MintyBoi1
He/Him- 4,834
- 2,647
Seems he can potentially defend a few tries then.Given how Cin evades, this is the precise thing at which the Red Laser speed/strength boost could be used, like a lock unlocking and locking the movements of his arm, so they don't hit him.
Against this goes the final defensive mechanism, but activating it would mess up Spagm's play (unless Spagm is really at his last breath) similar to how Cin in pure form activates his forcefields and it screws up kinda. Spagm will have to put effort into protecting his core against this (not to need the last mechanism till the majority of his armor is devastated), which will reduce hits dealt at Cinner, as his offense cannot go at 100% with Cin being close. Altering strip walls of a laser above the torso rather than being on guard (would Cin aim here) could help, but the laser connection has a short delay, so it could be late.
There is nothing (Spagm currently uses) coming from them, they help to cast the spells remotely. But when Cin sees crystals slightly glow just when big numbers of lasers appear on the battlefield, he connects these two observings.
Agree, this is the strongest effect of 80% Frogman Physiology (excelling with the manipulation of inorganic materials), even 100% Frogman Physiology cannot do this, as it rather generates its own organic body out of nothing but stamina and energy (as why Frogmen can regen crazily and do these tricks with their body). Would Frogman (100% Frogman Physiology) attempt this, his regen would screw with the body he is trying to make for himself, and Frogman would almost be damaging himself.
80% Frogman Physiology vacuuming still doesn't apply to organic/energy materials (at least before way higher levels than 3rd), Cinner himself won't be damaged, but his glasses would be disappearing slowly as well when I think about it
That is true. What is helping is the recycling of shattered armor, the 80% Frogman Physiology does all to vacuum back shards of armor and merge them with the materials, which could help, given that the armor doesn't get destroyed by heat but simply softens. Obviously, the strengthening with shards gets worse with each shard being recycled for a second and another time, as the armor loses its structure or its bit vanish.
His glasses would glow in white anger, just like when Avatar gets into serious mode
Couldn't Cinner grab the lasers (being made between the dots Spagm is casting) and ironically throw them as spears at Spagm, when he would get a spare arm or feet grip? Given that non-phys makes its own logic, this could be perhaps possible without getting burned with the effects, as Cin is neither trying to copy/power bestowal the lasers (against which Red Laser is highly resistant).
Spagm really won't see this coming, even if he can deactivate them remotely, this would be kind of heartbreaking for him :dd
Great! It helps me to orientate in the fight better
It sounds like Cinner has good odds of forcing Spagm to use that last line of defense or force him to try his other option and delay to be heavily damaged in the scenario he gets dead on.
Right, he could find their connection.
That’s some good lore. Cinner with the goggles broken apart would be so raw, it’d be like when Robin’s mask gets damaged against Saiko Tec and he just slaughters the man. You gotta watch this video. These ones too.
If he can strengthen the materials before Cinner’s aura gets into proximity, that would help him a lot I’d imagine.
The Avatar State is legendary.
I’ve never thought if the non-phys applies to him physically. It’s like Lifeline deflecting a ball infused with gravity, it’s doing most of the reflecting. But he could in fact do that if the lasers don’t dissipate like Kernel’s did. I could imagine Spagm’s bewilderment at such disrespect as Cinner launches the lasers with fury. Would Spagm have any way to defend or resist the Laser Nightmare from up close? HE’s only sub-relativistic here, even in his Charged State.
Well his regeneration got stronger from trauma so by proxy, likely since they’re both natural. Of course I’m not sure any immune system can resist radiation. But maybe his regen plus heat resistance can lighten that.+ Given that Cinner's base key has Disease Manipulation (His abnormal vitality lets him recover from sicknesses quickly, he’s barely been ill for over a day), does his vitality strengthen as he goes powering up through the tourney and afterward journey, when all his other perks get stronger? Wondering how would the duo of regen and abnormal vitality react to cellular and DNA damage from radiation
Last edited: