spagamtron's hands growing from land as flowers), to spam even more Laser Circles and serve to distract Sonic, so he doesn't only attack Spagamtron in a shield.
 
Shielding is one of the top specialties of the FU Android line, the Shield will stay active and absorb any damage until it stacks at High 7-A, then it deactivates until it discharges all damage consumed. Sonic amping enough to circle around it and dealing great numbers of hits to reach the shield's deactivation surpassing discharging speed still presents a danger.
I meant sonics forcefield lol, but good to know (y)
 
No limits on Sonic’s shields are specified so I’d assume it lasts until Spag does something to break it. And like mentioned he has flight, acrobatics, and speed amps to avoid attacks so that may take a while. For staying away from radiation and Danmaku, he can burrow through the ground and attack from there. He could throw a ring at Spagmatron and use its heat to melt through his gear to get his chance to start pummeling him. Sonic is noted to be a skilled strategist, so he should make his way around Spagmatron’s more basic strategies using his powers.
 
For staying away from radiation and Danmaku, he can burrow through the ground and attack from there. He could throw a ring at Spagmatron and use its heat to melt through his gear to get his chance to start pummeling him. Sonic is noted to be a skilled strategist, so he should make his way around Spagmatron’s more basic strategies using his powers.
The Digi-Shield is a full-body forcefield, Sonic would still have to break through it from below. But he definitely could sever the shadow-liquid limb connections, meaning Spagamtron couldn't pump more energy into his turrets and would have to command them remotely. Then Spagm would resort to flight (with back rockets) and could build himself some nice platform in midair (with an AT shield) to stand on. Sonic will have come from the ground and move between the danmaku in order to damage the shield physically, and the danmaku gets more and more spammed as time goes on...
He's surrounded by an passive force field I doubt it hit him he could also fly outta the way
Still waiting for Javen's input
 
Shielding is one of the top specialties of the FU Android line, the Shield will stay active and absorb any damage until it stacks at High 7-A, then it deactivates until it discharges all damage consumed. Sonic amping enough to circle around it and dealing great numbers of hits to reach the shield's deactivation surpassing discharging speed still presents a danger.

I also think Sonic with speed amps, flying and namely superior acrobatics would dodge even this combo. The radiation from attacks (into which he nearly got teleported) still would make him age by several years and would make him sick, although the heat wouldn't have much effect with his aura. Spagm seeing a small combo won't easily win would go with Danmaku star, aka spinning the top half of the body, shooting thousands of very slow 7-B Red Laser Circles in every direction, in danmaku patterns. The Laser Circles will grow stronger with time, as they circle on the battlefield. To further boost their count, Spagm will via body control bury additional shadow liquid limbs into the ground to create several small turrets on the landscape away from him (basically Spagamtron's hands growing from land as flowers), to spam even more Laser Circles and serve to distract Sonic, so he doesn't only attack Spagamtron in a shield.
Pretty sure speed amps would let him rush out of it and definitely let him go somewhere out of danmak's reach and crawl through the ground and still... can just fly and acrobat outta the way.
 
Pretty sure speed amps would let him rush out of it and definitely let him go somewhere out of danmak's reach and crawl through the ground and still... can just fly and acrobat outta the way.
He has crazy amps, flight, and acrobatics, I suppose he could manage somehow. But would he go for another melee rush into the air against the shield? His other methods likely won't change much, seems like only if he amps himself enough he could overpower the discharge of Digi-shield with a count of his attacks and break it, getting at Spagamtron.
 
The Digi-Shield is a full-body forcefield, Sonic would still have to break through it from below. But he definitely could sever the shadow-liquid limb connections, meaning Spagamtron couldn't pump more energy into his turrets and would have to command them remotely. Then Spagm would resort to flight (with back rockets) and could build himself some nice platform in midair (with an AT shield) to stand on. Sonic will have come from the ground and move between the danmaku in order to damage the shield physically, and the danmaku gets more and more spammed as time goes on...

Still waiting for Javen's input

The Digi-Shield is a full-body forcefield, Sonic would still have to break through it from below. But he definitely could sever the shadow-liquid limb connections, meaning Spagamtron couldn't pump more energy into his turrets and would have to command them remotely. Then Spagm would resort to flight (with back rockets) and could build himself some nice platform in midair (with an AT shield) to stand on. Sonic will have come from the ground and move between the danmaku in order to damage the shield physically, and the danmaku gets more and more spammed as time goes on...

Still waiting for Javen's input
Sonic could pull this off to get past the shields and any flight Spagmatron tries. And from there he can get to rushing with melee or using his Power Rings for heat and energy beams.
 
Sonic could pull this off to get past the shields and any flight Spagmatron tries. And from there he can get to rushing with melee or using his Power Rings for heat and energy beams.
That's some good hit (from earth) and run (dive into landscape) strategy. As the tornado is from below only, Spagm could cast several big AT shields stacked underneath him (each reducing the tornado impact by half), making his Digi-Shield only twitching in the end with the remaining tornado output. Spagm in Digi-shield safety will continue to observe what Sonic does, he is the most curious unit from FU after all.
 
That's some good hit (from earth) and run (dive into landscape) strategy. As the tornado is from below only, Spagm could cast several big AT shields stacked underneath him (each reducing the tornado impact by half), making his Digi-Shield only twitching in the end with the remaining tornado output. Spagm in Digi-shield safety will continue to observe what Sonic does, he is the most curious unit from FU after all.
The tornado is surrounding the whole ship there, surely it could get Spag if he’s only blocking from below. But if he does survive that, I wonder what else Sonic can really do besides evade and try to counter until he wins.
 
The tornado is surrounding the whole ship there, surely it could get Spag if he’s only blocking from below. But if he does survive that, I wonder what else Sonic can really do besides evade and try to counter until he wins.
The AT shields disperse half of the damage to the sides, meaning they use the halves of tornado power to disturb its united rotations, making it a mess of wind.

I think Sonic will get annoyed within a while (the profile mentions his lack of patience), he will boost and go with speed amps to circle around the shield and destroy it. That is the moment Spagm detonates the Laser Circles (they should reach High 7-A potential during all this time) in lower radius explosions, nuking the whole place gradually from the farthest sides, leaving no room or way for Sonic to escape. I see almost no way for Sonic to counter that.
 
That is the moment Spagm detonates the Laser Circles (they should reach High 7-A potential during all this time) in lower radius explosions, nuking the whole place gradually from the farthest sides, leaving no room or way for Sonic to escape.
Totally not Killer Queen touched the air FRA
 
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