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Again, I don't contend that he doesn't help with the boss, just that he isn't actually associated with the dragon beyond just being there. We shouldn't give people other people as equipment just for assistance lol. All of the X-Men would own each other.
 
Again, I don't contend that he doesn't help with the boss, just that he isn't actually associated with the dragon beyond just being there. We shouldn't give people other people as equipment just for assistance lol. All of the X-Men would own each other.
I guess. Just feels really odd to not at least note he exists as an asset on the profile, especially since the Channelers don't even have a profile.
 
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I mean respect. I’ve been working on one so far and it’s a slow process lol.
 
Bump

I noticed that Sekiro doesn't have Soul Manip resistance, even though he can survive having his soul literally ripped out of his ass and eaten, will probably make a CRT for that soonish
 
I die 100 times against FromSoftware bosses that the loading screens seem longer than the actual battle at this point.
 
Potential Dark Souls lore appending aside, I want to say, this looks genuinely like the closest to slop FromSoft has ever come.
 
I am so bewildered. Elden Ring in the Multiverse of Madness type shit lol.

Anyway, its a Roguelike Elden Ring co-op game. Its clearly a spin-off, so I'm excited for it. Worst case scenario, this becomes Elden Ring's DS2 and its a game we simultaneously love and hate.
 
Also, no armored core stuff, no bloodborne announcement, no new IP, and no awards for Elden Ring SOTE.

This is what I get for not finishing my soulsborne projects on the wiki lol
 
Potential Dark Souls lore appending aside, I want to say, this looks genuinely like the closest to slop FromSoft has ever come.
I'm cautiously optimistic. We know FromSoft for their expansive fantasy worlds, so a spinoff that is seemingly marketing itself as just a pre-existing setting 'but this time with seamless co-op' feels off. You'd think FromSoft wouldn't start with this line of marketing if it kept up with the intrigue of their previous works.

But then, it's still FromSoft. I think they could take this basic concept and still make it way more interesting than most companies would.
 
I'm cautiously optimistic. We know FromSoft for their expansive fantasy worlds, so a spinoff that is seemingly marketing itself as just a pre-existing setting 'but this time with seamless co-op' feels off. You'd think FromSoft wouldn't start with this line of marketing if it kept up with the intrigue of their previous works.

But then, it's still FromSoft. I think they could take this basic concept and still make it way more interesting than most companies would.
I think it will be interesting to say the least. It definitely isn't one of their main projects and is likely a way for them to stay making something interesting in the world of Elden Ring without making another massive game, and its being led by entirely new director with his own idea. I'm confident and Miyazaki and everyone else's willingness to let him use the IP and try something new, especially with them allowing him to even include Dark Souls characters in this game.

It'll be weird, but I think we just all need a VERY open mind lol
 
I think it will be interesting to say the least. It definitely isn't one of their main projects and is likely a way for them to stay making something interesting in the world of Elden Ring without making another massive game, and its being led by entirely new director with his own idea. I'm confident and Miyazaki and everyone else's willingness to let him use the IP and try something new, especially with them allowing him to even include Dark Souls characters in this game.

It'll be weird, but I think we just all need a VERY open mind lol
The director is a veteran Fromsoft employee working on Dark Souls 1 level design and DS3 and Elden rings combat. So he's been apart of the franchise for a while. He also got permission from Miyazaki and Tanimura to use the enemies from the Dark Souls franchise. So it'll be super interesting to see how this will turn out.
 
I'm cautiously optimistic. We know FromSoft for their expansive fantasy worlds, so a spinoff that is seemingly marketing itself as just a pre-existing setting 'but this time with seamless co-op' feels off. You'd think FromSoft wouldn't start with this line of marketing if it kept up with the intrigue of their previous works.

But then, it's still FromSoft. I think they could take this basic concept and still make it way more interesting than most companies would.
You ever hear about that DnD meme where the DM has no lore and presents players with a vague scenario and when they discuss what they think the truth of it all is, whatever sounds coolest is what the DM presents as being the truth the whole time

This kinda feels like that. Unrelated IP, but people (presumably cooked out of their minds on MCU slop) theorizing it's all somehow related through vague implications (vague as hell even for Soulsborne) and then they release a trailer that appears to just be bosses ripped straight from the old stuff, as if to say "good job champ, you got it in one, how clever".

