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To play Devil's Advocate, if it's activated power null, you sorta need to be though.I don't think so. You don't necessarily need to be as fast as an ability in order to counter or nullify it.
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To play Devil's Advocate, if it's activated power null, you sorta need to be though.I don't think so. You don't necessarily need to be as fast as an ability in order to counter or nullify it.
I would think reacting to an infinite speed ability would grant infinite speed in reactions. Im not saying Dio is infinite in combat/travel speed bc of it. We clearly see Rtz activate then Dio nulls it, then to confirm it was Rtz giorno wonders why Requim didn’t work.I don't think so. You don't necessarily need to be as fast as an ability in order to counter or nullify it.
You'd need to if said ability activates from itself at infinite speed. Also, I already explained what would've happen if DIO wasn't fast enough.I don't think so. You don't necessarily need to be as fast as an ability in order to counter or nullify it.
because it's reaction, Giorno literally did RtZ before than power null, if you are fast enough you could beat someone that have a Power Null. But Dio literally reacted in time.Why would he need speed at all if he power-nulls it?
should be also attack speed honestlyI would think reacting to an infinite speed ability would grant infinite speed in reactions. Im not saying Dio is infinite in combat/travel speed bc of it. We clearly see Rtz activate then Dio nulls it, then to confirm it was Rtz giorno wonders why Requim didn’t work.
Why couldn't he just power null it after it activated?You'd need to if said ability activates from itself at infinite speed. Also, I already explained what would've happen if DIO wasn't fast enough.
because he couldn't, if he wasn't fast enough then his action would be reverted and he couldn't neither do Power Null.Why couldn't he just power null it after it activated?
Because:Why couldn't he just power null it after it activated?
2) You can't react to and null an infinite speed ability which already power nulls you without a similar speed.
i will make you a image examples for that.You can if your power null trumps their power null.
It doesen't work like that. TWOH punches GER, with the latter assuming RtZ would work, as you can clearly see from the effects on their punches. Then DIO says "lmao no" and nulls it, with GER having a shocked/surprised face at the moment where it got RtZ nulled. If it was like you've described, RtZ wouldn't even have started, which contradicts this + Giorno saying the never reach the reality quote + the whole "Why Requiem didn't work" quote.You can if your power null trumps their power null.
If it was like you've described, RtZ wouldn't even have started, which contradicts this + Giorno saying the never reach the reality quote + the whole "Why Requiem didn't work" quote.
To show this contradiction even more, if DIO decided to power null at the moment of the punch clash but, wasn't fast enough, he couldn't even use the power null as RtZ would've already reverted him trying to punch Giorno.
Because RtZ would've blitzed him and nulled him before he could do anything.I don't see how. I can't think of a good reason why DIO couldn't null it after it activated.
You can clearly see Giorno using RtZ when he said "You'll never reach the Truth", implying RtZ being already activated, yet DIO nulls it when it got that "shock" between the 2 fists. If DIO couldn't have been nulled, GER wouldn't have been so sure of winning until the shock between their fist.He wouldn't have been reverted if he nulled it though.
Maybe because he isn't fast enough for activing it in time?I don't see how. I can't think of a good reason why DIO couldn't null it after it activated.
?He has the power to null it before or after it happened, it legit doesn't matter which, thus making the RtZ not happen. There is no proof that he nulled it just when the RtZ was kicking in at Infinite speed, this couldn't be more simple.
So basically, if HA Dio wann't infinite with RO, he wouldn't react to rtz.
why?
basically, if HA Dio wasn't Infinite, RTZ would just revert his action, since his hax activation would be very slow.
an example is some faster characther speed blitzing a characther that was going to do an ability.
like goku trying to teleport, but gets blitzed.
so basically, if goku was fast enough he could teleport.
i maded a example, if HA Dio wasn't fast enough to keep up with ger:
(sorry for some cringe, but it isn't a joke or a troll. So don't not notice certain things in the video)
No, this thread aims to remove the Infinite speed, not add it. And it needs more help to it than what one would assume.Should we close this thread?
