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Powers & Abilities Evaluations Thread

That's what he is saying. He isn't simply lacking existance, he is opposing it.
Yeah, which is type 1, its just that sometimes type 2s are characterized by also opposing or predating existence, being the primal void of either nothingness or chaos from which everything came
 
Energy would be info type 2 if laws are type 2 since it makes it up, but it energy in-of-itself doesn't have to be info type 2 or the stuff like that to be as if not more fundamental than said stuff
Didn't really understand the bolded part, could you clarify more? Everything in the world is created by energy, so if they also make laws which should be type 2, wouldn't they be more fundamental?
Nope, as NEP nature 2 is qualified by being a even more "empty" void than even things which are normally nonexistent
Would a thing that is the very anti-thesis to Energy (Which is basically existence) and opposes it not be considered that? Additionally, considering that Energy also makes Laws (Which are now probably also concepts, since I was just informed that another verse the creator of novel made is connected to this novel, and they call Laws, well, concepts, and energy encompasses all concepts), wouldn't a thing that directly goes against it (Explicitly as well) be type 2, or even that is not enough for Type 2?
Yeah, which is type 1, its just that sometimes type 2s are characterized by also opposing or predating existence, being the primal void of either nothingness or chaos from which everything came
Funnily enough, the Law of Death (Aka the antithesis) comes from something similar, the Primordial Chaos:
Gravis knew what this was. The feeling of danger of this grey force was the most intense feeling of danger Gravis had ever felt in his entire life. It was Primordial Chaos. The grey force was Primordial Chaos! It was a mixture of many different forces, including Death and Energy. It was everything! It was something and nothing at once!
Not sure if this changes anything, but might as well post it.
 
Didn't really understand the bolded part, could you clarify more? Everything in the world is created by energy, so if they also make laws which should be type 2, wouldn't they be more fundamental?
Yeah, I'm just saying it doesn't necessitate energy in of itself being like info type 2 or whatever, manipulating it is still info type 2 or whatever since it is the basis of those things, but it doesn't require it to be anything but energy to be more fundamental than it
Would a thing that is the very anti-thesis to Energy (Which is basically existence) and opposes it not be considered that? Additionally, considering that Energy also makes Laws (Which are now probably also concepts, since I was just informed that another verse the creator of novel made is connected to this novel, and they call Laws, well, concepts, and energy encompasses all concepts), wouldn't a thing that directly goes against it (Explicitly as well) be type 2, or even that is not enough for Type 2?
Nah, to make use of an analogy, if Existence is 1, and NEP 1 is -1, then NEP 2 is 0, it needs to be more nonexistent on a fundamental level than existence and nonexistence
Funnily enough, the Law of Death (Aka the antithesis) comes from something similar, the Primordial Chaos:
Not sure if this changes anything, but might as well post it.
Nah, primordial chaos would be NEP 1 and 3 if anything
 
What if the person's stats (which stand for body and soul: body gets hurt = stats drop, body gets critically hurt = stats go to 0, stats go to 0 = body & soul go to dust, stats go up from lowering = body & soul heal and go back to full) glitch and so if he gets hit, it would not reduce his stats but just make it even more glitchy ("go crazy in all directions")
 
What if the person's stats (which stand for body and soul: body gets hurt = stats drop, body gets critically hurt = stats go to 0, stats go to 0 = body & soul go to dust, stats go up from lowering = body & soul heal and go back to full) glitch and so if he gets hit, it would not reduce his stats but just make it even more glitchy ("go crazy in all directions")
Do the stats amplify when he gets hit or is it just a "let's go gambling" type thing?
 
What if the person's stats (which stand for body and soul: body gets hurt = stats drop, body gets critically hurt = stats go to 0, stats go to 0 = body & soul go to dust, stats go up from lowering = body & soul heal and go back to full) glitch and so if he gets hit, it would not reduce his stats but just make it even more glitchy ("go crazy in all directions")
Kinda like what MissingNo has in his FC/OC page? That would likely be Invulnerability for both body and soul, and then likely also Information manip type 2, depending on how it works.
Do the stats amplify when he gets hit or is it just a "let's go gambling" type thing?
"let's go gambilng" type thing (hence why I don't know what ability is this lmao)
Although it seemingly never reaches 0 and below, as character never died due to this
Wait, so the stat constantly changes, or is it never a value in the first place?
 
For example, misingno's health is depicted in letters and symbols, stopping it from ever reaching zero, or having any value at all.