FromSoft is the most decorated game development company these days. So I am optimistic, or at least I find it plausible that it won't be like my impressions. But no man is infallible, least of all when he is in the pocket of capitalism. Miyazaki ostensibly not being the lead also reduces my faith a good deal. Like maybe a corporate decision was made.
 
Dark Souls and Elden Ring have better excuses for multiverse/crossover mechanics than most other verses, given both have had their realities broken into splinters on a conceptual level as the very inciting incident of the stories and are strongly implied to have a lot of eldritch shit going on in the periphery. Plus, it may be pulling from Demon's Souls verse mechanics and having the obfuscation of sight (fog in Demon's Souls's case, night in this case) play into the obfuscation of reality itself.

In addition, I think Nightreign's gonna have a decent story. We clearly have a maiden deuteragonist, a key part of any Soulsborne game, to serve as a supporting pillar of the plot. We also have a clear question to serve as the plot hook: why is the world seeming to unravel (even more so than usual)? Is this an unintended consequence, or an end purposefully sought? Tangentially; is the Lord of Night's identity as obvious as I think it is? And if so, is Ranni complicit in this state of affairs? And if this takes place after Elden Ring proper: why tf is Morgott back? Did he claw his way out of the Lands of Shadow post-mortem?
 
You ever hear about that DnD meme where the DM has no lore and presents players with a vague scenario and when they discuss what they think the truth of it all is, whatever sounds coolest is what the DM presents as being the truth the whole time

This kinda feels like that. Unrelated IP, but people (presumably cooked out of their minds on MCU slop) theorizing it's all somehow related through vague implications (vague as hell even for Soulsborne) and then they release a trailer that appears to just be bosses ripped straight from the old stuff, as if to say "good job champ, you got it in one, how clever".

FromSoft is the most decorated game development company these days. So I am optimistic, or at least I find it plausible that it won't be like my impressions. But no man is infallible, least of all when he is in the pocket of capitalism. Miyazaki ostensibly not being the lead also reduces my faith a good deal. Like maybe a corporate decision was made.
That's a fair take, but Miyazaki not being a direct part of it doesn't scare me to much. Sure, Dark Souls 2 stands as the example of what can happen when the original creators vision is lost on an IP, but then we had AC6 which so absolutely astounding that I'm honestly not as worried.
 
That's a fair take, but Miyazaki not being a direct part of it doesn't scare me to much. Sure, Dark Souls 2 stands as the example of what can happen when the original creators vision is lost on an IP, but then we had AC6 which so absolutely astounding that I'm honestly not as worried.
Very different games, those two.
 
Very different games, those two.
Yeah I know, I'm just saying I have my confidence in a game not directed by Miyazaki, especially one that is more combat focused (even though AC6 did have an amazing story, it overall wasn't the main selling point).
 
My sincere observation is that this has great odds to not be canon, given they already described it as being in a parallel world. Gives off Smash Bros vibes.
 
My sincere observation is that this has great odds to not be canon, given they already described it as being in a parallel world. Gives off Smash Bros vibes.
It obviously isn't cannon, but I think there's a good possibility that info about pre-shattering info could give insight into main game events. The director said its separate and parallel to main story of Elden Ring, and that it diverges at the shattering, but if we get info on things that happened before that, then I see no reason we couldn't extrapolate that to Elden Ring.
 
It obviously isn't cannon, but I think there's a good possibility that info about pre-shattering info could give insight into main game events. The director said its separate and parallel to main story of Elden Ring, and that it diverges at the shattering, but if we get info on things that happened before that, then I see no reason we couldn't extrapolate that to Elden Ring.
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If it ends up being non-canon, we won't be using it lol. That is the reason.
 
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If it ends up being non-canon, we won't be using it lol. That is the reason.
The events after the shattering aren't cannon, but the pre-shattering events stay the same. Its like an alternate history, and the history of Nightreign and Elden Ring diverge after the Shattering war.
 
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I guess it'll bear evaluating when we come to the bridge, but it seems likely that it just won't be canon outright.
 
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