Well, thing is that it's meant to show inherent powers of darkness by itself, rather than those used when someone does more sophisticated things with it, so I'd rather if you were more specific first on which may be worthy of a "possibly" then and why.
It all depends on what you want to include in the blog, which currently says
A heart is made of light and/or darkness, the capability to manipulate either of the two aspects grants the following, yet it's to be noted that these powers are only for those that can actually manipulate either aspect
Darkness itself has its own powers, that are either natural properties of the that very thing or affect people when they enter the Dark World or get corrupted or taken by the Heartless, however, people who manipulate the darkness haven't shown the ability to use most of those things.
To surmise, if the blog/page is for the powers of the Darkness itself as a whole then yes, you can throw everything in it, but if it's strictly for Darkness Manipulators then list only the powers that the likes of Maleficent, the Organization XIII etc... have shown to possess, but even then we can't really be sure they all share the same abilities.
If we go with the latter, I'd say it would be safe to not make any generalization on darkness manipulators as a whole, and we straight up list what they can do on their own profile, noting they all stem from the manipulation of the Darkness.
Yeah, Mid-Godly negation being limited is fine, although it'd still be relevant to characters that can recover from their concept, mind or information, given how we currently rate hearts and allow them for verse equalization out of anyone existing having one by default.
This works only for vs matches purposes, which shouldn't be reflected on how we index stuff on official files.
Well, canonicity isn't as much of a concern when it's clear that the original lore was taken into account for these purposes, and so this displays what would happen theoretically for these purposes, plus it was still official content licensed by Disney, so it should be considerable at least. For that matter, we did have given on the site resistances to that sort of powers out of the semantics behind them being too complicated to cover (Without going NLFish) with a single power, so I'd also be open to just rewriting the reasoning accordingly.
I heavily disagree with this, because you can say the same of most of other licensed crossovers where lore and stuff has been taken into account, and then we'd set a bad precedent in terms. I mean, we don't even list martial arts techniques if they don't come from canon games, listing an entirely new power that is unsupported by canon material is way out of discussion (strangers being unable to wield keyblades is way different from someone absorbing it or Sora entirely)
While the fate of her finding someone to keep her safe was already done and all, the part of "someone to keep you safe" implies it'd be long term, which makes sense when Aqua denotes Kairi being next to her in KHIII and the spell she did over this working, so it's reasonable to claim that Kairi's still bound to the fate of having someone to keep her safe, more specifically Sora, there's also the Paopu fruit binding their destinies, BTW.
All that stuff is already covered by the rest of the explanation, but wasn't Aqua's spell limited to sending Kairi away when she needed it? I'm not sure all the other fate shenanigans specifically stem from Aqua's spell, but if that's the case then fine with it.
Mysterious Figure (aka, Young Xehanort) is cited as something in Xehanort's timeline in the KHIII Ultimania and the Memorial Ultimania, specifically in the Land of Departure and all to confront Aqua, Terra and Ventus. And Vanitas Remnant has to be defeated before unlocking MF. For that matter, the Memorial Ultimania calls Vanitas Remnant the "materialization of Vanitas's strong will", so it'd be no different from Lingering Will in terms of identity in relation to Vanitas.
Ok then with listing it, but I still disagree with it being actual regeneration, since Vanitas didn't really return to life.
It's more akin to a combination of Supernatural Willpower and Immortality type 7 (taking into account the
recent additions), since Vanita's will kept lingering around as a ghost/husk-like entity with limited agency, and not as the real being.
I guess one could say that the clothes just make up their own magic to refill when it runs out? Fine by me.
I'd still call it possibly, because it isn't that clear how they gather said energy.
In the Mirage Arena, in the multiplayer mode of the original PSP version (it got removed in the HD ReMix version in place of a "reworked" single player mode), D-Linking to either of the two players allows to inherit their entire Deck Command set, even if they'd be uncompatible (For example, Ventus can use Zantetsuken by inheriting from Terra's D-Link while in this mode), we already accept that D-Links allow to inherit powers from other characters, so this is more of a sort of supportive evidence than the main argument TBH.
Damn, that's a cool thing.
Anyway, I would list only what they have access to after performing a D-Link, instead of every single ability of the linked character.
Well, one thing is that they're omitted for narrative purposes, another is that there's no way to claim they ate at all without making considerable assumptions, especially when there's the direct implication they didn't (At least in Pride Lands). At worst it'd be a notable stamina feat in some way.
In Pride Lands they might have eaten bugs and stuff like Simba does in the actual movie, but at that point you might very well say that Mufasa and other good characters have self-sustenance because it would be ooc for them to kill and devour innocent animals.
I don't think we have enough arguments to say they really don't need to eat, especially because there is the possibility that they did, and the thing isn't really supported by anything in particular.
Both, they can prevent it from triggering and can heal it as well. Megalixirs also do the same (As they're just Elixirs but with usage for the whole party), while we're on that. I'd also say that the Kupo Coin can also ignore the status effect given how there's the whole mechanic of Yozora reviving with it if he manages to steal it, implying that it was a part of the fight.
Makes sense.
I'm catching up with the blog, and I have reached the 2-A section, but I have to stop due to time contraints, mental energy and the fact I can't check YT videos where I'm in this moment.
I'll try to finish before tomorrow, but I can't make promises.