Is it something like that?
 
Kinda like what MissingNo has in his FC/OC page? That would likely be Invulnerability for both body and soul, and then likely also Information manip type 2, depending on how it works.


Wait, so the stat constantly changes, or is it never a value in the first place?
For example, misingno's health is depicted in letters and symbols, stopping it from ever reaching zero, or having any value at all.

Is it something like that?
It just varies between numbers, since the value is "1... sometimes". It's not portrayed as Invulnurability though, since he was briefly knocked out from a kick. But it was noted that those glitching HPs make him "extremely hard to kill".
I'd say self-induced statistic amplification and reduction then. For that aspect specifically
Makes sense, but what about the fact that if he gets hit, the stats will just go randomly instead of doing any normal damage? AKA, if a person with far higher AP hits him, from my understanding this would save him to not just die and get stats massively glitched instead.
Also immortality (Type 2 and limited 3; his health can never reach 0)
Is health not getting 0 type 2 immortality? Also yeah it is type 3 given that amplification would heal his body. It also be Soul Regeneration, I think?

And to note, there was an implication that he is the one who makes his stats like that ("he is glitching them [stats] out all the time")
 
Makes sense, but what about the fact that if he gets hit, the stats will just go randomly instead of doing any normal damage? AKA, if a person with far higher AP hits him, from my understanding this would save him to not just die and get stats massively glitched instead.
Is there any evidence that suggests that if he gets one shotted that his stats changing would save him from it? If not then if someone simply hit him with enough force than it could simply just overflow the statistic numbers and keep him in a negative end result.
 
If its the case, wouldn't that be some kind of Regen?
Depends, I've seen some examples where it's listed as some form of Damage Transferal Damage Reduction since it's just removing the damage instead of regenerating the character in a more traditional sense. It entirely revolves around the actual application of it rather than a description.
 
Is there any evidence that suggests that if he gets one shotted that his stats changing would save him from it? If not then if someone simply hit him with enough force than it could simply just overflow the statistic numbers and keep him in a negative end result.
The effect of his glitched stats is described as "if someone hits him, his stats will go crazy in all directions", meaning that the actual damage won't be done, it will just cause already glitched stats go even glitchier.
 
The effect of his glitched stats is described as "if someone hits him, his stats will go crazy in all directions", meaning that the actual damage won't be done, it will just cause already glitched stats go even glitchier.
Ok, so he doesn't actually take any damage then if I'm reading that right.

So I'd personally say the full list is Damage Reduction alongside Statistic Amplification and Reduction since he's not actually regenerating or proving resilience due to a lack of damage
 
Ok, so he doesn't actually take any damage then if I'm reading that right.

So I'd personally say the full list is Damage Reduction alongside Statistic Amplification and Reduction since he's not actually regenerating or proving resilience due to a lack of damage
It would still be good to mention the somewhat immortalities this grants, even if they are not an exact match; it will help people not familiar with the verse understand the abilities more easily.
Is health not getting 0 type 2 immortality? Also yeah it is type 3 given that amplification would heal his body. It also be Soul Regeneration, I think?
Yeah, that's what's normally used. Type 2 is the health refusing to go down to 0, type 3 healing before it can lower too much, type 4 having the hp regenerate to full whenever it reaches 0 (post-mortem), and 5 being able to still be alive despite the hp already being 0
And to note, there was an implication that he is the one who makes his stats like that ("he is glitching them [stats] out all the time")
K
 
It would still be good to mention the somewhat immortalities this grants, even if they are not an exact match; it will help people not familiar with the verse understand the abilities more easily.
But from what I'm reading it just doesn't grant them to begin with, it's not regeneration since there's no damage to regenerate from and it's not resilience because there's no lethal wounds to survive from.

Yeah, that's what's normally used. Type 2 is the health refusing to go down to 0, type 3 healing before it can lower too much, type 4 having the hp regenerate to full whenever it reaches 0 (post-mortem), and 5 being able to still be alive despite the hp already being 0
The type 2 and 3 examples can't apply. The HP isn't refusing to go down nor healing before it can lower too much, instead it just changes itself in a highly unorthodox manner. While the random generation can't reach 0 that doesn't matter since the character themselves doesn't have any signs of being able to withstand such blows if that defense of theirs was bypassed in the slightest. It's like saying Gojo gets these immortality types just because of how ridiculously hard it is to hit through infinity.
 
