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Nanatsu no Taizai scaling issues (Again...)

I'd argue that Derieri and Monspeet would be Low 6-B+ and the Archangels and higher stay the exact same, but that's just my opinion and due to Derieri being able to harm Demon Meliodas to a larger extent than the others + her physical strength being slightly higher than Zeldris.
 
Changed it a bit. Drole, Gloxinia, Derrieri and Monspeet should be Likely Low 6-B+ since they can keep up with and slighty damage Unsealed Demon Meliodas who is slightly higher than baseline Low 6-B+ which is 4 teratons.
 
If the previously agreed upon scaling is in fact incorrect and wanked, then it should be changed plain and simple. I don't see the harm in more discussion if we have more issues to sort out.
 
Peter1129 said:
Reposting my list with some changes.
16k-27k (Hunter Fest Ban, Post-Wings Elaine, and Base Galand): High 6-C+

30k-36k (Melascula, Fruadrin, Gowther, Unsealed Base Meliodas and etc.): At least High 6-C+ Likely Low 6-B

39k-49k (Grayroad, Critical Over Galand, Post-Training King and etc.): Low 6-B

50k-54k (Gloxinia, Monspeet, Drole, Derrieri And etc.): Likely Low 6-B+

56k (Unsealed Demon Meliodas): Low 6-B+

60k+ (Base Zeldris, Base Estarossa, Base Masters and etc.): 6-B

88k+ (2C Estarossa, Sariel, Tarmiel and etc.): at least 6-B
I think this makes the most sense
 
What about Escanor, his power level starts at a lower level than Unsealed Demon Mel, so my opinions on him are Low 6-B+ to 6-B as it gets closer to noo
 
I already addressed that earlier. At dawn is PL is 50K and rising. So Low 6-B+ to 6-B normally, Higher as it gets closer to noon Since his pre-noon form is different from his maximum normal day form (The one that fought Pre-Commandment Tantrum Mael)
 
Are we sure the 50k form was when the sun first starts rising? I always thought his 50k form was like his 8:00 - 9:00 AM power lvl since he looked much buffer than his form at dawn in Vampires of Edinburgh. Not to mention Estarossa was still somewhat comparable to him until 11:00 AM which was when he started entering his 114k form and one shot him.

I think it's safer if we go with at least Low 6-B - 6-B Higher as it gets closer to noon for his morning forms. Scaling from his Dawn form being able to lift up Rhitta which Unsealed Base Meliodas struggled to lift up.
 
Estarossa is not even comparable to the Escanor he fought. He only held his own thanks to Full Counter. First Cruel Sun would've crippled him without a darkness shield. And a single punch through his guard broght him to his knees.

I don't think you could even call that "Somewhat comparable"

But at least Low 6-B - 6-B, higher as it approaches noon sounds good.
 
I said Estarossa was somewhat comparable because he was still able to hurt Escanor a bit with his own physical attacks.
 
Causing light damage such as bruises and light blood spraying /=/ somewhat comparable. A child can kick Bruce Lee in the face repeatedly and likely leave a small bruise. Are they now somewhat comparable to him?

Escanor was only really seriously hurt by his own attacks multiplied X2

The level of damage Estarossa caused was equivalent to the damage Pre-Noon Escanor caused to AM Meliodas.
 
Yeah you're right I think rather than somewhat comparable it would've been better if I said can barely keep up with a Escanor or something along the lines of that. But still Morning Escanor will be At least Low 6-B to 6-B Higher as it approaches noon.
 
I think that is fine. For Estarossa's justification. Put (Managed to cause light damage to Escanor with physical strikes and briefly contain Cruel Sun with blackout)
 
I see no further reason to wait tbh. But we have some more clear FC multipliers now.

Dereri durability = 10 teratons = Post Revival Mel's casual AP = Base Estarossa's AP Maximum normal day Escanor dura= 20 teratons = AM Mel's casual AP = FC Pre-Noon Cruel Sun = 40 teratons= both casually withstand that point blank = The One >> 40 Teratons. Gods Multipliers, 40 x 4 = 160 teratons x 2 320 teratons.

Long chain, may need tweaks.
 
I'm not sure if Derieri's durability should be 10 Teratons. It was pretty vague on how they survived the full countered blast. They seemed to have implied that Elizabeth saved them again probably by healing them after they were heavily wounded.
 
Oh you're talking about that one. I thought you were talking about her fight with Post-Revival Meliodas. But still that was a pretty casual attack so I'm not really sure if she should have a 10 teraton durability.
 
