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Well, that really is a matter of subjective opinion on how we want to treat fiction.Antvasima said:@DontTalkDT & Assaltwaffle
Do you have any suggestions for how we should best solve the possible problem that Andytrenom brought up?
One possibility not yet mentioned it is to differentiate between feats that give a clear high end and those who don't.
A few examples:
-A calc based on how high an object could be thrown gives a very clear high end on the throws power. A KE calc based on another speed than what the height suggests would be questionable.
-A baseball is throw against a wall at relativistic speed and only leaves a small dent in the wall. Since energy to destroy a wall is far below the KE this should probably not be considered.
-A mace is swung at relativistic speed at a hill and the hill is destroyed. Since the object destroyed is destroyed completly there is probably no real high end on the destruction, since excess energy could have gone wherever. (no real high end meaning here: No high end that doesn't use such an amount of physics that it is nigh-impossible to calculate and uses properties that we usually ignore either way)
Otherwise one could also say something in the direction of "Destruction takes precedence on KE, unless the destruction in question clearly doesn't reflect the attacks strength" or something like that.
I think all solutions here will have some degree of ambiguity.