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Elden Ring General Discussion

IGN: Does the the lore of Nightreign tie into the stories of Elden Ring or Shadow of the Erdtree, or even a possible Elden Ring 2? Or is it completely standalone?

Junya Ishizaki: We'd like fans to think of Nightreign as an Elden Ring spin-off, first and foremost. The story is completely separate and parallel to the world of Elden Ring’s. If you had to tie it in some way, we had the events of the shattering in the original game. After the events of the shattering, this is a completely separate branch of the Elden Ring story.

We understand that there's a great deal of emotional attachment to the story of Elden Ring that a lot of the fans have, so we didn't want to encroach on that too much. We wanted it to coexist with the existing story. And for players both familiar and new to enjoy both of these stories separately.

So it does seem like it's set in the same world.
 
This somewhat reminds me of Tears of the Kingdom since what we saw the map is generally the same as in ER, so this honestly raises a lot of questions about the gameplay style.
 
So if it's set after the shattering and before the events of ER, this could upscale the Tarnished depending on how powerful the final boss turns out to be.
 
Guys.

Be me.
Working.
Don't care about Game Awards.
Hear that Elden Ring got a new DLC from a work friend.
Beyond excited but skeptical.
Get home.
Watch trailer.
New game.
Literally squeal and bounce around in my chair.

WHAT. WHAT IS THIS. WHAT ARE THEY DOING. HOW AM I GONNA TAKE THIS. IT HASN'T EVEN BEEN A YEAR SINCE SOTE. ARE WE JUST DOING THIS YEARLY NOW?

So, what I've gathered from the trailer, IGN, IGN interview, and other media so far:

This is a new game that takes place in Elden Ring's world. It takes place in the same world after the events of the Shattering, however it's completely unrelated to the original main story and is, by all means, a standalone game. However, despite these claims, the game clearly is connected to the Lands Between as it has characters from it. Namely, literally Margit the Fell Omen is present in the game as a random-enemy encounter.

Speaking of which, this game is an action-adventure Hero-class based survival-esk game. You or you and 2 people load into a session and have to survive for 3 days to reach a final boss who you'll beat and gain some decent rewards. As you play through the game and do sessions repeatedly, you unlock more bosses, playable characters, and rewards, from actual gameplay-effecting rewards to cosmetics. Sessions last 40-ish minutes, with each night being 15 minutes each.

There will be no difficulty assistance or difficulty settings. This is still FromSoft and the game will be hard.

Hub-area is the Roundtable Hold. This is where you will prepare to start a session and also where you'll team-up I'm guessing.

Gameplay is very fast-paced and allows the player much more mobility than previous titles. (I'm so sad that Torrent is gone)

Character's can level up mid-gameplay but it's not like an RPG.

THE NAMELESS KING????????????????????????????????????????
 
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What I can gather is that this game, though not a sequel or continuation of Elden Ring, is actually more of a...prequel? The Roundtable Hold is the hub area, and Margit/Morgott is still alive to mess with you. This, in addition to other elements that we know, such as it taking place "after the Shattering", suggests to me that this is a prequel, but also somewhere a bit different.

The game-director doesn't clarify and is being intentionally vague. I don't think he was saying parallel world in a very literal sense as he was being vague. Only saying we can "think of it" like that.
 
Btw. Considering the factors in place, I doubt this will be a full 60 bucks game.

It's reusing a dog-shit-ton of assets from Elden Ring, with some of the characters being literally copied and pasted over. Whereas Dark Souls characters are being reused as well. So while it is a "separate game", I would be very surprised if they treated it as completely different when a HUGE chunk of it is the exact same as previous games. It's more akin to an extremely elaborate and complex mod with some new maps and bosses. It's very much still Elden Ring. Not a DLC but not a completely different game.

Also I find it very, very interesting that they are being careful to not mention the Nameless King literally anywhere else when his presence was one of the main aspects of the trailer.
 
Btw. Considering the factors in place, I doubt this will be a full 60 bucks game.

It's reusing a dog-shit-ton of assets from Elden Ring, with some of the characters being literally copied and pasted over. Whereas Dark Souls characters are being reused as well. So while it is a "separate game", I would be very surprised if they treated it as completely different when a HUGE chunk of it is the exact same as previous games. It's more akin to an extremely elaborate and complex mod with some new maps and bosses. It's very much still Elden Ring. Not a DLC but not a completely different game.