I feel like putting the Gods at High 6-B via a ton of multipliers is not solid, even Raven in the previous thread said we shouldn't have the Gods scale to High 6-B from a Low 6-B+ feat
 
I think somebody said that we shouldn't use the gods multiplier via multiplying from The One. But I think it was okay if we multiplied them from the Archangels.
 
Peter1129 said:
Oh you're talking about that one. I thought you were talking about her fight with Post-Revival Meliodas. But still that was a pretty casual attack so I'm not really sure if she should have a 10 teraton durability.
Dereri was screaming at Estarossa seeing him murder an innocent person. So she definitely was not going casual there.

@Demon

Thing is, multipliers have been accepted. Raven is a calc group member, but not an absolute authority on scaling. Not at all. As a matter of fact, he for some reason allowed the current wanked to high heaven scaling to pass...
 
Oh right but if that's the case than King also needs to have double his AP for durability since he tanked his own attack reflected by Chandler.
 
I'm going to bed right now, we can continue this at a later time. I'd rather not make decisions when I'm low energy.
 
I'd be Ok with At least 6-B, likely higher for half power Gods, with straight up High 6-B for their full power
 
@VersusJunkie Okay cya.

@DemonGodMitchAubin Yeah I agree with that. If we go by the Gods multiplier scaling them off the archangels. They would be at least 6-B+ likely higher in their weakened state as even the weakest Archangels is stronger than 20 Teratons. So multiply that by 4 you get at least 80 Teratons for the weakened Gods. With their full power state being High 6-B due to being at least twice as strong as their weakened state.
 
Yep and Full Throttle Mode Wild also scales to the the 50% Gods as he managed to overpower 50% Demon King with that form. But that's only when his profile gets made. His base form is still unknown until we know how strong Purgatory Ban is.
 
Wild is God Tier Confirmed, I swear to God if Hawk ends up being the one to be the ultimate hero, I'm gonna kill myself
 
I mean Hawk Mama is implied to be a god tier and is over 4000 years old. So at this point I don't think it's a surprise that her stronger children's are also god tier if they use life threatening moves.
 
I have massive problems with the Country level Derieri, which I'll get into.
 
Well I don't recall her having been hurt by anybody that isn't 6-B. But I do have some problems with her being straight up 6-B in durability. So maybe a likely or possibly 6-B could work for her durability. Since 10 teraton characters can easily beat her.
 
I will say one more thing before I head off to bed. Dereri took her own full countered punch with no issue. And her Combo Star can damage Fallen Angel Mael who in his previous form was already smacking Tarmiel and Sariel around with ease. Combo Star doesn't enhance durability with each punch, and she is not taking any damage from using it.
 
Derieri should probably be Likely Low 6-B+ in base and Higher with Combo star rather than 6-B with combo star. Since 6-B isn't really the limit of her combo star and it doesn't start off at 6-B. It can potentially be higher if her combo chain gets longer and if the stronger characters that got hurt by Combo star gets upgraded to an higher tier. Her durability should be Likely 6-B.
 
I think I'll go through some of her durability feats. It's pretty inconsistent.
 
With Derieri's increasing striking strength, Demon Meliodas' arms break before her hands, which kind of makes sense as they're physical strengths are in the same league (48,000 for Derieri and 50,000 for Demon Mel).

Derieri takes an Ark from Nerobrasta, and overpowers it. This means nothing as she's scaled from the former.

Derieri is heavily damaged by Elizabeth's Ark. This also means nothing.

A revived Meliodas punches out her ribs.

Derieri coughs out blood from Meliodas' attack. Something of note here, Meliodas decides to reset her Combo at 53, he also did it so again at 13.

Takes a kick, a likely serious kick given the circumstances, from Meliodas.

Now for the full counter. Fraudrin stated that the magical power was massive and likely a full countered attack, probably meaning Meliodas didn't hold back on the attack strength. But it also says Derieri was killed.

So I prepose two options. A) It was retconned so that Meliodas held back on the full counter, contrary to what he said at the time, which NNT does a lot, and B) They were launched out of range of Fraudrin's ability to sense powers, which has been shown going hundreds of miles, but is easily within the range of Monspeet's abilities, especially when doubled.

The Ten Commandments roster of the time withstand a group of arks. This isn't Derieri herself, as she escaped with Monspeet and Fraudrin, but the others did, or at least Galand and possibly Melascula. However, the Archangels were suppressed.

Derieri's hands don't break when punching Tarmiel, but it could have been the cushion effect in addition to them holding back.

Derieri her own attack full countered. And it's not even a casual attack, this is an angry Derieri who had covered her arm with Darkness.

Like Versus says, her hands don't break against 3 C Mael, albiet they are covered with Darkness, so are more durable.
 
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