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Yeah, just a heads up. Technically, based on the laws of thermodynamics. It isn't just thermal energy, but the totality of all energy in the universe is a static number. The totality of all kinetic energy, potential energy, thermal energy, gravitational binding energy, electrical energy, radiated energy, sound energy, light energy, nuclear energy, Mass-energy ect. The totality of all of it in the universe is one big static number. more details here.
So in a sense, Thermal energy and Electrical energy are Kinetic energy. It's already been explained above that Thermal energy is defined as the kinetic energy of the atoms and molecules within the object or atmosphere moving around to produce heat. And the only way to make something Absolute Zero in temperature is to force all atoms and molecules to stop. And Electrical energy is the kinetic energy of electrons moving around to generate electricity. Kinetic energy in general is also no different, it can't be create or destroyed but only transferred.
For example, when you start to run, you're absorbing the kinetic energy of the atmosphere so the KE in your body increases as much as the KE in the surrounding air decreases. And when you stop, the KE leaves your body and returns to the surrounding air. Or another example of transferring energy is a billiards crashing into another ball, it had X kinetic energy as it moves, but then the energy is slowly drifting outside the ball as it moves as it's getting transferred into the air via the flow of gravity. Or when it crashes into another ball and completely stops, and the kinetic energy is then transferred into the next ball.
And there's really only two forms of energy when we all look at it; Potential energy and Kinetic energy. Kinetic energy is the energy in motion; or the energy being either transferred or extracted. Potential energy is the stored energy, or energy that is either contained or passively flowing. But, potential energy is also described as the amount of work kinetic energy required required to overcome. For example, the Gravitational Binding energy is the potential energy of a planet, moon, or star being held together. So it requires the same amount of kinetic energy to disrupt that entire flow at minimum. It also requires the same amount of energy to compress that much energy all at once, that's why forming planets out of nothing requires harnessing the GBE levels of energy. And yes, the GBE of a planet can change over time due to various events such as Earthquakes, floods, asteroid impacts, ect. A planet may grow larger or smaller and thus raise or lower GBE. That's how there was a theoretical impact that created the Earth was Low 5-B; and it used to have Low 5-B levels of GBE. But over time and after numerous Tier 6 events, the Earth now has baseline 5-B levels.
Heating and cooling feats are also identical for that very reason. Regardless of transferring thermal energy, which is also kinetic energy. Regardless of raising or lowering thermal energy in an object or atmosphere, it requires an equal amount of work all the same. It requires the same amount of work to cause an object to move as it does to stop a fast moving object to completely. Therefore, it requires the same amount of work to lower the temperature of an object by X degrees as it does to raise it in X degrees.
So, our attack potency is based on the ability to displace energy; whether it's kinetic energy, thermal energy, electrical energy, gravitational energy, elastic energy, ect. However, it is agreed that energy doesn't always equal work in other scenarios. Chain reactions are a thing, but there's a difference between using tools to perform feats and doing the feats with your own powers. And of course blowing up a gas station by lighting a match is not an AP feat at all as no one used their own energy to displace that explosive reaction. It gasoline simply reacted to the spark, and the natural flow of energy simply com busted on its own.
However, performing a technique or spell to cause an explosion to happen is an Attack Potency feat because it's their own energy or magic. And so is freezing or vaporizing a lake. The energy they have is the potential energy being stored, and the Ki blast and or spell is the kinetic energy in motion being released. So all of it is attack potency. Now for verses that have a universally named energy source like Ki, Chakra, Psynergy, Ether, Mana, The Force (In Star Wars case). All of it is "Energy in the universe being displaced" much like the real world, but is far more flexible. Energy Manipulation is energy manipulation when used in that context. And the more energy that can be manipulated all at once, the stronger the feat is. Hence why DontTalk is making more sense to me.
I agree there are notes, such as the fact that energy is often used in different ways. Like Durability against blunt force trauma =/= heat resistance. And why smashing a vehicle is often only a 9-B feat despite the same vehicle being able to resist 9-A/8-C levels of heat/radiation without melting or boiling. And there's all these different elements that are more durable in different ways. It's why glass isn't more durable than solid steel despite having more heat capacity. It's for that reason that a lot of more down to earth military themed verses should just scale various weapons from their own calcs. Like just because some plasma rifles have a higher calc than some Sniper Rifles or fragmentation grenades, doesn't mean we should scale them all just because the plasma rifle does less damage to various vehicles or armored units ect. And of course, inverse square law for tanking big explosions or using calculators for the Emisivity and surface area, and specific temperatures should be used when a character is simply tanking a big heat wave are used for determining durability feats and heat/radiation resistance feats.
However, a lot of verses with a linear power level system doesn't always take those details into account. For a lot of those verses, it's just energy manipulation Vs energy manipulation. Or energy/work required to bypass the barrier of KI surrounding the character. There's PIS and Outliers in mind, but for the most part; universal energy sources treat all feats as impressive as their energy yieldings. Plenty of characters who can harness there same energy to either generate a flood, cause an Ice Age, blow up a planet, disperse a giant cloud, ect can also harness that same energy into a single small blast or punch. It's characters who control there own conversion of energy.