^ Can we please just stop saying arguments that makes no sense. You can’t power null rtz after it happens. Every action would be reverted. Hence you need infinite speed to counter it.Still noobody agrued to the counter arguments of the removal..
You can power null it because the action of doing so overpowers the ability to revert it. Reality Overwrite>Return to Zero. Giorno got GER's ability started but it couldn't go on because it got nulled.You can’t power null rtz after it happens. Every action would be reverted.
The writers of that game sure did by making an ability more powerful than GER's, but who cares. You can't apply how GER's ability works against targets with no defense against it, against someone who can null it then it doesn't matter.It’s like your just ignoring the concept of GER as a whole.
I don’t think you understand how GER works. If what your saying happened Ger would use RTZ blitz dio it would WORK then Dio would Null it. What Dio did was null it while it was happening. That’s why giorno said RTZ didn’t even WORK.You can power null it because the action of doing so overpowers the ability to revert it. Reality Overwrite>Return to Zero. Giorno got GER's ability started but it could go on because it got nulled.
That's, actually straight up not how it works in the slightest. That's objectively false and not subject to debate or interpretation, that's straight up not how it functions, meaning, literal nonargument, its simply not true. At the very least DIO using it afterwards isn't an option, its simply impossible to have played out that way based on everything we know about both abilities, straight impossibility, not how it works on either fronts.He has the power to null it before or after it happened, it legit doesn't matter which, thus making the RtZ not happen. There is no proof that he nulled it just when the RtZ was kicking in at Infinite speed, this couldn't be more simple.
I mean, no, it ain't as simple as that, it's ******* wrong Efi. It's tantamount to calling an apple an orange, and saying that because that orange is an orange, that's how it is, when it's obviously not a ******* orange, it's an apple.Nor is this ability with Infinite attack speed something that lasts seconds, it kicks in at Infinite speed, the rest isn't, it kicked in against Heaven DIO and after it, DIO nulled it. Simple as that.
Okay. Can you explain what you think should be done here and why?No, this thread aims to remove the Infinite speed, not add it. And it needs more help to it than what one would assume.
Well basicly he Null the RTZ,its stated by GiornoThere is no proof that he nulled it just when the RtZ was kicking in at Infinite speed, this couldn't be more simple.
I disagree as much as you do. There's too much denial here next to what I said.That's, actually straight up not how it works in the slightest. That's objectively false and not subject to debate or interpretation, that's straight up not how it functions, meaning, literal nonargument, its simply not true. At the very least DIO using it afterwards isn't an option, its simply impossible to have played out that way based on everything we know about both abilities, straight impossibility, not how it works on either fronts.
I mean, no, it ain't as simple as that, it's ******* wrong Efi. It's tantamount to calling an apple an orange, and saying that because that orange is an orange, that's how it is, when it's obviously not a ******* orange, it's an apple.
Your take on the matter.Tbh, nothing. The whole proposal of removal was already countered from many and I dunno why it should be applied after being debunked several times on this thread.
I have no idea what you're saying but I gotta point out, again, your argument of "DIO nullified it after" doesn't hold up, that wouldn't be an option if GER actually got RTZ off in the first place, DIO would have been completely ******. That's not the ability works, not even within the confines of EOH does it truly function like that.I disagree as much as you do. There's too much denial here next to what I said.
Gotta say, chariot has it here. RtZ cannot be cancelled "after" it happens in the sense of Time-Erasure or Time Stop. A good comparison between Time-Erasure and RtZ I could repeat is this;I have no idea what you're saying but I gotta point out, again, your argument of "DIO nullified it after" doesn't hold up, that wouldn't be an option if GER actually got RTZ off in the first place, DIO would have completely ******. That's not the ability works, not even within the confines of EOH does it truly function like that.
Your turn back time example doesn't even work, because if RTZ was time rewind or functionally similar, negating it after the time rewind began wouldn't be an option, because time would have already began rewinding and DIO doesn't exactly innately resist that. Of course I know you're not saying RTZ is time rewind, but the example ain't exactly the best there.
There's arguments that you could use Efi, but the argument you're sticking to ain't exactly the best, given it relies on both abilities functioning in a way neither actually do. Like pick another one, there's a handful of better options you could stick to.