Yeah, that's what's normally used. Type 2 is the health refusing to go down to 0, type 3 healing before it can lower too much, type 4 having the hp regenerate to full whenever it reaches 0 (post-mortem), and 5 being able to still be alive despite the hp already being 0
Noted for the future, very useful

But from what I'm reading it just doesn't grant them to begin with, it's not regeneration since there's no damage to regenerate from and it's not resilience because there's no lethal wounds to survive from.
I mean, if you somehow bypass glitching (without negating it) and make so his HP goes directly to a very low value, it will regenerate via glitching?

Ok, so he doesn't actually take any damage then if I'm reading that right.

So I'd personally say the full list is Damage Reduction alongside Statistic Amplification and Reduction since he's not actually regenerating or proving resilience due to a lack of damage
Fair enough. I think it'll be better to simply list these (alongside with regeneration for the reason above) and then just explain how this works.
 
I mean, if you somehow bypass glitching (without negating it) and make so his HP goes directly to a very low value, it will regenerate via glitching?
You could argue that, however it should be noted that if he can't actually revive himself or survive lethal wounds then that regeneration is going to be fairly limited since it doesn't matter if your body can regrow if your soul is already in the afterlife.

Edit: Just noticed that type 2 specifically categorizes itself as without healing factors lol, so it just wouldn't apply regardless.
 
You could argue that, however it should be noted that if he can't actually revive himself or survive lethal wounds then that regeneration is going to be fairly limited since it doesn't matter if your body can regrow if your soul is already in the afterlife.

Edit: Just noticed that type 2 specifically categorizes itself as without healing factors lol, so it just wouldn't apply regardless.
Then limited type 3 at least
 
You could argue that, however it should be noted that if he can't actually revive himself or survive lethal wounds then that regeneration is going to be fairly limited since it doesn't matter if your body can regrow if your soul is already in the afterlife.
Soul = body in his case. Why would it be limited if hps going up equals regenerating in-verse though? Also regarding revival ability, he has Immortality Type 4 via a separate ability-
 
Soul = body in his case.
You know what I mean lol, if the body stops operating there might not be evidence that it can restart itself if it returns to optimal conditions.

Why would it be limited if hps going up equals regenerating in-verse though?
Because it's not regenerating in the traditional sense, just fluctuating all over the place. Think of it like a percentage, regeneration can bring you from 10% to 100% however he goes from 100% to 100%, the only difference is the actual potency of the 100% value
 
is there an ability for altering the trajectory of attacks or is it just telekinesis

Not an expert on that franchise, but some more info on the ability would be helpful since it's specifically says in the first video that he has a piece of equipment specifically "boosting his evasion abilities"
 
What would this ability be?:
The bodies of beasts were very peculiar. As soon as anything was swallowed by them, it would turn into its basic components. The entire Earth Adept (Cultivator/Human) had turned into his individual components just half a second after entering the Ice Demon's maw.
Basically, anything the beast swallows would turn into their basic/Individual components. Additionally, it was stated that the moment the cultivator got eaten, his Mana (Info type 2, possibly) and his life energy were absorbed by the beast.
 
What would this ability be?:

Basically, anything the beast swallows would turn into their basic/Individual components. Additionally, it was stated that the moment the cultivator got eaten, his Mana (Info type 2, possibly) and his life energy were absorbed by the beast.
Fissionism and absorption
 
What would this ability be?:

Basically, anything the beast swallows would turn into their basic/Individual components. Additionally, it was stated that the moment the cultivator got eaten, his Mana (Info type 2, possibly) and his life energy were absorbed by the beast.
Absorption and Deconstruction
 
Slowing down an instant regeneration, not nullifying it, so that it takes many minutes to take effect instead of a few seconds would be an ability, and if so which one?
 
Slowing down an instant regeneration, not nullifying it, so that it takes many minutes to take effect instead of a few seconds would be an ability, and if so which one?
 
Does anyone know which of our abilities these two hax would fall under?
 
Is having a cyborg body that is impervious to physical deterioration some kind of limited Immortality Type 1 or is that already covered under Cyborgization?
 
Is having a cyborg body that is impervious to physical deterioration some kind of limited Immortality Type 1 or is that already covered under Cyborgization?
Not really covered by it, I would say it's resist to corrosion inducement
For devices that scan areas for power signatures can we just use esp?
Either that or clairvoyance. If the device also tells HOW powerful it is, than also information analysis
 
What do you get for?

Transcending space-time, existing outside the multiverse and being able to enter it at any point in time.
 
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