Also I find it very, very interesting that they are being careful to not mention the Nameless King literally anywhere else when his presence was one of the main aspects of the trailer.
I'm pretty sure I heard that they're thinking of a 40$ price point. Makes sense as it's basically a monster hunter esque game with a battle royal death circle. Honestly I'm very worried about many aspects of the game but I still have faith.
 
Reading the reddit stuff

  • Environmental events include:
    • Meteor strikes
    • Giant ant swarms
    • Volcanic activity

Battles are going to be so chaotic

  • Individual character storylines
  • Stories revealed through multiple methods
  • Environmental changes tied to character progression

So not just character classes? Nice. That means different potential profiles. The Recluse/Mage is mine.

  • Mix of Elden Ring and some Dark Souls enemies

I want Pontiff and prime Gwyn
 
So let's run it back a bit.

I'm hyped for this new game. I'm extremely hyped. Looks like so much fun and the lore is gonna be genuinely insane since it's a canon crossover.

But. There's a lot of criticism and, even as a huge Elden Ring fanboy who'll defend FromSoft in 99% of circumstances, I gotta say, I can see where it's coming from.

Choosing to branch out and try a completely different style of game was an extremely risky move on FromSoft's part. Feels like they're jumping into the deep end with a new idea. Now, I don't hate the premise, not one bit. It sounds really interesting and fun. But where I get a little worried is...like, it just looks like a big Elden Ring DLC with a new game mode.

Based on the trailer and the interview, it seems like there are literally 0 new enemies besides the major bosses and a few new overworld minions. The base enemies we see in the trailer are from Elden Ring, Margit and the Draconic Tree Sentinel are random encounters, and they're even reusing Dark Souls enemies, which is exciting but I can understand the people who say that it's a cash-grab tactic as well. To some extent it feels like some of the money-bugs at FromSoft saw Elden Ring's success, said "I like money!", and jumped on a new idea that uses Elden Ring as a base while reintroducing Dark Souls characters for nostalgia-hype. I still love seeing the Nameless King and whatnot PERSONALLY, but the criticism is still valid. Even the hub area is literally just the Roundtable Hold but a bit different. Sure, some of the coding is obviously changed and there's a good amount of new content, but...frankly, based on what I'm SEEING, I don't understand how they can get away calling this a standalone title.

No, a standalone title would have fresh assets from head to toe. It can reuse some iconic characters if it likes, but make them different in a way that reflects the new game. We literally see standard soldiers of Godrick in the trailer. Not even tweaked or reskinned (in terms of design). They're literally just copied and pasted over.

SOTE is officially marketed and sold as a DLC, yet every single bit of new content in that DLC is completely fresh out the gate. No reused assets or anything. And people actually did call that a game masquerading as a DLC. This feels like the opposite, a really big DLC masquerading as a fresh new title. Most people watching the trailer, despite hearing that it was a standalone title beforehand, thought it was a DLC by default because it literally just looks like more Elden Ring content.

Now maybe I'm wrong and it's a lot more different than I'm realizing. But I just can't overlook reusing DOZENS of assets at bare minimum in a game that is being marketed as a standalone. Call it a DLC. If they are charging it for 40 bucks that does make up for the issue partly, but nevertheless. In fact, here's a pitch;

Buy the DLC.
Load in.
Go to Roundtable Hold.
New NPC (Firekeeper).
Enter the DLC which functions as a separate game mode.

It's literally that simple. WHY MARKET IT AS ANOTHER GAME IF YOU'RE REUSING ASSETS???

At a surface level, for first impressions, it doesn't look worthy of being called another game entirely based on what I'm seeing, not by FromSoft standards as I've come to know them. This still looks FUN, but it feels rushed and, it really pains me to say this...a little lazy.
 
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I can understand the doubts and honestly, I agree with some of them. However, I'll wait to see before. The game might have an actual explanation for why enemies like the Nameless King from Dark Souls are suddenly in the ER (no way From would just create a Soulsborne sandbox with a real justification)
 
It's literally that simple. WHY MARKET IT AS ANOTHER GAME IF YOU'RE REUSING ASSETS???

