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KingTempest

He/Him
VS Battles
Thread Moderator
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Part 1.

As we work on the other contents of the characters, there are still some characters I missed in the last CRT. I didn't want to make it too big so I waited for part 2.

Finn the Human​

Acrobatics (Surface Running; Can run up vertical surfaces with enough speed, shown here and here)

Joshua the Dog​

Acrobatics (Hypermobility; Can do flips over tables)
Holy Manipulation (Carries holy water with him and he has Holy Water in his blood)
Fire Manipulation and Limited Size Manipulation (Has "Hand Fire", a small hand that instantly grew into a big hand, and caught on fire whenever it was cut)
Minor Forcefield Creation (Owns shaman blessed sage infused salt, that when put in a circle, blocks out monsters)

Minor Resistance to
Blood Absorption (Has drank so much Holy Water that it's in his blood, and creatures that try to absorb his blood are harmed by the Holy Water in there)

Cinnamon Bun​

Resistance to
Sleep Manipulation (Resisted the Gumball Guardians sleeping gas with sheer willpower)

Magic Man​

Paralysis Inducement ("Dead Arms" can remove the feeling in people's limbs)
Clairvoyance (Can see things happening at different locations that he is not present at, like a crab's movements in a faraway pool)

Betty Grof​

Magic Woman​

Paralysis Inducement ("Dead Arms" can remove the feeling in people's limbs)
Clairvoyance (Can see things happening at different locations that she is not present at, like a crab's movements in a faraway pool)
Power Bestowal (Can bestow Flame Shield on people and herself, which gives Resistance to Empathic Manipulation, Fire and Heat)

Peppermint Butler​

Magic (An expert Wizard and Dark Magician)
Portal Creation (Can open a portal to the Land of the Dead and the Nightosphere)
Enhanced Senses (Detected the evilness inside of Bubblegum when she was being possessed by the Lich)
Minor Dream Manipulation (Spoke to Finn inside of a dream)
Holy Manipulation (Carries holy water with him)
Weapon Creation and Fire Manipulation (Creates a flaming sword for himself and armor)
Hellfire Manipulation (Can summon fire from the Nightosphere)
Transmutation (Turned Peace Master's kids into demons)
Weapon Creation and Fire Manipulation (Creates a flaming sword for himself and armor)
Life Manipulation, Astral Projection, Shapeshifting, Enhanced Senses (Far superior to the student wizards, who could transform eggs into egg monsters, give inanimate objects life, Astral Project, transform into others, use locator spells, and conjure weapons. As his regular self had already been to the Wizard School as a youth and he expects his new juiced version to have been able to complete the tasks of the school easily, he should be capable of using all of the taught spells at the wizard school, which novice wizards can do)

Tiffany Oiler​

Acrobatics (Hypermobility and Self-Momentum; Can do backflips into upward tunnels. Can freely attack in mid air)
Cyborgization (Tiffany uses a cybernetic arm)

All Wizards (Explanation of Wizardry and Imagination)​

Important statements in the Enchiridion's Book 2.
For if the Multiverse only exists if it is perceived, then everything that exists is Mental in nature. And anything that is Mental in nature can be changed and transformed by a Wizard’s thoughts, manipulating the stuff of his or her Imagination.
Thus, Wizardry is the study of developing, focusing, and controlling the Wizard’s Imagination in order to achieve certain effects considered wondrous in the mundane world. To a Wizard, however, such effects are simply the result of wielding the Imagination in a specific manner, in a certain direction—perhaps with a certain nuance of flair and finesse—driven by the engine of the Wizard’s Willpower.
If reality is Mental in nature, analogous to a Cosmic Mind, and if Wizardry is a function of the Imagination, then the Forces of Nature in the Multiverse are akin to the Currents of the Cosmic Imagination.
Thus, the Origin of Wizardry is at the Core of Creation, and Wizards can create or destroy as they wish, tapping into the Power of the Cosmic Imagination.
The Imagination is the Manifestation of the Visible from the Invisible. It is the Engine of the Unconscious, and it is there that all desires, all dreams, all plans, and all achievements are born. Wizardry is the ability to control and focus the Imagination in specific ways that will unleash Hidden Powers. However, these so-called Hidden Powers need not be Magical at all.
Wizardry, you see, is not necessarily about magical things. It’s about things seeming to be magical. Since the Wizard’s imagination is attenuated to achieve any effect, a Wizard freely indulges in crass, sleight-of-hand parlor tricks using smoke and mirrors, but presented with sultry words dripping with The Mysterious.
Second, the Wizard must perform Secret Mental Exercises to develop imaginative powers.
Once a Wizard has successfully performed these three steps, it’s time to get down to the nitty-gritty—learning to manipulate his imagination by practicing specific exercises that will result in the ability to do cool stuff, like shoot deadly beams of energy from the eyes, fingers, navel, or butt.
But however insecure a wizard might be, wizardry is the realm of the Imagination, and even the flabbiest, most flop- sweaty wizard can warp your perceptions enough to make you believe they are fully capable of kicking your butt.
To shoot beams of energy from your hands, simply extend your arms directly toward your target and envision beams of energy shooting from your fingers. That’s it! It’s that easy!
New races of creatures, such as Wizards, learned to manipulate Matter and Energy with their Minds, allowing them to levitate, disappear, blast beams of energy, and plenty of other cool stuff.
Ancient Wizards not only wield their Imaginations to create Magic, they also see through the Curtains of Time.
Like the Wizards we know and love, these four elementals created and destroyed by wielding their Imaginations upon the Matrix of Matter and Energy.
From the rarest and strongest materials in existence he bad forged a Crown capable of amplifying his Imagination to force the Comet away,
With only one minute left, Evergreen shouted for Gunther to put on the Crown and direct all of his mental energy towards wishing the Comet away.
What does this mean?

It means that all Wizards have what the elementals currently have on their profiles.
Basic Powers of Wizardry and a statement about the basics.
 
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Should the last one be attack reflection or hypnosis? I'm not too sure since it's specifically "punching in the face"
 
Could be alot of things... Is there any reference or?

Agree with everything else
Only reference is this
Screen_Shot_2022-01-31_at_12.41.10_PM.png
 
The abilities looks alright from a glance, though I do have a questions about the "Dead Arms" stuff

Since I am a newbie when it comes to this series (watch a few episodes here and there), I do not know much about the Dead Arms and it ability to remove the feeling in people's limbs. Just to make sure, does it prevent people from being able to use their hands, or is it just removing the sense of feeling from the arms like if someone were to hit that arm, the person would feel nothing
 
The abilities looks alright from a glance, though I do have a questions about the "Dead Arms" stuff

Since I am a newbie when it comes to this series (watch a few episodes here and there), I do not know much about the Dead Arms and it ability to remove the feeling in people's limbs. Just to make sure, does it prevent people from being able to use their hands, or is it just removing the sense of feeling from the arms like if someone were to hit that arm, the person would feel nothing
 
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