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Cole can amp his speed via precision mode, so that may help him out a bit, but it chews through he energy pool like popcorn

Kratos has hax in his favor, along with and edge in combat and experience, but Cole has the edge in raw power and physicals, along with methods to amp his speed and AP

Gonna need to stew on this for a bit
 
His profile describes his magic as "Several Dozen meters", which would be well within 30 meters.
 
@Xtas

Wrong. Medusa's Gaze petrifies on the hundreds of feet range. Again, cutscene feats > novel feats > in-gameplay feats.
 
The victor here really depends on whether Kratos can get in range and use his time stop and petrification hax before Cole can spam his ranged attacks and wear him down from afar
 
Regarding PTS' msg about Precision, this is end game of Infamous 1 Cole. That's the same Cole at the beginning of Infamous 2 prior to being drained. Isn't that the same guy who was practically flying around spamming rockets with no worry about energy? I'm pretty sure Precision isn't going to take out too much from him.

Probably in character for Cole to get as far away as possible too.

On the other hand if Medusa's Wrath works like energy and not as a physical object it's possible for Cole to use Polarity Wall to defend against that light attack.

Also I think it's likely that Cole's electrocution might stun or reach his head, considering Infamous Evil Cole has an Arc Lightning/Force Lightning attack which causes stuff to explode just by being hit. Or at least that's from the headshot effect. Either way it reaches his head and causes explosions. Being electrocuted is also hard but I think Kratos has some electrocution feat. Issue is I think Cole's lightning is much more effective.

Overall Cole 5.8/10, very high difficulty.
 
Well, again, how Mobile is Kratos really? What kind of gear does he have for moving around with?
 
There's a picture I saw once where Kratos was attack Cole while calling him a "descendant of Zeus" while Cole was just going "wtf" and it would work perfectly for this situation but I can't find it rn and it's pissing me off
 
Then Cole for the reasons above, Kratos might find a good way to close the distance, but more likely then not he gets blasted.
 
Cole also possesses the means to keep Kratos at bay via his shockwaves. Hey don't have the anti-gravity function that his good counterpart has, but they can still knock stuff back, and they electrocute stuff they touch.

Also, his grenades and rockets can split into smaller grenades, causing them to spread out and giving Cole greater AoE. There's also Sadistic Strike, which will cause severe damage if it lands, and coupled with Arc Lightning, it'll be pretty hard for Kratos to get within range.

Cole FRA
 
Question, will you guys who voted Cole still side with him if I change it to their 7-A keys? CoO Kratos vs same Cole for this match.
 
Well Cole does have the ability that lets him get stronger but that's not as obvious as in the beginning of the game. Does Kratos have a lot of haxx? I imagine Cole can at least keep him away with his more.. 'haxier' moves? Like Graviton shockwave. But then again he might be limited in energy in that form
 
Don't think that's an AP stomp, it's a bit more beefed then Kratos sure, but he could take quite a few before going down.
 
Oh heck it was

Didn't we kinda sorta agree on the certain terrible thread it was more like 10x or 7.6x or are we just gonna toss that out the window
 
Pretty much every hax that Kratos has still applies to his Chains of Olympus key,. He will also be more likely to use Charon's Wrath, which Cole doesn't seem to have a counter to.

Also, with Kratos at 7-A he has a counter to projectile based attacks via the Sun Shield.
 
It's called

Being out of his range and staying out of his range
 
Cole never does that ever

There's a difference between spamming ranged attacks and being outside of range
 
Also, if this is Chains of Olympus Kratos he'd technicallyyy have access to Helios's Sun Chariot, which can travel between the World and the Underworld and fly around, helping Kratos a bit with the aerial supremacy.
 
How durable is it?

Cole might just outright blow it up otherwise
 
Kepekley23 said:
One of the sides having an advantage is the literal point of a match getting concluded. If you're going to keep intervening everytime the battle gets close to being concluded, why even make this match? No offense.
Okay. Let's stick to their 7-B forms.
 
Gargoyle One said:
Cole never does that ever

There's a difference between spamming ranged attacks and being outside of range
Just wanted to point out that Cole has and usually will play the range game. We saw this numerous times with David, where Cole would do his best keep his distance, only getting up close when he had to, Sasha, where he would wear her down from afar and only get up close when she was down long enough to rip off her tube things, Bertrand, numerous Conduit enemies in inFamous 2, etc. Cole doesn't really mix it up in CQC unless he has to or the situation calls for it
 
That's true but is not to the point where he would be hundreds of meters out of range

What's the scaling chain for 7B Kratis?
 
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