At a surface level, for first impressions, it doesn't look worthy of being called another game entirely based on what I'm seeing, not by FromSoft standards as I've come to know them. This still looks FUN, but it feels rushed and, it really pains me to say this...a little lazy.
I mean from what I've seen so far the whole gameplay cycle is redone, like the climbing form sekiro, special abilities and movesets for each character as well as total restructuring of multiple area's

I legit don't think it could work as a DLC due to how the gameplay is changed.
 
I can understand the doubts and honestly, I agree with some of them. However, I'll wait to see before. The game might have an actual explanation for why enemies like the Nameless King from Dark Souls are suddenly in the ER (no way From would just create a Soulsborne sandbox with a real justification)
dude I am just hoping we get some lore clarifications for DS, there are still many questions that are untouched and with a multiversial colapse that is going on in this game we might finally get some answeres on things such as velka, the firtive pigmy and many more.
 
dude I am just hoping we get some lore clarifications for DS, there are still many questions that are untouched and with a multiversial colapse that is going on in this game we might finally get some answeres on things such as velka, the firtive pigmy and many more.
You're hoping for too much. This is literally just a fun little side project, Miyazaki isn't even involved in this.

It will cost about 30-40 dollars, so about the same as SOTE. They're not marketing it as a full fledged AAA game like elden ring was.
 

God I love Bayle so much. Whatever you may think of how From handled Miquellas lore, there's no denying the lore they added to the dragons in SOTE went hard af. The revelation Placidusax is the one who created dragon communion in order to punish Bayle and his kin was incredibly good.

The environmental storytelling is nice too. Bayle is an ancient dragon (though I believe he's either a lowborn ancient dragon or he was born with a mutation, which is why he's so different from the normal ancient dragons) and thus has control over lightning. Drakes are descended from him but the drakes in the lands between are so diluted from Bayles bloodline they can't control lightning anymore, whereas the drakes at the jagged peak still have their lightning powers because they're closer genetically to Bayle.
 
God I love Bayle so much. Whatever you may think of how From handled Miquellas lore, there's no denying the lore they added to the dragons in SOTE went hard af. The revelation Placidusax is the one who created dragon communion in order to punish Bayle and his kin was incredibly good.

The environmental storytelling is nice too. Bayle is an ancient dragon (though I believe he's either a lowborn ancient dragon or he was born with a mutation, which is why he's so different from the normal ancient dragons) and thus has control over lightning. Drakes are descended from him but the drakes in the lands between are so diluted from Bayles bloodline they can't control lightning anymore, whereas the drakes at the jagged peak still have their lightning powers because they're closer genetically to Bayle.
DLC got several things wrong, Miquella being one of them to me, but the dragons were awesome
 
God I love Bayle so much. Whatever you may think of how From handled Miquellas lore, there's no denying the lore they added to the dragons in SOTE went hard af. The revelation Placidusax is the one who created dragon communion in order to punish Bayle and his kin was incredibly good.

The environmental storytelling is nice too. Bayle is an ancient dragon (though I believe he's either a lowborn ancient dragon or he was born with a mutation, which is why he's so different from the normal ancient dragons) and thus has control over lightning. Drakes are descended from him but the drakes in the lands between are so diluted from Bayles bloodline they can't control lightning anymore, whereas the drakes at the jagged peak still have their lightning powers because they're closer genetically to Bayle.
And he's partially inspired by Balerion the Dread from A Song of Ice and Fire 💪
 

CUUUUUURSE YOUUUUUUUUU BAAAAAAAAAAAAAAYLE!

I HEARBY VOW, YOU WILL RUE THIS DAY!

BEHOLD, A TRUE DRAKE WARRIOR, AND I, IGON!

YOUR FEARS MADE FLESH.

...

SOLID OF SCALE YOU MIGHT BE, FOUL DRAGON!

BUT I WILL RIDDLE WITH HOLES YOUR ROTTEN HIDE!

WITH A HAIL OF HARPOONS!

WITH EVERY LAST DROP OF MY BEING!

GRAAAAAAAAAAAHHHHHHH! BAYLE THE DREAD! YOU SHALL HAUNT ME, NO LONGER!
 
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