I could be elaborating further, but I hope this clarifies more details.
So in a sense, Thermal energy and Electrical energy are Kinetic energy. It's already been explained above that Thermal energy is defined as the kinetic energy of the atoms and molecules within the object or atmosphere moving around to produce heat. And the only way to make something Absolute Zero in temperature is to force all atoms and molecules to stop. And Electrical energy is the kinetic energy of electrons moving around to generate electricity. Kinetic energy in general is also no different, it can't be create or destroyed but only transferred.
For example, when you start to run, you're absorbing the kinetic energy of the atmosphere so the KE in your body increases as much as the KE in the surrounding air decreases. And when you stop, the KE leaves your body and returns to the surrounding air. Or another example of transferring energy is a billiards crashing into another ball, it had X kinetic energy as it moves, but then the energy is slowly drifting outside the ball as it moves as it's getting transferred into the air via the flow of gravity. Or when it crashes into another ball and completely stops, and the kinetic energy is then transferred into the next ball.
And there's really only two forms of energy when we all look at it; Potential energy and Kinetic energy. Kinetic energy is the energy in motion; or the energy being either transferred or extracted. Potential energy is the stored energy, or energy that is either contained or passively flowing. But, potential energy is also described as the amount of work kinetic energy required required to overcome. For example, the Gravitational Binding energy is the potential energy of a planet, moon, or star being held together. So it requires the same amount of kinetic energy to disrupt that entire flow at minimum. It also requires the same amount of energy to compress that much energy all at once, that's why forming planets out of nothing requires harnessing the GBE levels of energy. And yes, the GBE of a planet can change over time due to various events such as Earthquakes, floods, asteroid impacts, ect. A planet may grow larger or smaller and thus raise or lower GBE. That's how there was a theoretical impact that created the Earth was Low 5-B; and it used to have Low 5-B levels of GBE. But over time and after numerous Tier 6 events, the Earth now has baseline 5-B levels.
Heating and cooling feats are also identical for that very reason. Regardless of transferring thermal energy, which is also kinetic energy. Regardless of raising or lowering thermal energy in an object or atmosphere, it requires an equal amount of work all the same. It requires the same amount of work to cause an object to move as it does to stop a fast moving object to completely. Therefore, it requires the same amount of work to lower the temperature of an object by X degrees as it does to raise it in X degrees.
So, our attack potency is based on the ability to displace energy; whether it's kinetic energy, thermal energy, electrical energy, gravitational energy, elastic energy, ect. However, it is agreed that energy doesn't always equal work in other scenarios. Chain reactions are a thing, but there's a difference between using tools to perform feats and doing the feats with your own powers. And of course blowing up a gas station by lighting a match is not an AP feat at all as no one used their own energy to displace that explosive reaction. It gasoline simply reacted to the spark, and the natural flow of energy simply com busted on its own.
However, performing a technique or spell to cause an explosion to happen is an Attack Potency feat because it's their own energy or magic. And so is freezing or vaporizing a lake. The energy they have is the potential energy being stored, and the Ki blast and or spell is the kinetic energy in motion being released. So all of it is attack potency. Now for verses that have a universally named energy source like Ki, Chakra, Psynergy, Ether, Mana, The Force (In Star Wars case). All of it is "Energy in the universe being displaced" much like the real world, but is far more flexible. Energy Manipulation is energy manipulation when used in that context. And the more energy that can be manipulated all at once, the stronger the feat is. Hence why DontTalk is making more sense to me.
I agree there are notes, such as the fact that energy is often used in different ways. Like Durability against blunt force trauma =/= heat resistance. And why smashing a vehicle is often only a 9-B feat despite the same vehicle being able to resist 9-A/8-C levels of heat/radiation without melting or boiling. And there's all these different elements that are more durable in different ways. It's why glass isn't more durable than solid steel despite having more heat capacity. It's for that reason that a lot of more down to earth military themed verses should just scale various weapons from their own calcs. Like just because some plasma rifles have a higher calc than some Sniper Rifles or fragmentation grenades, doesn't mean we should scale them all just because the plasma rifle does less damage to various vehicles or armored units ect. And of course, inverse square law for tanking big explosions or using calculators for the Emisivity and surface area, and specific temperatures should be used when a character is simply tanking a big heat wave are used for determining durability feats and heat/radiation resistance feats.
However, a lot of verses with a linear power level system doesn't always take those details into account. For a lot of those verses, it's just energy manipulation Vs energy manipulation. Or energy/work required to bypass the barrier of KI surrounding the character. There's PIS and Outliers in mind, but for the most part; universal energy sources treat all feats as impressive as their energy yieldings. Plenty of characters who can harness there same energy to either generate a flood, cause an Ice Age, blow up a planet, disperse a giant cloud, ect can also harness that same energy into a single small blast or punch. It's characters who control there own conversion of energy.
I could be elaborating further, but I hope this clarifies more details.